Player Matchup

Thanatos
Thanatos
JustAir
Thanatos
Level 123
God Stats
11W - 11L
1,593 SR
Queue Stats
56W - 63L
1,500 Elo+
Party 1
Athena
Athena
JustFungus
Athena
Level 120
God Stats
5W - 2L
1,512 SR
Queue Stats
57W - 60L
1,492 Elo+
Party 1
King Arthur
King Arthur
Kevfalkon
King Arthur
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,476 Elo+
Party 1
Scylla
Scylla
zEquinox3334
Scylla
Level 28
God Stats
8W - 6L
1,573 SR
Queue Stats
60W - 84L
1,418 Elo+
Solo
Jing Wei
Jing Wei
Ðylel
Jing Wei
Level 117
God Stats
20W - 32L
1,580 SR
Queue Stats
264W - 285L
1,511 Elo+
Solo
Team Averages
Level 86
1,552 SR
1,479 Elo+

VS

Team Averages
Level 74
1,513 SR
1,517 Elo+
Cerberus
Cerberus
FrankPlz
Cerberus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,503 Elo+
Solo
Janus
Janus
I JuDDy I
Janus
Level 118
God Stats
12W - 33L
1,387 SR
Queue Stats
418W - 483L
1,370 Elo+
Solo
Sun Wukong
Sun Wukong
Rookestar01
Sun Wukong
Level 99
God Stats
12W - 14L
1,860 SR
Queue Stats
188W - 189L
1,558 Elo+
Solo
Heimdallr
Heimdallr
SirAkiro
Heimdallr
Level 29
God Stats
1W - 3L
1,318 SR
Queue Stats
83W - 60L
1,650 Elo+
Solo
Fenrir
Fenrir
XMr_SnazzleX
Fenrir
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JustAir
Thanatos
20
18 / 2 / 6
16,999
567
28,192
24,106
10,657
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
JustFungus
Athena
18
2 / 2 / 18
12,920
431
7,992
29,836
35,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Kevfalkon
King Arthur
20
2 / 7 / 15
13,610
454
16,938
38,533
28,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
20
12 / 5 / 7
15,938
531
22,179
19,864
7,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Ðylel
Jing Wei
20
1 / 2 / 10
14,263
475
15,085
18,067
7,353
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FrankPlz
Cerberus
18
1 / 6 / 8
12,211
407
13,689
24,965
17,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
I JuDDy I
Janus
20
4 / 10 / 7
14,580
486
22,489
18,589
4,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Rookestar01
Sun Wukong
20
2 / 4 / 6
14,057
469
16,160
32,252
27,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
SirAkiro
Heimdallr
20
11 / 2 / 3
18,102
603
29,648
20,508
11,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
16
0 / 13 / 5
10,581
353
5,554
29,056
11,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
47
35
Kills
18
18
Deaths
35
56
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cerberus
FrankPlz
Cerberus
1
6
8
0.83
L
Janus
I JuDDy I
Janus
4
10
7
0.75
W
Thanatos
JustAir
Thanatos
18
2
6
10.5
W
Athena
JustFungus
Athena
2
2
18
5.5
W
King Arthur
Kevfalkon
King Arthur
2
7
15
1.36
L
Sun Wukong
Rookestar01
Sun Wukong
2
4
6
1.25
L
Heimdallr
SirAkiro
Heimdallr
11
2
3
6.25
L
Fenrir
0
13
5
0.19
W
Scylla
12
5
7
3.1
W
Jing Wei
Ðylel
Jing Wei
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,386
Damage
87,540
130,406
Taken
125,370
89,148
Mitigated
71,526
56,209
Healing
36,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
FrankPlz
Cerberus
13,689
751
603
5,080
24,965
17,013
0
7,320
17,375
73,180
0
L
Janus
I JuDDy I
Janus
22,489
739
0
655
18,589
4,666
0
5,244
12,969
102,246
0
W
Thanatos
JustAir
Thanatos
28,192
7,576
0
24,900
24,106
10,657
0
4,301
19,731
0
115,257
W
Athena
JustFungus
Athena
7,992
2,353
0
5,570
29,836
35,136
38
9,497
20,110
36,605
0
W
King Arthur
Kevfalkon
King Arthur
16,938
2,572
0
11,575
38,533
28,235
474
9,894
28,401
0
90,243
L
Sun Wukong
Rookestar01
Sun Wukong
16,160
2,545
0
13,889
32,252
27,577
0
5,458
26,557
680
105,599
L
Heimdallr
SirAkiro
Heimdallr
29,648
20,910
0
6,819
20,508
11,160
1,484
4,503
15,909
0
184,421
L
Fenrir
5,554
2,211
0
9,343
29,056
11,110
245
6,784
22,154
0
57,808
W
Scylla
22,179
1,841
0
5,052
19,864
7,767
2,087
8,513
11,044
127,974
0
W
Jing Wei
Ðylel
Jing Wei
15,085
11,954
0
9,112
18,067
7,353
462
3,628
14,331
0
124,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,730
Gold Earned
69,531
727
Minions Killed
764
0
Camps Cleared
0
3,043,339
Distance Traveled
2,709,329
21
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,211
407
75
3
0
548,401
12
L
Janus
14,580
486
175
6
0
512,057
3
W
Thanatos
16,999
567
149
5
0
644,515
3
W
Athena
12,920
431
41
1
0
671,151
10
W
King Arthur
13,610
454
137
5
0
528,472
2
L
Sun Wukong
14,057
469
183
6
0
604,539
10
L
Heimdallr
18,102
603
250
8
0
554,074
8
L
Fenrir
10,581
353
81
3
0
490,258
0
W
Scylla
15,938
531
208
7
0
557,957
4
W
Jing Wei
14,263
475
192
6
0
641,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role