Player Matchup

Sobek
Sobek
DizyPizy
Sobek
Level 17
God Stats
0W - 2L
1,280 SR
Queue Stats
109W - 59L
1,797 Elo+
Solo
Neith
Neith
Pterick
Neith
Level 5
God Stats
1W - 5L
1,284 SR
Queue Stats
2W - 8L
1,200 Elo+
Party 1
Kukulkan
Kukulkan
anakoanz
Kukulkan
Level 15
God Stats
0W - 4L
1,347 SR
Queue Stats
16W - 46L
964 Elo+
Party 1
Team Averages
Level 12
1,304 SR
1,321 Elo+

VS

Team Averages
Level 71
1,395 SR
1,377 Elo+
Pele
Pele
CarteNoire
Pele
Level 49
God Stats
4W - 6L
1,186 SR
Queue Stats
121W - 143L
1,338 Elo+
Solo
Bacchus
Bacchus
LubieMaciusia
Bacchus
Level 5
God Stats
14W - 10L
1,500 SR
Queue Stats
24W - 34L
1,294 Elo+
Solo
Scylla
Scylla
woody3
Scylla
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DizyPizy
Sobek
14
6 / 2 / 3
11,202
700
11,869
17,410
21,320
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Pterick
Neith
13
1 / 10 / 5
9,635
602
2,807
11,589
3,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Kukulkan
anakoanz
Kukulkan
13
2 / 6 / 3
9,733
608
4,586
12,239
6,951
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 7 / 4
11,662
729
10,909
13,357
4,826
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
14
4 / 1 / 8
11,687
730
4,424
7,498
6,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
woody3
Scylla
17
7 / 1 / 6
12,187
762
18,149
11,037
4,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
9
Kills
17
18
Deaths
9
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
7
4
1.14
L
Sobek
DizyPizy
Sobek
6
2
3
3.75
W
Bacchus
4
1
8
8
L
Neith
Pterick
Neith
1
10
5
0.35
L
Kukulkan
anakoanz
Kukulkan
2
6
3
0.58
W
Scylla
woody3
Scylla
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,262
Damage
33,482
41,238
Taken
31,892
31,942
Mitigated
15,994
6,107
Healing
8,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,909
3,100
605
1,861
13,357
4,826
314
7,122
6,235
0
51,050
L
Sobek
DizyPizy
Sobek
11,869
2,177
0
5,528
17,410
21,320
0
7,739
9,459
37,469
0
W
Bacchus
4,424
805
0
2,404
7,498
6,946
509
4,634
2,864
8,994
0
L
Neith
Pterick
Neith
2,807
618
0
519
11,589
3,671
0
6,193
5,212
0
26,639
L
Kukulkan
anakoanz
Kukulkan
4,586
270
0
60
12,239
6,951
0
8,114
3,883
25,316
0
W
Scylla
woody3
Scylla
18,149
2,603
0
3,408
11,037
4,222
1,900
5,697
5,340
93,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,570
Gold Earned
35,536
140
Minions Killed
185
0
Camps Cleared
0
743,676
Distance Traveled
867,390
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,662
729
55
3
0
289,462
8
L
Sobek
11,202
700
44
3
0
312,809
3
W
Bacchus
11,687
730
9
1
0
284,437
0
L
Neith
9,635
602
48
3
0
190,819
3
L
Kukulkan
9,733
608
48
3
0
240,048
0
W
Scylla
12,187
762
121
8
0
293,491
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role