Player Matchup

King Arthur
King Arthur
OgSkiRock
King Arthur
Level 20
God Stats
0W - 1L
1,297 SR
Queue Stats
2W - 2L
1,604 Elo+
Party 3
Freya
Freya
SaltyPiranha
Freya
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,493 Elo+
Party 3
Vulcan
Vulcan
isaiahbarragan
Vulcan
Level 108
God Stats
1W - 1L
1,717 SR
Queue Stats
9W - 10L
1,498 Elo+
Party 3
Neith
Neith
ruffinator3000
Neith
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
115W - 165L
1,408 Elo+
Solo
Bellona
Bellona
Ðiiz
Bellona
Level 57
God Stats
1W - 1L
1,733 SR
Queue Stats
17W - 18L
1,486 Elo+
Party 3
Team Averages
Level 68
1,549 SR
1,498 Elo+

VS

Team Averages
Level 106
1,613 SR
1,629 Elo+
Anhur
Anhur
MuffPlowman_69
Anhur
Level 109
God Stats
3W - 2L
1,589 SR
Queue Stats
131W - 132L
1,529 Elo+
Party 2
Discordia
Discordia
Mysticward
Discordia
Level 124
God Stats
2W - 0L
1,751 SR
Queue Stats
34W - 37L
1,649 Elo+
Party 1
Fenrir
Fenrir
NergxL6od 9
Fenrir
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 27L
1,924 Elo+
Solo
Cerberus
Cerberus
TheSaucemeister
Cerberus
Level 107
God Stats
12W - 7L
1,726 SR
Queue Stats
575W - 530L
1,545 Elo+
Party 2
He Bo
He Bo
Tommy8950
He Bo
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
OgSkiRock
King Arthur
13
1 / 10 / 6
8,491
653
7,044
17,540
14,930
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 5 / 10
9,122
702
7,571
12,938
5,588
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 4 / 5
9,907
762
15,961
7,708
3,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 7 / 6
10,207
785
10,325
12,169
4,318
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Ðiiz
Bellona
16
6 / 7 / 5
10,215
786
8,307
16,292
15,639
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 13
10,489
807
10,062
11,492
5,076
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Mysticward
Discordia
18
9 / 2 / 16
11,124
856
16,028
8,643
3,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
15
3 / 3 / 19
9,738
749
6,436
12,267
5,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
17
5 / 3 / 19
10,402
800
8,479
23,447
22,817
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
Tommy8950
He Bo
18
8 / 3 / 19
11,159
858
16,933
7,761
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
119
15
Kills
33
33
Deaths
16
32
Assists
86
Player
Kills
Deaths
Assists
KDA
W
8
5
13
2.9
W
Discordia
Mysticward
Discordia
9
2
16
8.5
W
Fenrir
3
3
19
4.17
L
King Arthur
OgSkiRock
King Arthur
1
10
6
0.4
L
1
5
10
1.2
W
Cerberus
5
3
19
4.83
W
He Bo
Tommy8950
He Bo
8
3
19
5.83
L
3
4
5
1.38
L
4
7
6
1
L
Bellona
Ðiiz
Bellona
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,208
Damage
57,938
66,647
Taken
63,610
43,523
Mitigated
40,481
14,313
Healing
28,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,062
6,704
2,071
1,442
11,492
5,076
754
4,527
6,965
0
23,819
W
Discordia
Mysticward
Discordia
16,028
956
2,415
2,633
8,643
3,728
1,572
3,736
4,907
36,836
0
W
Fenrir
6,436
973
2,646
4,715
12,267
5,696
938
4,731
7,536
0
12,653
L
King Arthur
OgSkiRock
King Arthur
7,044
675
572
284
17,540
14,930
0
8,428
8,792
7,094
7,254
L
7,571
2,801
285
3,115
12,938
5,588
0
10,449
2,293
20,862
0
W
Cerberus
8,479
25
2,089
9,922
23,447
22,817
156
9,337
14,110
23,709
0
W
He Bo
Tommy8950
He Bo
16,933
940
0
214
7,761
3,164
1,110
4,243
3,518
35,768
0
L
15,961
5,505
1,975
1,152
7,708
3,048
592
5,957
1,595
33,420
0
L
10,325
5,643
1,730
2,347
12,169
4,318
270
8,074
3,799
0
17,957
L
Bellona
Ðiiz
Bellona
8,307
996
1,419
1,434
16,292
15,639
551
7,322
8,728
0
14,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,942
Gold Earned
52,912
111
Minions Killed
178
0
Camps Cleared
0
1,103,635
Distance Traveled
1,167,560
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,489
807
31
2
0
195,740
0
W
Discordia
11,124
856
49
4
0
229,449
0
W
Fenrir
9,738
749
13
1
0
258,832
1
L
King Arthur
8,491
653
8
1
0
193,842
0
L
Freya
9,122
702
27
2
0
224,760
3
W
Cerberus
10,402
800
39
3
0
238,596
1
W
He Bo
11,159
858
46
4
0
244,943
0
L
Vulcan
9,907
762
48
4
0
244,820
0
L
Neith
10,207
785
19
1
0
219,023
0
L
Bellona
10,215
786
9
1
0
221,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role