Player Matchup

Bacchus
Bacchus
BahtıSikikPiyade
Bacchus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,390 Elo+
Solo
Izanami
Izanami
GloomyRin
Izanami
Level 17
God Stats
8W - 7L
1,490 SR
Queue Stats
26W - 18L
1,467 Elo+
Party 1
Chronos
Chronos
JoseLxX
Chronos
Level 26
God Stats
9W - 10L
1,345 SR
Queue Stats
522W - 551L
1,484 Elo+
Solo
Ares
Ares
StarLily47
Ares
Level 29
God Stats
5W - 0L
1,688 SR
Queue Stats
26W - 17L
1,467 Elo+
Party 1
Thor
Thor
katxD
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,505 SR
1,461 Elo+

VS

Team Averages
Level 21
1,540 SR
1,422 Elo+
Erlang Shen
Erlang Shen
Smitooth
Erlang Shen
Level 29
God Stats
1W - 2L
1,730 SR
Queue Stats
87W - 115L
1,405 Elo+
Solo
Merlin
Merlin
TheWizardMasterX
Merlin
Level 16
God Stats
2W - 2L
1,613 SR
Queue Stats
22W - 18L
1,535 Elo+
Solo
Yemoja
Yemoja
Ykiiam
Yemoja
Level 29
God Stats
6W - 7L
1,500 SR
Queue Stats
36W - 50L
1,142 Elo+
Solo
Artemis
Artemis
sercinas
Artemis
Level 29
God Stats
14W - 23L
1,356 SR
Queue Stats
150W - 256L
1,297 Elo+
Solo
Cupid
Cupid
忠肝义胆就是我
Cupid
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 4
10,312
516
9,147
9,667
10,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
GloomyRin
Izanami
17
7 / 2 / 6
11,060
553
13,919
15,173
6,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
JoseLxX
Chronos
18
7 / 0 / 5
11,283
564
10,994
9,936
4,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
9 / 0 / 7
10,831
542
11,872
13,490
10,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
katxD
Thor
4
0 / 0 / 0
6,325
316
0
870
156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Smitooth
Erlang Shen
14
2 / 7 / 0
8,468
423
8,630
17,384
12,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 2 / 0
8,839
442
5,604
7,313
2,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Ykiiam
Yemoja
12
0 / 8 / 2
8,300
415
8,533
19,267
16,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
sercinas
Artemis
11
0 / 7 / 0
7,332
367
4,144
9,787
3,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 3 / 0
8,921
446
3,972
10,323
3,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
26
Kills
3
3
Deaths
27
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
Izanami
GloomyRin
Izanami
7
2
6
5
W
Chronos
JoseLxX
Chronos
7
0
5
9.5
L
Erlang Shen
Smitooth
Erlang Shen
2
7
0
0.29
W
9
0
7
12.5
L
0
2
0
0
L
Yemoja
Ykiiam
Yemoja
0
8
2
0.13
W
Thor
katxD
Thor
0
0
0
0
L
Artemis
sercinas
Artemis
0
7
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,932
Damage
30,883
49,136
Taken
64,074
31,208
Mitigated
38,305
13,734
Healing
11,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,147
1,499
0
228
9,667
10,629
0
1,535
8,038
40,229
0
W
Izanami
GloomyRin
Izanami
13,919
10,402
0
7,757
15,173
6,055
3,858
4,114
10,403
0
80,353
W
Chronos
JoseLxX
Chronos
10,994
3,745
148
3,363
9,936
4,251
5,159
2,097
7,694
70,607
0
L
Erlang Shen
Smitooth
Erlang Shen
8,630
3,327
0
3,620
17,384
12,462
292
5,552
11,792
0
41,643
W
11,872
647
0
1,934
13,490
10,117
825
6,004
7,065
25,356
0
L
5,604
113
0
1,120
7,313
2,408
0
1,652
5,569
70,300
0
L
Yemoja
Ykiiam
Yemoja
8,533
1,321
938
1,377
19,267
16,203
0
9,047
10,134
42,232
0
W
Thor
katxD
Thor
0
0
0
304
870
156
0
0
870
0
2,700
L
Artemis
sercinas
Artemis
4,144
2,088
0
1,211
9,787
3,472
561
7,446
1,935
133
27,254
L
3,972
1,845
0
3,559
10,323
3,760
582
7,692
2,631
0
40,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,811
Gold Earned
41,860
374
Minions Killed
402
0
Camps Cleared
0
1,537,862
Distance Traveled
1,484,981
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,312
516
68
3
0
412,302
1
W
Izanami
11,060
553
132
7
0
333,019
6
W
Chronos
11,283
564
143
7
0
389,769
0
L
Erlang Shen
8,468
423
84
4
0
292,478
2
W
Ares
10,831
542
18
1
0
383,919
8
L
Merlin
8,839
442
129
6
0
356,588
0
L
Yemoja
8,300
415
55
3
0
315,185
1
W
Thor
6,325
316
13
1
0
18,853
1
L
Artemis
7,332
367
49
2
0
226,093
0
L
Cupid
8,921
446
85
4
0
294,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role