Player Matchup

Skadi
Skadi
Silver II
HitTheBottom
Skadi
Silver II
Level 127
God Stats
3W - 2L
1,487 SR
Queue Stats
11W - 11L
1,445 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,487 SR
1,445 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 47
1,559 SR
1,171 MMR
Izanami
Izanami
Silver IV
MrTimeOver
Izanami
Silver IV
Level 47
God Stats
53W - 41L
1,559 SR
Queue Stats
84W - 78L
1,171 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 0
11,095
925
11,413
9,692
5,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
He BoBakasuraMercuryBellonaHeimdallr

VS

Bans
ChronosUllrAh Muzen CabSetKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MrTimeOver
Izanami
15
0 / 5 / 0
8,887
741
5,905
13,718
5,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
L
Izanami
MrTimeOver
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,413
Damage
5,905
9,692
Taken
13,718
5,489
Mitigated
5,753
4,467
Healing
4,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,413
6,882
0
4,467
9,692
5,489
2,077
9
9,683
0
101,533
L
Izanami
MrTimeOver
Izanami
5,905
3,473
0
4,206
13,718
5,753
802
72
13,646
0
58,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,095
Gold Earned
8,887
138
Minions Killed
111
0
Camps Cleared
0
223,668
Distance Traveled
193,601
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,095
925
138
12
0
223,668
2
L
Izanami
8,887
741
111
9
0
193,601
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role