Player Matchup

Da Ji
Da Ji
IronCladofSouls
Da Ji
Level 25
God Stats
2W - 1L
1,512 SR
Queue Stats
23W - 15L
1,509 Elo+
Party 1
Neith
Neith
Mr South Park1
Neith
Level 28
God Stats
25W - 12L
1,643 SR
Queue Stats
27W - 18L
1,512 Elo+
Party 1
Olorun
Olorun
thetreehunter4
Olorun
Level 29
God Stats
158W - 261L
1,324 SR
Queue Stats
159W - 263L
1,203 Elo+
Solo
Team Averages
Level 27
1,493 SR
1,408 Elo+

VS

Team Averages
Level 24
1,645 SR
1,589 Elo+
Erlang Shen
Erlang Shen
BurnedProphecy
Erlang Shen
Level 37
God Stats
0W - 2L
1,450 SR
Queue Stats
9W - 5L
1,584 Elo+
Party 2
He Bo
He Bo
SunlitSolaire
He Bo
Level 29
God Stats
0W - 1L
1,813 SR
Queue Stats
9W - 4L
1,590 Elo+
Party 2
Ymir
Ymir
gmmstr0301
Ymir
Level 7
God Stats
1W - 1L
1,671 SR
Queue Stats
1W - 1L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 15
10,631
759
9,259
9,647
4,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
18 / 2 / 8
12,247
875
15,709
11,320
4,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
4 / 0 / 16
10,140
724
7,057
6,075
2,365
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BurnedProphecy
Erlang Shen
11
2 / 10 / 0
8,774
627
6,377
16,092
8,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
2 / 8 / 1
9,479
677
8,977
10,312
2,684
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 10 / 1
8,303
593
3,554
17,787
14,815
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
7
28
Kills
5
5
Deaths
28
39
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BurnedProphecy
Erlang Shen
2
10
0
0.2
W
6
3
15
4.5
W
18
2
8
11
L
2
8
1
0.31
L
1
10
1
0.15
W
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,025
Damage
18,908
27,042
Taken
44,191
11,400
Mitigated
25,753
6,887
Healing
3,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BurnedProphecy
Erlang Shen
6,377
2,932
0
2,289
16,092
8,254
0
2,671
13,421
0
20,405
W
9,259
2,223
219
1,173
9,647
4,859
118
4,190
5,457
0
30,622
W
15,709
4,956
0
1,684
11,320
4,176
740
6,096
5,224
0
46,313
L
8,977
595
0
951
10,312
2,684
0
991
9,321
34,684
0
L
3,554
71
0
0
17,787
14,815
0
3,403
14,384
13,525
0
W
7,057
4,313
677
3,134
6,075
2,365
2,057
2,265
3,810
30,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,018
Gold Earned
26,556
145
Minions Killed
76
0
Camps Cleared
0
732,194
Distance Traveled
584,830
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,774
627
23
2
0
203,670
1
W
Da Ji
10,631
759
34
2
0
256,926
0
W
Neith
12,247
875
62
4
0
237,100
1
L
He Bo
9,479
677
35
3
0
205,110
0
L
Ymir
8,303
593
18
1
0
176,050
0
W
Olorun
10,140
724
49
4
0
238,168
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role