Player Matchup

Skadi
Skadi
Kvng_Kuda
Skadi
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
288W - 330L
1,657 Elo+
Solo
Heimdallr
Heimdallr
LOGEmaFrost
Heimdallr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
Rainstrider
Yemoja
Level 17
God Stats
27W - 13L
1,685 SR
Queue Stats
44W - 31L
1,587 Elo+
Solo
Nemesis
Nemesis
YungSooda
Nemesis
Level 19
God Stats
1W - 2L
1,420 SR
Queue Stats
3W - 10L
1,248 Elo+
Party 1
Jing Wei
Jing Wei
ZigzagProdigyy
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,249 Elo+
Party 1
Team Averages
Level 14
1,521 SR
1,448 Elo+

VS

Team Averages
Level 13
1,514 SR
1,472 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
TheGuffler
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,265 Elo+
Solo
Neith
Neith
danielacky
Neith
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Bellona
Bellona
keefry
Bellona
Level 8
God Stats
1W - 0L
1,567 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zeus
Zeus
kor won7633
Zeus
Level 18
God Stats
11W - 10L
1,505 SR
Queue Stats
86W - 69L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Kvng_Kuda
Skadi
5
0 / 3 / 0
4,182
418
2,633
3,414
757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heimdallr
LOGEmaFrost
Heimdallr
7
0 / 6 / 0
4,599
460
3,115
6,187
1,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
6
0 / 1 / 0
3,851
385
1,664
6,151
3,935
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
YungSooda
Nemesis
7
1 / 4 / 2
5,062
506
3,280
7,831
2,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
6
2 / 8 / 1
5,105
511
3,242
9,151
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
5 / 1 / 4
6,055
606
3,859
5,419
3,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
2 / 0 / 7
5,770
577
1,953
7,572
5,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
12
9 / 0 / 1
7,368
737
5,663
6,110
1,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bellona
keefry
Bellona
9
2 / 1 / 4
5,759
576
3,451
5,501
2,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
3 / 1 / 6
5,852
585
8,921
3,445
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
3
Kills
21
22
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
1
4
7
L
Skadi
Kvng_Kuda
Skadi
0
3
0
0
L
Heimdallr
LOGEmaFrost
Heimdallr
0
6
0
0
L
Yemoja
0
1
0
0
W
2
0
7
5.5
L
Nemesis
YungSooda
Nemesis
1
4
2
0.5
L
Jing Wei
2
8
1
0.31
W
Neith
9
0
1
9.5
W
Bellona
keefry
Bellona
2
1
4
4
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,934
Damage
23,847
32,734
Taken
28,047
10,740
Mitigated
15,384
5,401
Healing
13,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,859
1,002
616
2,172
5,419
3,878
476
683
4,736
19,636
4,159
L
Skadi
Kvng_Kuda
Skadi
2,633
1,256
0
520
3,414
757
0
494
2,920
0
12,595
L
Heimdallr
LOGEmaFrost
Heimdallr
3,115
2,283
0
500
6,187
1,718
269
655
5,532
0
16,949
L
Yemoja
1,664
667
1,103
723
6,151
3,935
0
3,312
2,597
7,410
0
W
1,953
597
0
2,800
7,572
5,807
593
222
7,350
15,893
0
L
Nemesis
YungSooda
Nemesis
3,280
1,972
0
906
7,831
2,038
0
5,265
2,426
0
9,203
L
Jing Wei
3,242
2,876
0
1,649
9,151
2,292
0
4,161
4,784
0
12,893
W
Neith
5,663
3,128
0
4,121
6,110
1,866
945
0
6,110
0
42,195
W
Bellona
keefry
Bellona
3,451
1,677
0
2,751
5,501
2,673
0
24
5,477
0
26,981
W
8,921
1,236
0
1,072
3,445
1,160
558
735
2,710
30,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,799
Gold Earned
30,804
105
Minions Killed
278
0
Camps Cleared
0
823,027
Distance Traveled
908,403
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,055
606
47
5
0
151,134
0
L
Skadi
4,182
418
21
2
0
85,633
1
L
Heimdallr
4,599
460
33
3
0
147,213
1
L
Yemoja
3,851
385
12
1
0
177,879
0
W
Ymir
5,770
577
26
3
0
165,875
2
L
Nemesis
5,062
506
16
2
0
213,155
1
L
Jing Wei
5,105
511
23
2
0
199,147
0
W
Neith
7,368
737
85
9
0
183,078
0
W
Bellona
5,759
576
67
7
0
234,954
0
W
Zeus
5,852
585
53
5
0
173,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role