Player Matchup

Neith
Neith
Bronze III
Flamenok
Neith
Bronze III
Level 102
God Stats
1W - 1L
1,884 SR
Queue Stats
1W - 6L
1,420 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
XannZeee
Kumbhakarna
Bronze III
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
184W - 217L
1,497 MMR
Solo
Poseidon
Poseidon
Bronze III
strongman222
Poseidon
Bronze III
Level 114
God Stats
2W - 4L
1,545 SR
Queue Stats
44W - 52L
1,378 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 125
1,643 SR
1,431 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 71
1,464 SR
1,387 MMR
Nu Wa
Nu Wa
Silver V
DemoBestia
Nu Wa
Silver V
Level 59
God Stats
2W - 1L
1,271 SR
Queue Stats
32W - 36L
1,232 MMR
Solo
Cupid
Cupid
Silver II
ElAbrasador
Cupid
Silver II
Level 68
God Stats
13W - 23L
1,555 SR
Queue Stats
21W - 38L
1,490 MMR
Party 1
Bellona
Bellona
Silver II
ElDebastador
Bellona
Silver II
Level 86
God Stats
10W - 12L
1,565 SR
Queue Stats
76W - 91L
1,439 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Flamenok
Neith
14
3 / 3 / 7
10,170
636
9,184
8,509
4,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
XannZeee
Kumbhakarna
13
3 / 3 / 9
11,117
695
7,613
18,027
18,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
strongman222
Poseidon
13
6 / 4 / 4
10,857
679
9,297
8,177
2,727
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
DanzaburouDiscordiaAphroditePersephoneBacchus

VS

Bans
SobekThothChang'eNoxScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
3 / 3 / 5
10,818
676
13,395
9,187
3,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 4
10,283
643
5,086
9,076
3,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
ElDebastador
Bellona
14
5 / 5 / 5
11,339
709
10,026
13,393
10,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
12
Kills
10
10
Deaths
12
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
3
3
5
1.83
W
2
4
4
1
W
Bellona
ElDebastador
Bellona
5
5
5
1.5
L
Neith
Flamenok
Neith
3
3
7
2.17
L
Kumbhakarna
XannZeee
Kumbhakarna
3
3
9
2.5
L
Poseidon
strongman222
Poseidon
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,094
Damage
28,507
34,713
Taken
31,656
25,832
Mitigated
17,655
4,669
Healing
5,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
13,395
5,129
0
1,189
9,187
3,041
627
6,636
2,551
48,077
0
W
5,086
2,832
547
1,591
9,076
3,823
1,676
5,718
3,358
0
40,439
W
Bellona
ElDebastador
Bellona
10,026
2,360
0
1,989
13,393
10,791
0
4,578
8,815
0
38,889
L
Neith
Flamenok
Neith
9,184
3,296
0
1,306
8,509
4,953
96
3,076
5,190
0
60,095
L
Kumbhakarna
XannZeee
Kumbhakarna
7,613
1,031
0
2,442
18,027
18,152
0
6,543
10,822
17,999
0
L
Poseidon
strongman222
Poseidon
9,297
969
0
921
8,177
2,727
36
2,745
5,246
57,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,144
Gold Earned
32,440
207
Minions Killed
174
0
Camps Cleared
0
783,462
Distance Traveled
849,366
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,818
676
59
4
0
256,763
2
W
Cupid
10,283
643
75
5
0
287,175
1
W
Bellona
11,339
709
40
3
0
305,428
5
L
Neith
10,170
636
100
6
0
273,092
4
L
Kumbhakarna
11,117
695
20
1
0
254,657
1
L
Poseidon
10,857
679
87
5
0
255,713
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role