Player Matchup

Anhur
Anhur
ILyaShaVeLeV989
Anhur
Level 52
God Stats
7W - 8L
1,511 SR
Queue Stats
14W - 17L
1,352 Elo+
Solo
Chang'e
Chang'e
SvenThePerv
Chang'e
Level 142
God Stats
25W - 15L
1,804 SR
Queue Stats
571W - 404L
1,728 Elo+
Party 1
Sylvanus
Sylvanus
patatzakkerino
Sylvanus
Level 123
God Stats
8W - 7L
1,775 SR
Queue Stats
259W - 188L
1,712 Elo+
Party 1
Team Averages
Level 106
1,697 SR
1,597 Elo+

VS

Team Averages
Level 72
1,435 SR
1,526 Elo+
King Arthur
King Arthur
KingDashk
King Arthur
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 65L
1,512 Elo+
Solo
He Bo
He Bo
Redzpro
He Bo
Level 143
God Stats
28W - 20L
1,520 SR
Queue Stats
702W - 517L
1,692 Elo+
Solo
Anhur
Anhur
buswife
Anhur
Level 11
God Stats
0W - 3L
1,284 SR
Queue Stats
36W - 38L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 10
7,989
726
5,006
5,795
1,968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
SvenThePerv
Chang'e
12
5 / 0 / 8
8,517
774
8,742
5,543
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
12
5 / 0 / 8
9,408
855
5,854
9,916
8,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KingDashk
King Arthur
9
0 / 5 / 2
6,693
608
3,653
11,491
4,921
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
Redzpro
He Bo
11
1 / 5 / 0
7,091
645
9,402
7,847
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Anhur
buswife
Anhur
10
1 / 3 / 1
7,123
648
3,483
6,284
1,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
13
Kills
2
2
Deaths
13
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
L
King Arthur
KingDashk
King Arthur
0
5
2
0.2
L
He Bo
Redzpro
He Bo
1
5
0
0.2
W
Chang'e
SvenThePerv
Chang'e
5
0
8
9
L
Anhur
buswife
Anhur
1
3
1
0.5
W
Sylvanus
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,602
Damage
16,538
21,254
Taken
25,622
13,001
Mitigated
8,885
11,753
Healing
3,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,006
1,770
0
389
5,795
1,968
723
3,125
2,454
0
18,232
L
King Arthur
KingDashk
King Arthur
3,653
185
0
2,129
11,491
4,921
0
5,724
5,586
0
15,148
L
He Bo
Redzpro
He Bo
9,402
814
0
740
7,847
2,108
0
4,617
3,106
33,289
0
W
Chang'e
SvenThePerv
Chang'e
8,742
1,116
2,440
2,367
5,543
2,499
494
2,055
3,316
40,448
0
L
Anhur
buswife
Anhur
3,483
1,956
0
570
6,284
1,856
0
3,876
2,254
0
19,901
W
Sylvanus
5,854
1,270
2,786
3,771
9,916
8,534
265
3,630
6,040
18,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,914
Gold Earned
20,907
133
Minions Killed
127
0
Camps Cleared
0
581,016
Distance Traveled
581,903
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,989
726
42
4
0
193,539
2
L
King Arthur
6,693
608
23
2
0
183,779
2
L
He Bo
7,091
645
63
6
0
205,383
6
W
Chang'e
8,517
774
63
6
0
203,202
4
L
Anhur
7,123
648
41
4
0
192,741
3
W
Sylvanus
9,408
855
28
3
0
184,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role