Player Matchup

He Bo
He Bo
DC_215_Zay
He Bo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,163 Elo+
Party 1
Nike
Nike
SUN GOD JESUS
Nike
Level 88
God Stats
9W - 12L
1,474 SR
Queue Stats
183W - 299L
1,279 Elo+
Solo
Poseidon
Poseidon
xDONx215
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,163 Elo+
Party 1
Team Averages
Level 33
1,491 SR
1,202 Elo+

VS

Team Averages
Level 45
1,514 SR
1,344 Elo+
Vamana
Vamana
Beastseb26
Vamana
Level 40
God Stats
7W - 7L
1,610 SR
Queue Stats
29W - 26L
1,454 Elo+
Solo
Tsukuyomi
Tsukuyomi
OraphO
Tsukuyomi
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 43L
1,070 Elo+
Solo
Olorun
Olorun
serpent_samurai9
Olorun
Level 29
God Stats
27W - 19L
1,432 SR
Queue Stats
89W - 97L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
6
0 / 5 / 2
6,207
517
517
5,582
1,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 3 / 2
8,630
719
4,385
20,497
14,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Poseidon
xDONx215
Poseidon
6
0 / 7 / 3
6,421
535
1,151
5,931
1,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Beastseb26
Vamana
11
4 / 1 / 4
8,199
683
7,913
6,233
3,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
OraphO
Tsukuyomi
11
7 / 3 / 4
9,091
758
8,942
7,850
2,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 1 / 9
8,941
745
8,117
5,348
1,904
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
3
Kills
15
15
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vamana
Beastseb26
Vamana
4
1
4
6
L
He Bo
0
5
2
0.2
W
Tsukuyomi
OraphO
Tsukuyomi
7
3
4
3
L
3
3
2
1.33
W
4
1
9
8.5
L
Poseidon
xDONx215
Poseidon
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,053
Damage
24,972
32,010
Taken
19,431
17,244
Mitigated
8,327
3,958
Healing
6,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Beastseb26
Vamana
7,913
5,441
525
1,488
6,233
3,531
0
442
5,636
0
30,048
L
He Bo
517
329
0
262
5,582
1,403
0
1,404
4,178
1,476
0
W
Tsukuyomi
OraphO
Tsukuyomi
8,942
2,565
0
1,725
7,850
2,892
39
218
7,632
0
36,168
L
4,385
617
0
3,668
20,497
14,456
0
5,349
15,148
0
35,714
W
8,117
5,448
735
2,139
5,348
1,904
2,395
1,048
4,300
38,703
0
L
Poseidon
xDONx215
Poseidon
1,151
441
0
28
5,931
1,385
0
1,380
4,551
1,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,258
Gold Earned
26,231
62
Minions Killed
143
0
Camps Cleared
0
302,629
Distance Traveled
610,231
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,199
683
41
3
0
191,013
3
L
He Bo
6,207
517
2
0
0
45,348
0
W
Tsukuyomi
9,091
758
48
4
0
217,633
1
L
Nike
8,630
719
57
5
0
196,196
1
W
Olorun
8,941
745
54
5
0
201,585
0
L
Poseidon
6,421
535
3
0
0
61,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role