Player Matchup

Hou Yi
Hou Yi
Alemefraz
Hou Yi
Level 21
God Stats
35W - 43L
1,436 SR
Queue Stats
891W - 916L
1,412 Elo+
Solo
Ymir
Ymir
CILVETI12
Ymir
Level 29
God Stats
12W - 7L
1,771 SR
Queue Stats
70W - 79L
1,453 Elo+
Solo
Vamana
Vamana
Revisi
Vamana
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 42L
1,381 Elo+
Solo
Anubis
Anubis
Yellow的hz
Anubis
Level 24
God Stats
3W - 7L
1,388 SR
Queue Stats
26W - 39L
1,405 Elo+
Solo
Nemesis
Nemesis
jaro_mdz
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 56L
1,412 Elo+
Solo
Team Averages
Level 25
1,519 SR
1,413 Elo+

VS

Team Averages
Level 23
1,337 SR
1,335 Elo+
Izanami
Izanami
FeelPack
Izanami
Level 25
God Stats
337W - 331L
1,107 SR
Queue Stats
401W - 412L
1,444 Elo+
Solo
Set
Set
Mertonia
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 79L
1,406 Elo+
Solo
Thor
Thor
MocnyCecek
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 100L
1,390 Elo+
Solo
Vulcan
Vulcan
kiIua
Vulcan
Level 27
God Stats
5W - 10L
1,389 SR
Queue Stats
126W - 147L
1,444 Elo+
Solo
Nemesis
Nemesis
БотныйЛагер
Nemesis
Level 19
God Stats
0W - 1L
1,189 SR
Queue Stats
0W - 7L
991 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Alemefraz
Hou Yi
18
9 / 3 / 5
11,576
579
12,048
16,652
7,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
17
3 / 0 / 9
11,385
569
6,899
15,913
16,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
Revisi
Vamana
18
3 / 1 / 5
11,274
564
7,668
15,189
11,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
18
14 / 1 / 4
11,976
599
17,485
13,200
6,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
jaro_mdz
Nemesis
18
12 / 2 / 7
11,908
595
10,371
15,987
6,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FeelPack
Izanami
14
1 / 12 / 1
8,579
429
8,349
19,356
6,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 12 / 0
8,565
428
6,541
20,910
6,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 8 / 2
8,327
416
8,506
18,587
7,387
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Vulcan
kiIua
Vulcan
16
2 / 4 / 0
9,529
476
8,754
10,992
3,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 6 / 1
6,076
304
216
5,214
1,092

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
10
41
Kills
6
7
Deaths
42
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Alemefraz
Hou Yi
9
3
5
3.83
W
Ymir
3
0
9
7.5
L
Izanami
FeelPack
Izanami
1
12
1
0.13
L
2
12
0
0.17
L
1
8
2
0.25
W
Vamana
Revisi
Vamana
3
1
5
5.5
W
Anubis
14
1
4
16
W
Nemesis
jaro_mdz
Nemesis
12
2
7
7.75
L
Vulcan
kiIua
Vulcan
2
4
0
0.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,471
Damage
32,366
76,941
Taken
75,059
48,141
Mitigated
24,878
32,318
Healing
10,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Alemefraz
Hou Yi
12,048
6,076
0
8,566
16,652
7,091
6,846
53
16,549
0
71,028
W
Ymir
6,899
995
0
2,228
15,913
16,194
956
634
15,139
68,046
0
L
Izanami
FeelPack
Izanami
8,349
5,887
0
3,443
19,356
6,331
0
7,162
12,194
0
47,182
L
6,541
1,775
0
4,909
20,910
6,295
0
4,507
16,403
0
35,921
L
8,506
2,195
0
2,010
18,587
7,387
166
5,780
12,807
0
28,066
W
Vamana
Revisi
Vamana
7,668
3,820
0
6,114
15,189
11,163
2,848
1,382
13,779
0
68,792
W
Anubis
17,485
486
0
8,154
13,200
6,739
2,639
2,378
10,520
65,583
0
W
Nemesis
jaro_mdz
Nemesis
10,371
5,266
0
7,256
15,987
6,954
157
3,860
11,173
0
79,122
L
Vulcan
kiIua
Vulcan
8,754
3,548
0
466
10,992
3,773
0
4,331
6,661
51,258
0
L
216
0
0
0
5,214
1,092
0
2,604
2,610
0
468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,119
Gold Earned
41,076
582
Minions Killed
287
0
Camps Cleared
0
1,755,031
Distance Traveled
1,193,506
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,576
579
113
6
0
341,085
0
W
Ymir
11,385
569
103
5
0
351,121
4
L
Izanami
8,579
429
75
4
0
276,694
1
L
Set
8,565
428
74
4
0
271,914
4
L
Thor
8,327
416
48
2
0
267,744
1
W
Vamana
11,274
564
124
6
0
352,561
3
W
Anubis
11,976
599
110
6
0
313,985
4
W
Nemesis
11,908
595
132
7
0
396,279
0
L
Vulcan
9,529
476
90
5
0
336,327
0
L
Nemesis
6,076
304
0
0
0
40,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role