Player Matchup

Da Ji
Da Ji
ElSoggo
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,415 Elo+
Party 2
Ra
Ra
FM699
Ra
Level 94
God Stats
2W - 2L
1,500 SR
Queue Stats
171W - 173L
1,332 Elo+
Party 1
He Bo
He Bo
GreenxEyedxPanda
He Bo
Level 96
God Stats
1W - 6L
1,500 SR
Queue Stats
266W - 263L
1,468 Elo+
Party 1
Xing Tian
Xing Tian
Malkollm
Xing Tian
Level 87
God Stats
5W - 5L
1,310 SR
Queue Stats
380W - 408L
1,360 Elo+
Solo
Ganesha
Ganesha
Simaeli
Ganesha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,415 Elo+
Party 2
Team Averages
Level 66
1,462 SR
1,398 Elo+

VS

Team Averages
Level 78
1,604 SR
1,474 Elo+
Nemesis
Nemesis
Clément30
Nemesis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Lumires
Hel
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,470 Elo+
Solo
Hera
Hera
Marshallombre93
Hera
Level 98
God Stats
7W - 3L
1,693 SR
Queue Stats
225W - 231L
1,471 Elo+
Solo
Serqet
Serqet
OvalUsky
Serqet
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
248W - 266L
1,377 Elo+
Solo
Zeus
Zeus
rickyvz026
Zeus
Level 48
God Stats
5W - 1L
1,827 SR
Queue Stats
162W - 135L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ElSoggo
Da Ji
17
4 / 12 / 11
11,142
557
11,332
22,308
11,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ra
20
10 / 4 / 18
14,270
714
26,060
20,185
11,648
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 8 / 15
11,985
599
19,259
22,540
12,737
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
Malkollm
Xing Tian
20
11 / 6 / 18
14,425
721
25,419
31,695
47,781
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ganesha
Simaeli
Ganesha
20
0 / 7 / 22
12,182
609
13,841
29,492
37,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Clément30
Nemesis
20
5 / 8 / 20
13,943
697
18,155
40,530
20,477
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hel
20
2 / 5 / 18
13,452
673
8,474
18,851
10,511
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 5 / 17
14,422
721
32,818
18,745
8,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
OvalUsky
Serqet
20
9 / 9 / 15
15,001
750
14,021
21,375
6,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
13 / 6 / 13
15,792
790
40,205
20,850
9,100
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
120
32
Kills
37
37
Deaths
33
84
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Clément30
Nemesis
5
8
20
1.88
L
Da Ji
ElSoggo
Da Ji
4
12
11
0.79
L
Ra
10
4
18
4.75
L
7
8
15
1.81
W
Hel
2
5
18
2.2
L
Xing Tian
Malkollm
Xing Tian
11
6
18
3.33
W
8
5
17
3.3
W
Serqet
OvalUsky
Serqet
9
9
15
1.83
L
Ganesha
Simaeli
Ganesha
0
7
22
1.57
W
13
6
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,911
Damage
113,673
126,220
Taken
120,351
121,609
Mitigated
54,936
39,497
Healing
57,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Clément30
Nemesis
18,155
5,278
1,524
14,120
40,530
20,477
1,311
25,919
14,611
0
28,419
L
Da Ji
ElSoggo
Da Ji
11,332
3,335
505
491
22,308
11,809
232
14,436
7,222
0
23,753
L
Ra
26,060
897
17,477
8,805
20,185
11,648
123
11,835
7,933
79,934
0
L
19,259
1,588
3,409
4,772
22,540
12,737
231
15,148
6,385
35,064
0
W
Hel
8,474
1,355
19,787
9,370
18,851
10,511
1,420
15,744
3,107
23,533
0
L
Xing Tian
Malkollm
Xing Tian
25,419
1,811
450
679
31,695
47,781
0
18,604
11,974
42,230
0
W
32,818
7,324
1,680
2,082
18,745
8,082
1,205
13,935
4,810
59,347
0
W
Serqet
OvalUsky
Serqet
14,021
2,250
1,099
1,081
21,375
6,766
0
14,957
6,418
0
17,753
L
Ganesha
Simaeli
Ganesha
13,841
1,229
723
2,186
29,492
37,634
207
21,474
7,844
26,541
0
W
40,205
2,966
2,870
3,677
20,850
9,100
1,066
14,024
6,826
79,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,004
Gold Earned
72,610
174
Minions Killed
177
0
Camps Cleared
0
1,491,306
Distance Traveled
1,668,739
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,943
697
22
1
0
345,675
1
L
Da Ji
11,142
557
34
2
0
276,820
0
L
Ra
14,270
714
71
4
0
358,977
4
L
He Bo
11,985
599
39
2
0
266,551
1
W
Hel
13,452
673
33
2
0
340,441
0
L
Xing Tian
14,425
721
30
2
0
302,932
1
W
Hera
14,422
721
39
2
0
312,204
0
W
Serqet
15,001
750
9
0
0
346,868
0
L
Ganesha
12,182
609
0
0
0
286,026
0
W
Zeus
15,792
790
74
4
0
323,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role