Player Matchup

Sun Wukong
Sun Wukong
Fyefrye98
Sun Wukong
Level 8
God Stats
6W - 4L
1,500 SR
Queue Stats
12W - 14L
1,380 Elo+
Party 1
Nu Wa
Nu Wa
ItsHellBear69
Nu Wa
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 15L
1,320 Elo+
Solo
Neith
Neith
SAVIX13k
Neith
Level 20
God Stats
2W - 0L
1,735 SR
Queue Stats
32W - 32L
1,295 Elo+
Solo
Bellona
Bellona
Tina2Belts
Bellona
Level 8
God Stats
9W - 8L
1,464 SR
Queue Stats
10W - 8L
1,416 Elo+
Solo
Jing Wei
Jing Wei
ghsgodslayer
Jing Wei
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,335 Elo+
Party 1
Team Averages
Level 12
1,540 SR
1,349 Elo+

VS

Team Averages
Level 10
1,443 SR
1,337 Elo+
Artemis
Artemis
AmuckBell594527
Artemis
Level 4
God Stats
5W - 10L
1,329 SR
Queue Stats
8W - 13L
1,390 Elo+
Solo
Eset
Eset
Night_Owl1313
Eset
Level 14
God Stats
16W - 18L
1,405 SR
Queue Stats
27W - 30L
1,368 Elo+
Solo
Chaac
Chaac
Tomura154
Chaac
Level 23
God Stats
12W - 13L
1,481 SR
Queue Stats
799W - 849L
1,375 Elo+
Solo
Merlin
Merlin
amyxis15
Merlin
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,293 Elo+
Solo
Yemoja
Yemoja
joselete234
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fyefrye98
Sun Wukong
13
2 / 1 / 8
7,245
1,035
4,612
4,093
2,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 1 / 10
7,250
1,036
3,912
3,118
1,174
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
SAVIX13k
Neith
15
7 / 0 / 8
9,066
1,295
15,789
6,573
2,995
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Tina2Belts
Bellona
14
7 / 0 / 5
8,849
1,264
7,970
7,477
6,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
ghsgodslayer
Jing Wei
13
2 / 0 / 8
7,338
1,048
6,506
6,060
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

381

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 0
6,479
926
4,691
10,979
4,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 5 / 1
6,962
995
7,980
11,736
4,250
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Tomura154
Chaac
12
1 / 2 / 1
6,811
973
4,370
9,782
7,263
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
amyxis15
Merlin
11
0 / 3 / 0
6,403
915
3,717
7,401
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
11
0 / 2 / 1
6,639
948
893
4,446
2,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
5
19
Kills
2
2
Deaths
19
39
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Sun Wukong
Fyefrye98
Sun Wukong
2
1
8
6
W
1
1
10
6
L
1
5
1
0.3
W
Neith
SAVIX13k
Neith
7
0
8
11
W
Bellona
Tina2Belts
Bellona
7
0
5
9.5
L
Chaac
Tomura154
Chaac
1
2
1
0.75
L
Merlin
amyxis15
Merlin
0
3
0
0
W
Jing Wei
ghsgodslayer
Jing Wei
2
0
8
6
L
Yemoja
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,789
Damage
21,651
27,321
Taken
44,344
15,214
Mitigated
20,852
6,128
Healing
5,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,691
2,517
0
1,286
10,979
4,224
0
1,277
9,627
0
12,643
W
Sun Wukong
Fyefrye98
Sun Wukong
4,612
987
0
435
4,093
2,256
0
2,396
1,659
0
7,860
W
3,912
1,853
0
0
3,118
1,174
0
1,484
1,634
8,227
0
L
7,980
1,606
139
1,878
11,736
4,250
0
762
10,779
16,991
0
W
Neith
SAVIX13k
Neith
15,789
7,226
679
3,146
6,573
2,995
0
3,216
3,357
0
33,905
W
Bellona
Tina2Belts
Bellona
7,970
3,310
0
714
7,477
6,615
0
3,193
4,284
0
22,030
L
Chaac
Tomura154
Chaac
4,370
786
0
1,809
9,782
7,263
0
812
8,770
0
16,527
L
Merlin
amyxis15
Merlin
3,717
142
0
28
7,401
2,783
0
429
6,872
15,095
0
W
Jing Wei
ghsgodslayer
Jing Wei
6,506
5,261
0
1,154
6,060
2,174
0
2,301
3,759
0
11,972
L
Yemoja
893
322
155
509
4,446
2,332
0
632
3,714
5,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,748
Gold Earned
33,294
108
Minions Killed
105
6
Camps Cleared
3
615,729
Distance Traveled
513,158
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,479
926
21
3
0
81,938
2
W
Sun Wukong
7,245
1,035
9
1
1
120,042
0
W
Nu Wa
7,250
1,036
9
1
0
101,516
1
L
Eset
6,962
995
15
2
0
109,147
0
W
Neith
9,066
1,295
39
6
2
102,544
0
W
Bellona
8,849
1,264
37
5
3
155,079
4
L
Chaac
6,811
973
25
4
2
115,670
1
L
Merlin
6,403
915
34
5
1
120,195
0
W
Jing Wei
7,338
1,048
14
2
0
136,548
1
L
Yemoja
6,639
948
10
1
0
86,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role