Player Matchup

Anhur
Anhur
Evil13lazer
Anhur
Level 128
God Stats
32W - 49L
1,280 SR
Queue Stats
161W - 243L
1,064 Elo+
Party 3
Serqet
Serqet
REvølve
Serqet
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
SomeSortaGod
Cthulhu
Level 14
God Stats
2W - 4L
1,408 SR
Queue Stats
3W - 8L
1,325 Elo+
Party 2
Scylla
Scylla
xX 1 DIP Xx
Scylla
Level 119
God Stats
0W - 2L
1,303 SR
Queue Stats
84W - 148L
1,108 Elo+
Party 3
Horus
Horus
yywhyy
Horus
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 77L
1,453 Elo+
Party 2
Team Averages
Level 69
1,398 SR
1,290 Elo+

VS

Team Averages
Level 103
1,706 SR
1,719 Elo+
Nike
Nike
CaptSquirrel
Nike
Level 64
God Stats
15W - 5L
2,080 SR
Queue Stats
202W - 123L
1,689 Elo+
Party 1
Persephone
Persephone
GirthyTheDino
Persephone
Level 113
God Stats
6W - 1L
1,500 SR
Queue Stats
227W - 126L
1,721 Elo+
Party 1
Jing Wei
Jing Wei
JaiThePie
Jing Wei
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
262W - 140L
1,744 Elo+
Party 1
Baron Samedi
Baron Samedi
SethyPrime
Baron Samedi
Level 111
God Stats
4W - 0L
1,950 SR
Queue Stats
215W - 112L
1,721 Elo+
Party 1
Ao Kuang
Ao Kuang
Taj271
Ao Kuang
Level 119
God Stats
14W - 6L
1,500 SR
Queue Stats
263W - 148L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,418
442
1,842
4,964
1,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Serqet
REvølve
Serqet
7
0 / 4 / 0
4,435
444
1,604
6,118
1,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
SomeSortaGod
Cthulhu
7
0 / 1 / 1
4,768
477
2,851
5,625
2,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
8
1 / 6 / 0
4,701
470
2,026
5,835
1,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Horus
yywhyy
Horus
8
0 / 2 / 0
4,291
429
3,890
6,646
3,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 2
4,908
491
1,145
4,767
1,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
GirthyTheDino
Persephone
12
4 / 1 / 1
6,951
695
3,965
3,900
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
JaiThePie
Jing Wei
10
2 / 0 / 1
5,968
597
4,870
4,256
1,140
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
SethyPrime
Baron Samedi
12
2 / 0 / 1
6,323
632
3,292
4,345
2,084
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
Taj271
Ao Kuang
10
6 / 0 / 0
6,047
605
4,174
5,069
1,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
14
15
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
1
2
0
0.5
W
Persephone
GirthyTheDino
Persephone
4
1
1
4.5
W
Jing Wei
JaiThePie
Jing Wei
2
0
1
2.5
L
Serqet
REvølve
Serqet
0
4
0
0
W
Baron Samedi
SethyPrime
Baron Samedi
2
0
1
2.5
L
Cthulhu
SomeSortaGod
Cthulhu
0
1
1
0.5
W
Ao Kuang
Taj271
Ao Kuang
6
0
0
6
L
Scylla
1
6
0
0.17
L
Horus
yywhyy
Horus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,213
Damage
17,446
29,188
Taken
22,337
10,489
Mitigated
7,751
8,458
Healing
9,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,145
200
0
1,473
4,767
1,810
0
860
3,689
0
13,432
L
1,842
701
0
1,473
4,964
1,065
0
998
3,944
0
18,024
W
Persephone
GirthyTheDino
Persephone
3,965
182
0
1,012
3,900
1,131
648
902
2,897
41,171
0
W
Jing Wei
JaiThePie
Jing Wei
4,870
3,269
0
2,361
4,256
1,140
1,256
1,622
2,634
0
33,449
L
Serqet
REvølve
Serqet
1,604
298
0
1,976
6,118
1,584
0
816
5,302
0
23,125
W
Baron Samedi
SethyPrime
Baron Samedi
3,292
362
0
2,453
4,345
2,084
284
609
3,468
33,380
0
L
Cthulhu
SomeSortaGod
Cthulhu
2,851
385
0
1,212
5,625
2,423
0
859
4,764
11,043
0
W
Ao Kuang
Taj271
Ao Kuang
4,174
946
0
2,249
5,069
1,586
33
675
4,142
25,262
0
L
Scylla
2,026
278
0
690
5,835
1,860
0
4,932
723
13,461
0
L
Horus
yywhyy
Horus
3,890
1,954
73
3,034
6,646
3,557
0
3,622
3,024
0
12,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,613
Gold Earned
30,197
143
Minions Killed
294
0
Camps Cleared
0
901,871
Distance Traveled
896,260
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
4,908
491
21
2
0
179,030
1
L
Anhur
4,418
442
39
4
0
168,706
2
W
Persephone
6,951
695
89
9
0
168,610
1
W
Jing Wei
5,968
597
75
8
0
177,203
2
L
Serqet
4,435
444
44
4
0
189,778
2
W
Baron Samedi
6,323
632
60
6
0
159,031
3
L
Cthulhu
4,768
477
17
2
0
199,294
3
W
Ao Kuang
6,047
605
49
5
0
212,386
2
L
Scylla
4,701
470
23
2
0
159,819
0
L
Horus
4,291
429
20
2
0
184,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role