Player Matchup

Ra
Ra
Bronze III
JACHUA
Ra
Bronze III
Level 86
God Stats
0W - 1L
1,732 SR
Queue Stats
2W - 2L
1,553 MMR
Party 2
Chaac
Chaac
Bronze III
THE MAREKSMAN
Chaac
Bronze III
Level 116
God Stats
10W - 13L
1,500 SR
Queue Stats
151W - 181L
1,447 MMR
Solo
Izanami
Izanami
Bronze III
tonybeast827
Izanami
Bronze III
Level 54
God Stats
0W - 1L
1,591 SR
Queue Stats
2W - 2L
1,553 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 85
1,608 SR
1,518 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,576 SR
1,454 MMR
Discordia
Discordia
Gold II
DzeTa StiCoT
Discordia
Gold II
Level 120
God Stats
18W - 15L
1,563 SR
Queue Stats
283W - 303L
1,474 MMR
Solo
Thanatos
Thanatos
Bronze III
Magician_369
Thanatos
Bronze III
Level 157
God Stats
3W - 1L
1,423 SR
Queue Stats
29W - 47L
1,500 MMR
Party 1
Ymir
Ymir
Bronze III
shiclouds2255
Ymir
Bronze III
Level 118
God Stats
1W - 2L
1,743 SR
Queue Stats
46W - 79L
1,389 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
8 / 8 / 0
14,231
712
9,515
16,374
5,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 8 / 7
12,443
622
8,845
23,641
16,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
tonybeast827
Izanami
9
1 / 7 / 0
9,984
499
888
10,082
2,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
DanzaburouSobekAnubisBacchusBellona

VS

Bans
CthulhuKumbhakarnaCerberusCabrakanSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DzeTa StiCoT
Discordia
18
12 / 2 / 6
14,462
723
20,705
9,449
3,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Magician_369
Thanatos
17
9 / 4 / 12
14,496
725
14,812
13,984
6,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 6 / 16
12,432
622
8,885
18,041
15,790
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
10
Kills
23
23
Deaths
12
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Discordia
DzeTa StiCoT
Discordia
12
2
6
7.5
L
Ra
8
8
0
1
W
Thanatos
Magician_369
Thanatos
9
4
12
3.75
L
1
8
7
0.56
W
2
6
16
1.67
L
Izanami
tonybeast827
Izanami
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,248
Damage
44,402
50,097
Taken
41,474
25,328
Mitigated
25,739
12,843
Healing
10,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DzeTa StiCoT
Discordia
20,705
382
0
493
9,449
3,858
1,312
2,616
6,725
80,442
0
L
Ra
9,515
293
2,349
5,010
16,374
5,871
0
9,272
6,632
64,220
0
W
Thanatos
Magician_369
Thanatos
14,812
3,687
0
9,062
13,984
6,091
1,957
3,483
10,139
0
51,583
L
8,845
727
0
5,358
23,641
16,933
0
14,515
8,598
0
47,962
W
8,885
832
0
726
18,041
15,790
658
2,902
14,034
30,090
0
L
Izanami
tonybeast827
Izanami
888
871
0
126
10,082
2,524
0
4,536
5,232
0
17,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,658
Gold Earned
41,390
180
Minions Killed
197
0
Camps Cleared
0
747,499
Distance Traveled
1,021,898
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,462
723
122
6
0
334,494
2
L
Ra
14,231
712
78
4
0
279,614
2
W
Thanatos
14,496
725
49
2
0
390,301
0
L
Chaac
12,443
622
58
3
0
339,407
1
W
Ymir
12,432
622
26
1
0
297,103
0
L
Izanami
9,984
499
44
2
0
128,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role