Player Matchup

Kali
Kali
Psychopath13823
Kali
Level 104
God Stats
8W - 10L
1,641 SR
Queue Stats
453W - 795L
1,380 Elo+
Solo
Anhur
Anhur
vanessa_cp22
Anhur
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 80L
1,377 Elo+
Solo
Janus
Janus
xXchristianiceXx
Janus
Level 130
God Stats
14W - 10L
1,578 SR
Queue Stats
211W - 197L
1,542 Elo+
Solo
Team Averages
Level 82
1,573 SR
1,433 Elo+

VS

Team Averages
Level 61
1,583 SR
1,352 Elo+
Neith
Neith
Nmr1_SLaaPPy
Neith
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 24L
1,500 Elo+
Solo
Anubis
Anubis
d_rengevych
Anubis
Level 28
God Stats
57W - 56L
1,749 SR
Queue Stats
171W - 217L
1,306 Elo+
Solo
Ymir
Ymir
dudzdzzyh
Ymir
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 23L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 5 / 2
9,843
984
4,802
10,483
2,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 5 / 8
6,919
692
2,293
7,311
2,029
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 1 / 7
8,288
829
11,563
6,122
1,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 3 / 2
8,405
841
11,792
7,761
2,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
12
3 / 4 / 6
8,208
821
4,835
5,584
2,145
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
9
0 / 5 / 8
7,318
732
2,906
9,910
6,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
27
12
Kills
11
11
Deaths
12
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
8
3
2
3
W
8
5
2
1.8
L
Anubis
3
4
6
1.5
L
Ymir
0
5
8
0.8
W
0
5
8
0.8
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,658
Damage
19,533
23,916
Taken
23,255
6,382
Mitigated
11,418
6,618
Healing
5,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,792
5,402
0
2,007
7,761
2,677
0
5,088
2,273
0
30,348
W
4,802
2,821
0
3,728
10,483
2,794
0
4,116
6,367
0
19,111
L
Anubis
4,835
0
0
783
5,584
2,145
0
1,817
3,658
23,577
0
L
Ymir
2,906
513
480
2,227
9,910
6,596
0
3,899
5,761
12,067
0
W
2,293
955
0
349
7,311
2,029
837
1,843
5,468
0
10,908
W
11,563
1,176
96
2,445
6,122
1,559
478
1,814
4,308
41,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,050
Gold Earned
23,931
122
Minions Killed
100
0
Camps Cleared
0
562,051
Distance Traveled
516,250
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,405
841
40
4
0
173,503
2
W
Kali
9,843
984
27
3
0
197,847
1
L
Anubis
8,208
821
47
5
0
176,212
1
L
Ymir
7,318
732
13
1
0
166,535
0
W
Anhur
6,919
692
23
2
0
166,957
3
W
Janus
8,288
829
72
7
0
197,247
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role