Player Matchup

Zeus
Zeus
Prodecius
Zeus
Level 6
God Stats
6W - 19L
1,167 SR
Queue Stats
25W - 43L
1,195 Elo+
Solo
Hel
Hel
angurwolfia
Hel
Level 15
God Stats
4W - 4L
1,658 SR
Queue Stats
13W - 20L
1,395 Elo+
Solo
Neith
Neith
beyyene
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,611 Elo+
Solo
Artemis
Artemis
shurufa
Artemis
Level 14
God Stats
0W - 3L
1,280 SR
Queue Stats
15W - 21L
1,346 Elo+
Solo
Chaac
Chaac
tyrty
Chaac
Level 17
God Stats
1W - 1L
1,714 SR
Queue Stats
14W - 17L
1,455 Elo+
Solo
Team Averages
Level 12
1,464 SR
1,400 Elo+

VS

Team Averages
Level 37
1,461 SR
1,444 Elo+
Nemesis
Nemesis
FelidaeWitch
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,471 Elo+
Party 1
Baron Samedi
Baron Samedi
J0hancito
Baron Samedi
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,551 Elo+
Party 2
Thanatos
Thanatos
KitchenWitch
Thanatos
Level 28
God Stats
8W - 7L
1,488 SR
Queue Stats
8W - 7L
1,471 Elo+
Party 1
Jing Wei
Jing Wei
Thonatiuhzint
Jing Wei
Level 11
God Stats
1W - 1L
1,316 SR
Queue Stats
19W - 12L
1,627 Elo+
Party 2
Sylvanus
Sylvanus
qudoetank2
Sylvanus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,100 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
7 / 8 / 19
15,454
1,030
18,424
20,413
12,673
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
0 / 5 / 5
11,206
747
3,278
6,397
2,511
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
beyyene
Neith
20
5 / 6 / 25
15,409
1,027
27,195
18,366
9,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
shurufa
Artemis
20
17 / 12 / 16
18,178
1,212
39,842
31,362
15,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
tyrty
Chaac
20
4 / 5 / 24
14,643
976
22,016
35,705
50,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

32

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FelidaeWitch
Nemesis
19
3 / 8 / 6
13,069
871
4,942
19,650
8,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
J0hancito
Baron Samedi
20
13 / 4 / 17
18,030
1,202
41,003
24,745
13,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
KitchenWitch
Thanatos
20
9 / 8 / 11
15,955
1,064
14,735
25,798
15,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
Thonatiuhzint
Jing Wei
20
10 / 6 / 18
17,638
1,176
36,903
28,433
14,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
qudoetank2
Sylvanus
20
0 / 7 / 13
13,730
915
9,430
24,143
30,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
100
33
Kills
35
36
Deaths
33
89
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Nemesis
FelidaeWitch
Nemesis
3
8
6
0.75
W
Baron Samedi
J0hancito
Baron Samedi
13
4
17
5.38
W
Thanatos
KitchenWitch
Thanatos
9
8
11
1.81
L
Zeus
7
8
19
2.06
W
Jing Wei
Thonatiuhzint
Jing Wei
10
6
18
3.17
L
0
5
5
0.5
L
Neith
beyyene
Neith
5
6
25
2.92
W
Sylvanus
qudoetank2
Sylvanus
0
7
13
0.93
L
Artemis
shurufa
Artemis
17
12
16
2.08
L
Chaac
tyrty
Chaac
4
5
24
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,755
Damage
107,013
112,243
Taken
122,769
90,688
Mitigated
82,751
24,243
Healing
31,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
FelidaeWitch
Nemesis
4,942
1,797
0
1,660
19,650
8,788
0
5,987
13,663
0
16,404
W
Baron Samedi
J0hancito
Baron Samedi
41,003
2,892
3,343
7,824
24,745
13,802
0
4,042
20,703
71,748
0
W
Thanatos
KitchenWitch
Thanatos
14,735
6,845
0
8,239
25,798
15,159
0
4,737
21,061
0
41,932
L
Zeus
18,424
3,476
0
657
20,413
12,673
0
9,287
11,126
53,735
0
W
Jing Wei
Thonatiuhzint
Jing Wei
36,903
33,495
0
3,612
28,433
14,425
0
3,761
24,672
0
90,528
L
3,278
1,015
1,153
831
6,397
2,511
0
2,340
4,057
8,513
0
L
Neith
beyyene
Neith
27,195
14,187
0
4,241
18,366
9,431
0
5,833
12,533
0
47,904
W
Sylvanus
qudoetank2
Sylvanus
9,430
2,446
2,208
4,578
24,143
30,577
0
3,175
20,968
23,030
0
L
Artemis
shurufa
Artemis
39,842
28,418
0
8,591
31,362
15,088
0
16,839
14,523
0
79,603
L
Chaac
tyrty
Chaac
22,016
5,933
0
8,770
35,705
50,985
0
16,134
19,571
0
42,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,890
Gold Earned
78,422
282
Minions Killed
286
8
Camps Cleared
14
1,068,710
Distance Traveled
1,290,983
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,069
871
17
1
0
266,984
0
W
Baron Samedi
18,030
1,202
83
6
3
263,650
0
W
Thanatos
15,955
1,064
57
4
7
267,136
0
L
Zeus
15,454
1,030
85
6
1
235,028
0
W
Jing Wei
17,638
1,176
104
7
4
289,819
0
L
Hel
11,206
747
11
1
0
68,217
0
L
Neith
15,409
1,027
60
4
1
234,125
2
W
Sylvanus
13,730
915
25
2
0
203,394
3
L
Artemis
18,178
1,212
74
5
5
243,292
0
L
Chaac
14,643
976
52
3
1
288,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role