Player Matchup

Chiron
Chiron
Blaz1ngSqu1rrel
Chiron
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 69L
1,508 Elo+
Party 2
Cerberus
Cerberus
Shadow_Mag1c1an
Cerberus
Level 18
God Stats
1W - 1L
1,709 SR
Queue Stats
25W - 40L
1,451 Elo+
Party 2
Chaac
Chaac
TomBlock7158
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Susano
Susano
Xx1nSaN3GaMeRxX
Susano
Level 25
God Stats
18W - 11L
1,545 SR
Queue Stats
30W - 20L
1,580 Elo+
Party 1
Janus
Janus
Zerx Bo
Janus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 22L
1,654 Elo+
Party 1
Team Averages
Level 20
1,551 SR
1,539 Elo+

VS

Team Averages
Level 19
1,538 SR
1,510 Elo+
Apollo
Apollo
BelgicWaffle
Apollo
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
255W - 177L
1,659 Elo+
Solo
Fenrir
Fenrir
Doxterz
Fenrir
Level 29
God Stats
7W - 6L
1,563 SR
Queue Stats
243W - 254L
1,493 Elo+
Solo
Yemoja
Yemoja
Dragontoon
Yemoja
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 29L
1,494 Elo+
Solo
Tyr
Tyr
Smurf Tweak
Tyr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,436 Elo+
Solo
Vulcan
Vulcan
Titakatsu
Vulcan
Level 16
God Stats
3W - 0L
1,629 SR
Queue Stats
54W - 54L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 12 / 5
8,561
408
10,446
18,701
5,602
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
14
3 / 8 / 5
9,291
442
9,222
19,195
19,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 16 / 4
8,454
403
3,575
23,281
20,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 5 / 4
10,184
485
8,680
17,809
6,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
Zerx Bo
Janus
14
6 / 10 / 4
9,745
464
13,564
15,635
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
19 / 0 / 9
14,079
670
25,512
17,793
8,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
Doxterz
Fenrir
19
17 / 5 / 5
13,385
637
16,315
20,448
9,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
Dragontoon
Yemoja
18
4 / 1 / 19
12,630
601
9,870
15,009
16,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 5 / 12
10,268
489
5,116
12,244
11,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
Titakatsu
Vulcan
16
7 / 8 / 9
11,315
539
13,792
10,146
3,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
104
19
Kills
50
51
Deaths
19
22
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Apollo
19
0
9
23.5
L
4
12
5
0.54
W
Fenrir
Doxterz
Fenrir
17
5
5
3.9
W
Yemoja
Dragontoon
Yemoja
4
1
19
13.5
L
Cerberus
3
8
5
0.69
W
3
5
12
1.8
W
Vulcan
Titakatsu
Vulcan
7
8
9
1.44
L
1
16
4
0.19
L
5
5
4
1.4
L
Janus
Zerx Bo
Janus
6
10
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,487
Damage
70,605
94,621
Taken
75,640
56,407
Mitigated
48,616
16,315
Healing
20,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
25,512
17,599
0
5,552
17,793
8,180
13,758
5,516
12,252
0
136,043
L
10,446
4,542
253
4,354
18,701
5,602
0
5,901
12,760
0
37,982
W
Fenrir
Doxterz
Fenrir
16,315
9,475
0
6,178
20,448
9,006
1,228
4,006
16,317
0
77,251
W
Yemoja
Dragontoon
Yemoja
9,870
3,200
4,445
4,147
15,009
16,093
1,639
6,269
8,690
37,139
0
L
Cerberus
9,222
1,186
0
3,138
19,195
19,033
40
5,288
13,907
20,117
0
W
5,116
1,448
0
392
12,244
11,748
42
2,973
9,146
0
19,482
W
Vulcan
Titakatsu
Vulcan
13,792
4,397
0
0
10,146
3,589
1,043
4,022
6,099
42,685
0
L
3,575
1,870
0
3,307
23,281
20,492
244
6,930
16,351
0
24,927
L
8,680
2,847
0
4,475
17,809
6,832
404
2,187
15,622
0
61,973
L
Janus
Zerx Bo
Janus
13,564
961
0
788
15,635
4,448
1,344
3,356
12,279
62,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,235
Gold Earned
61,677
326
Minions Killed
431
0
Camps Cleared
0
1,665,063
Distance Traveled
1,817,150
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,079
670
190
9
0
389,424
7
L
Chiron
8,561
408
53
3
0
296,580
5
W
Fenrir
13,385
637
106
5
0
377,377
1
W
Yemoja
12,630
601
47
2
0
365,123
2
L
Cerberus
9,291
442
22
1
0
300,800
1
W
Tyr
10,268
489
24
1
0
366,388
1
W
Vulcan
11,315
539
64
3
0
318,838
1
L
Chaac
8,454
403
42
2
0
293,450
0
L
Susano
10,184
485
117
6
0
417,341
0
L
Janus
9,745
464
92
4
0
356,892
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role