Player Matchup

King Arthur
King Arthur
Bronze III
Nurakamy
King Arthur
Bronze III
Level 43
God Stats
0W - 3L
1,434 SR
Queue Stats
2W - 7L
1,321 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 43
1,434 SR
1,321 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 31
1,520 SR
1,059 MMR
Izanami
Izanami
Bronze IV
Gamemaster69
Izanami
Bronze IV
Level 31
God Stats
2W - 2L
1,520 SR
Queue Stats
2W - 10L
1,059 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Nurakamy
King Arthur
17
0 / 4 / 0
10,047
670
7,350
20,754
18,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
HadesAnhurScyllaAnubisChang'e

VS

Bans
BakasuraHeraAh Muzen CabAgniBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gamemaster69
Izanami
20
4 / 0 / 0
13,573
905
16,542
9,339
6,110
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
4
4
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
Gamemaster69
Izanami
4
0
0
4
L
King Arthur
Nurakamy
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,350
Damage
16,542
20,754
Taken
9,339
18,886
Mitigated
6,110
6,431
Healing
3,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Gamemaster69
Izanami
16,542
11,608
0
3,585
9,339
6,110
1,440
289
8,239
0
130,020
L
King Arthur
Nurakamy
King Arthur
7,350
278
0
6,431
20,754
18,886
0
72
20,682
0
69,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,047
Gold Earned
13,573
115
Minions Killed
228
0
Camps Cleared
0
268,512
Distance Traveled
289,068
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,573
905
228
15
0
289,068
2
L
King Arthur
10,047
670
115
8
0
268,512
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role