Player Matchup

Pele
Pele
ChummyQdogMKV
Pele
Level 27
God Stats
2W - 6L
1,409 SR
Queue Stats
4W - 12L
1,041 Elo+
Party 2
Hel
Hel
Its_PeterPanda
Hel
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,432 Elo+
Solo
Kukulkan
Kukulkan
Nikogboy
Kukulkan
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
SLiiCKKSLOTH
Izanami
Level 85
God Stats
1W - 1L
1,553 SR
Queue Stats
3W - 4L
1,248 Elo+
Party 2
Bacchus
Bacchus
WELL DONE 808
Bacchus
Level 13
God Stats
2W - 4L
1,286 SR
Queue Stats
24W - 35L
1,340 Elo+
Solo
Team Averages
Level 30
1,450 SR
1,312 Elo+

VS

Team Averages
Level 11
1,399 SR
1,221 Elo+
Da Ji
Da Ji
Kaneki339
Da Ji
Level 7
God Stats
10W - 22L
1,140 SR
Queue Stats
16W - 29L
1,142 Elo+
Party 1
Hel
Hel
Nataliexoxo2134
Hel
Level 8
God Stats
4W - 13L
1,237 SR
Queue Stats
9W - 28L
1,177 Elo+
Party 1
Ra
Ra
Paul22334
Ra
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 44L
1,324 Elo+
Solo
Bellona
Bellona
rulo271
Bellona
Level 7
God Stats
0W - 1L
1,617 SR
Queue Stats
28W - 26L
1,247 Elo+
Solo
Chaac
Chaac
sem-neris
Chaac
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 4 / 18
12,332
1,233
15,163
14,519
10,510
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
6 / 2 / 20
11,002
1,100
10,383
10,319
6,580
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
Nikogboy
Kukulkan
17
4 / 4 / 23
10,915
1,092
20,667
8,393
4,082
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
SLiiCKKSLOTH
Izanami
20
29 / 1 / 7
15,293
1,529
34,307
8,496
3,910
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
19
1 / 1 / 33
12,046
1,205
8,963
14,451
23,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

298

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Kaneki339
Da Ji
15
5 / 8 / 4
10,514
1,051
13,405
18,625
8,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 15 / 5
9,903
990
13,339
21,811
7,658
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 13 / 3
8,917
892
4,016
17,299
6,605
Bellona
rulo271
Bellona
15
4 / 9 / 1
10,457
1,046
12,356
19,079
10,368
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
sem-neris
Chaac
16
0 / 10 / 7
9,727
973
5,418
24,228
22,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
32
54
Kills
12
12
Deaths
55
101
Assists
20
Player
Kills
Deaths
Assists
KDA
W
14
4
18
5.75
W
6
2
20
8
L
Da Ji
Kaneki339
Da Ji
5
8
4
0.88
L
2
15
5
0.3
W
Kukulkan
Nikogboy
Kukulkan
4
4
23
3.88
L
1
13
3
0.19
W
Izanami
SLiiCKKSLOTH
Izanami
29
1
7
32.5
W
Bacchus
1
1
33
17.5
L
Bellona
rulo271
Bellona
4
9
1
0.5
L
Chaac
sem-neris
Chaac
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,483
Damage
48,534
56,178
Taken
101,042
48,982
Mitigated
55,247
8,499
Healing
5,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,163
5,291
0
1,420
14,519
10,510
0
4,044
9,780
0
27,908
W
10,383
2,316
3,079
1,783
10,319
6,580
0
5,139
5,105
23,599
0
L
Da Ji
Kaneki339
Da Ji
13,405
3,858
0
458
18,625
8,095
0
6,717
11,908
0
21,916
L
13,339
3,491
1,035
1,810
21,811
7,658
0
9,047
12,764
27,062
0
W
Kukulkan
Nikogboy
Kukulkan
20,667
4,439
0
0
8,393
4,082
0
1,902
6,341
30,501
0
L
4,016
1,256
188
156
17,299
6,605
0
5,149
12,150
10,694
0
W
Izanami
SLiiCKKSLOTH
Izanami
34,307
28,833
0
1,209
8,496
3,910
0
3,307
5,139
0
60,590
W
Bacchus
8,963
1,881
0
1,008
14,451
23,900
0
2,963
11,348
14,278
0
L
Bellona
rulo271
Bellona
12,356
4,549
0
380
19,079
10,368
0
7,317
11,762
0
26,826
L
Chaac
sem-neris
Chaac
5,418
1,673
0
1,701
24,228
22,521
0
11,783
12,445
0
17,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,588
Gold Earned
49,518
138
Minions Killed
108
8
Camps Cleared
0
929,330
Distance Traveled
871,478
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,332
1,233
20
2
1
191,021
0
W
Hel
11,002
1,100
23
2
0
161,452
1
L
Da Ji
10,514
1,051
13
1
0
198,892
0
L
Hel
9,903
990
32
3
0
182,164
1
W
Kukulkan
10,915
1,092
26
3
0
178,670
0
L
Ra
8,917
892
6
1
0
159,894
0
W
Izanami
15,293
1,529
63
6
6
186,361
0
W
Bacchus
12,046
1,205
6
1
1
211,826
0
L
Bellona
10,457
1,046
40
4
0
162,368
0
L
Chaac
9,727
973
17
2
0
168,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role