Player Matchup

Zeus
Zeus
FrothyCome
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
274W - 298L
1,602 Elo+
Solo
Hachiman
Hachiman
HazNoMath
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Pele
Pele
Vexamillian
Pele
Level 25
God Stats
34W - 36L
1,336 SR
Queue Stats
598W - 687L
1,303 Elo+
Party 2
Horus
Horus
raccoonteur219
Horus
Level 29
God Stats
2W - 11L
989 SR
Queue Stats
84W - 122L
1,155 Elo+
Party 2
Medusa
Medusa
xxblackfriday
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,345 Elo+
Solo
Team Averages
Level 19
1,365 SR
1,381 Elo+

VS

Team Averages
Level 14
1,442 SR
1,321 Elo+
Thor
Thor
Bua43
Thor
Level 11
God Stats
17W - 16L
1,441 SR
Queue Stats
38W - 31L
1,453 Elo+
Solo
Ra
Ra
CheekClapper782
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 14L
1,035 Elo+
Party 1
Cupid
Cupid
Monopolyy
Cupid
Level 25
God Stats
71W - 46L
1,907 SR
Queue Stats
124W - 117L
1,652 Elo+
Solo
Cthulhu
Cthulhu
Seyajin
Cthulhu
Level 14
God Stats
1W - 3L
1,153 SR
Queue Stats
22W - 33L
1,247 Elo+
Party 1
Vamana
Vamana
anthonujeff
Vamana
Level 11
God Stats
11W - 8L
1,211 SR
Queue Stats
19W - 28L
1,219 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 12 / 1
13,903
556
21,997
18,836
6,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
HazNoMath
Hachiman
17
3 / 6 / 3
10,661
426
8,617
16,629
5,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 6 / 6
10,776
431
12,778
23,413
8,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
0 / 5 / 0
9,711
388
11,851
19,577
18,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
1 / 10 / 5
9,455
378
9,228
24,211
17,273
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Bua43
Thor
20
16 / 2 / 4
15,746
630
20,011
22,809
17,305
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
0 / 14 / 3
10,207
408
3,321
16,353
6,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
Monopolyy
Cupid
20
18 / 4 / 2
15,067
603
29,379
29,420
14,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
Seyajin
Cthulhu
18
1 / 3 / 18
12,784
511
11,590
21,881
23,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
20
4 / 1 / 2
13,161
526
11,593
18,814
12,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
68
21
Kills
39
39
Deaths
24
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thor
Bua43
Thor
16
2
4
9
W
0
14
3
0.11
L
14
12
1
1.21
L
Hachiman
HazNoMath
Hachiman
3
6
3
0.75
W
Cupid
Monopolyy
Cupid
18
4
2
4.75
W
Cthulhu
Seyajin
Cthulhu
1
3
18
3.33
L
3
6
6
1
W
Vamana
4
1
2
5
L
0
5
0
0
L
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,471
Damage
75,894
102,666
Taken
109,277
56,638
Mitigated
74,165
20,116
Healing
36,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Bua43
Thor
20,011
4,159
0
7,576
22,809
17,305
3,960
2,261
20,498
0
131,602
W
3,321
861
157
2,223
16,353
6,398
988
5,015
11,338
38,250
0
L
21,997
3,263
0
1,588
18,836
6,655
744
5,562
13,274
68,185
0
L
Hachiman
HazNoMath
Hachiman
8,617
2,997
0
4,180
16,629
5,327
420
3,157
13,472
0
54,504
W
Cupid
Monopolyy
Cupid
29,379
16,065
1,427
17,502
29,420
14,084
5,814
7,568
21,827
0
130,335
W
Cthulhu
Seyajin
Cthulhu
11,590
924
384
3,260
21,881
23,453
433
7,512
14,344
37,315
0
L
12,778
2,270
0
7,974
23,413
8,494
0
2,833
20,555
0
77,844
W
Vamana
11,593
7,696
0
3,605
18,814
12,925
2,576
2,529
15,610
0
79,899
L
11,851
4,069
177
4,134
19,577
18,889
185
457
18,545
10,635
42,470
L
9,228
3,247
223
1,840
24,211
17,273
450
2,902
21,309
0
50,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,506
Gold Earned
66,965
431
Minions Killed
593
0
Camps Cleared
0
2,084,138
Distance Traveled
2,424,352
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
15,746
630
172
7
0
442,544
2
W
Ra
10,207
408
77
3
0
428,772
0
L
Zeus
13,903
556
104
4
0
358,765
1
L
Hachiman
10,661
426
98
4
0
439,645
3
W
Cupid
15,067
603
172
7
0
458,659
0
W
Cthulhu
12,784
511
44
2
0
565,446
8
L
Pele
10,776
431
105
4
0
441,031
0
W
Vamana
13,161
526
128
5
0
528,931
0
L
Horus
9,711
388
71
3
0
437,704
0
L
Medusa
9,455
378
53
2
0
406,993
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role