Player Matchup

Nu Wa
Nu Wa
AnxPandaTV
Nu Wa
Level 20
God Stats
16W - 22L
1,685 SR
Queue Stats
51W - 73L
1,387 Elo+
Party 1
Zeus
Zeus
BakedGrizzly
Zeus
Level 23
God Stats
27W - 25L
1,444 SR
Queue Stats
37W - 38L
1,376 Elo+
Party 1
Amaterasu
Amaterasu
Breakneksage
Amaterasu
Level 21
God Stats
10W - 10L
1,670 SR
Queue Stats
130W - 202L
1,353 Elo+
Party 1
Nemesis
Nemesis
GrimSoulXReaper
Nemesis
Level 13
God Stats
2W - 6L
1,499 SR
Queue Stats
4W - 8L
1,448 Elo+
Party 1
Ullr
Ullr
RidgedFury
Ullr
Level 17
God Stats
2W - 8L
1,475 SR
Queue Stats
378W - 492L
1,355 Elo+
Party 1
Team Averages
Level 19
1,555 SR
1,384 Elo+

VS

Team Averages
Level 11
1,443 SR
1,360 Elo+
Geb
Geb
PhantomBanana
Geb
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,374 Elo+
Solo
Hades
Hades
SilverShadowX16
Hades
Level 15
God Stats
4W - 4L
1,459 SR
Queue Stats
40W - 38L
1,381 Elo+
Solo
Nemesis
Nemesis
andreavignola030
Nemesis
Level 6
God Stats
6W - 2L
1,593 SR
Queue Stats
10W - 17L
1,358 Elo+
Solo
Neith
Neith
hvac100k
Neith
Level 15
God Stats
46W - 57L
1,402 SR
Queue Stats
98W - 125L
1,392 Elo+
Solo
Bellona
Bellona
keefry
Bellona
Level 8
God Stats
10W - 12L
1,263 SR
Queue Stats
77W - 79L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
1 / 7 / 16
13,759
983
33,043
20,751
6,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 13 / 11
15,340
1,096
19,428
22,033
7,328
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Breakneksage
Amaterasu
20
6 / 10 / 10
14,562
1,040
17,196
24,460
11,117
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
9 / 12 / 12
15,840
1,131
30,205
29,995
10,976
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
1 / 9 / 14
13,253
947
7,206
19,184
18,552
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

68

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 5
11,410
815
2,352
11,089
4,255
20
10 / 5 / 34
17,453
1,247
28,914
29,153
33,070
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
13 / 2 / 23
16,657
1,190
21,729
20,672
9,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
hvac100k
Neith
20
15 / 4 / 20
17,071
1,219
28,792
27,013
12,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
keefry
Bellona
20
11 / 7 / 19
16,711
1,194
23,685
26,995
26,078
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
151
23
Kills
50
51
Deaths
23
63
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
7
16
1.29
L
6
13
11
0.88
L
Amaterasu
Breakneksage
Amaterasu
6
10
10
1.1
L
9
12
12
1.25
W
1
5
5
0.7
L
1
9
14
0.89
W
10
5
34
5.4
W
13
2
23
12.25
W
Neith
hvac100k
Neith
15
4
20
6.25
W
Bellona
keefry
Bellona
11
7
19
2.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,078
Damage
105,472
116,423
Taken
114,922
54,750
Mitigated
84,807
11,909
Healing
17,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
33,043
9,046
212
2,276
20,751
6,777
0
6,239
14,512
66,236
0
L
19,428
6,159
499
1,758
22,033
7,328
0
8,822
13,211
66,823
0
L
Amaterasu
Breakneksage
Amaterasu
17,196
9,161
0
2,685
24,460
11,117
0
3,972
20,488
0
27,494
L
30,205
17,404
1,176
2,744
29,995
10,976
0
7,918
21,363
13
44,362
W
2,352
37
0
0
11,089
4,255
0
5,480
5,399
5,369
0
L
7,206
5,209
0
559
19,184
18,552
0
6,925
12,259
0
25,951
W
28,914
1,022
2,685
3,422
29,153
33,070
0
14,314
14,111
70,579
0
W
21,729
12,186
0
2,081
20,672
9,351
0
9,639
10,589
0
41,350
W
Neith
hvac100k
Neith
28,792
12,448
0
5,894
27,013
12,053
0
9,406
17,277
0
70,382
W
Bellona
keefry
Bellona
23,685
8,544
0
3,237
26,995
26,078
0
11,576
15,062
3,380
45,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,754
Gold Earned
79,302
255
Minions Killed
260
5
Camps Cleared
7
1,222,468
Distance Traveled
1,193,778
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
13,759
983
79
6
0
235,373
0
L
Zeus
15,340
1,096
92
7
0
217,088
0
L
Amaterasu
14,562
1,040
17
1
0
244,053
0
L
Nemesis
15,840
1,131
30
2
0
281,944
1
W
Geb
11,410
815
4
0
1
151,945
0
L
Ullr
13,253
947
37
3
5
244,010
1
W
Hades
17,453
1,247
99
7
0
244,898
0
W
Nemesis
16,657
1,190
41
3
1
338,683
0
W
Neith
17,071
1,219
65
5
2
268,986
0
W
Bellona
16,711
1,194
51
4
3
189,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role