Player Matchup

Neith
Neith
BruderJamal
Neith
Level 28
God Stats
32W - 29L
1,538 SR
Queue Stats
213W - 207L
1,551 Elo+
Solo
Kukulkan
Kukulkan
SanLiBarZo
Kukulkan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,569 Elo+
Solo
Mulan
Mulan
WhiteRavenaClone
Mulan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
morhunt88
Agni
Level 27
God Stats
5W - 6L
1,645 SR
Queue Stats
82W - 68L
1,472 Elo+
Solo
Kuzenbo
Kuzenbo
Прочтешьпидор
Kuzenbo
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
118W - 114L
1,545 Elo+
Solo
Team Averages
Level 26
1,537 SR
1,527 Elo+

VS

Team Averages
Level 21
1,605 SR
1,555 Elo+
Hera
Hera
Black0ctane
Hera
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 50L
1,600 Elo+
Solo
Apollo
Apollo
KonunAleхander
Apollo
Level 9
God Stats
2W - 3L
1,540 SR
Queue Stats
31W - 16L
1,600 Elo+
Solo
Athena
Athena
PsychoLH
Athena
Level 13
God Stats
5W - 8L
1,500 SR
Queue Stats
19W - 28L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
SadgeGamer
Sun Wukong
Level 26
God Stats
2W - 1L
1,782 SR
Queue Stats
65W - 60L
1,550 Elo+
Solo
Nemesis
Nemesis
fiskekrogh69
Nemesis
Level 29
God Stats
21W - 15L
1,703 SR
Queue Stats
72W - 69L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 9
7,067
471
6,434
9,671
2,694
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
SanLiBarZo
Kukulkan
12
1 / 3 / 2
6,881
459
4,000
5,270
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

15
12 / 3 / 3
9,426
628
13,885
13,799
6,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
15
3 / 2 / 1
8,600
573
6,740
6,315
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 2 / 5
7,242
483
6,329
7,615
7,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 0
9,000
600
8,709
7,553
2,333
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 4 / 2
7,436
496
9,411
11,467
6,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
PsychoLH
Athena
11
1 / 5 / 4
7,358
491
3,245
12,979
7,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
SadgeGamer
Sun Wukong
13
1 / 2 / 2
7,818
521
2,632
11,439
5,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
fiskekrogh69
Nemesis
13
1 / 5 / 3
7,472
498
4,527
11,240
4,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
19
Kills
12
12
Deaths
19
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
6
3
0
2
W
1
2
9
2.75
L
3
4
2
1
L
Athena
PsychoLH
Athena
1
5
4
0.6
L
Sun Wukong
SadgeGamer
Sun Wukong
1
2
2
1
W
Kukulkan
SanLiBarZo
Kukulkan
1
3
2
0.67
W
12
3
3
4.5
L
Nemesis
fiskekrogh69
Nemesis
1
5
3
0.5
W
Agni
3
2
1
1.75
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,388
Damage
28,524
42,670
Taken
54,678
20,983
Mitigated
25,966
13,120
Healing
13,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,709
1,831
0
1,545
7,553
2,333
0
2,113
5,440
48,584
0
W
6,434
3,238
246
4,181
9,671
2,694
0
1,679
7,950
0
36,688
L
9,411
4,906
0
2,638
11,467
6,020
690
3,158
8,309
0
44,870
L
Athena
PsychoLH
Athena
3,245
939
0
1,209
12,979
7,561
140
3,921
9,058
15,679
0
L
Sun Wukong
SadgeGamer
Sun Wukong
2,632
534
0
4,452
11,439
5,192
2,280
4,778
6,661
0
46,325
W
Kukulkan
SanLiBarZo
Kukulkan
4,000
266
0
0
5,270
1,778
765
2,993
2,137
33,526
0
W
13,885
3,043
0
4,319
13,799
6,163
0
3,235
10,418
0
53,767
L
Nemesis
fiskekrogh69
Nemesis
4,527
1,718
0
3,858
11,240
4,860
0
3,099
8,141
0
39,709
W
Agni
6,740
690
0
2,670
6,315
2,561
0
1,853
4,362
60,177
0
W
6,329
2,143
0
1,704
7,615
7,787
548
1,766
5,849
22,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,216
Gold Earned
39,084
350
Minions Killed
430
0
Camps Cleared
0
1,346,106
Distance Traveled
1,366,954
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,000
600
97
6
0
243,147
0
W
Neith
7,067
471
62
4
0
234,698
0
L
Apollo
7,436
496
98
7
0
252,202
2
L
Athena
7,358
491
34
2
0
292,520
4
L
Sun Wukong
7,818
521
112
7
0
274,555
4
W
Kukulkan
6,881
459
62
4
0
276,714
3
W
Mulan
9,426
628
81
5
0
282,426
1
L
Nemesis
7,472
498
89
6
0
304,530
0
W
Agni
8,600
573
119
8
0
244,127
2
W
Kuzenbo
7,242
483
26
2
0
308,141
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role