Player Matchup

Chaac
Chaac
ExTr3m_AnDrE
Chaac
Level 42
God Stats
19W - 16L
1,538 SR
Queue Stats
60W - 61L
1,452 Elo+
Solo
Ganesha
Ganesha
Kinaj-Kitsuneko
Ganesha
Level 78
God Stats
7W - 8L
1,602 SR
Queue Stats
17W - 14L
1,578 Elo+
Solo
Ra
Ra
juancar7563
Ra
Level 106
God Stats
5W - 5L
1,386 SR
Queue Stats
54W - 60L
1,443 Elo+
Solo
Team Averages
Level 75
1,509 SR
1,491 Elo+

VS

Team Averages
Level 95
1,569 SR
1,678 Elo+
Ra
Ra
Vynzu
Ra
Level 122
God Stats
2W - 0L
1,516 SR
Queue Stats
79W - 23L
1,962 Elo+
Party 1
Ullr
Ullr
l Jxstice
Ullr
Level 157
God Stats
2W - 2L
1,795 SR
Queue Stats
169W - 83L
1,987 Elo+
Party 1
Ymir
Ymir
miroslavdoboj4
Ymir
Level 7
God Stats
3W - 2L
1,396 SR
Queue Stats
4W - 18L
1,084 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 3
7,160
651
6,985
12,681
11,543
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
1 / 3 / 6
7,727
702
3,194
10,160
8,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
6 / 5 / 0
8,416
765
5,042
9,688
3,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
7 / 3 / 7
8,911
810
11,496
7,167
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
14
9 / 1 / 6
9,898
900
13,467
8,876
3,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 5 / 9
7,102
646
3,180
9,040
4,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
8
Kills
16
16
Deaths
9
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
L
1
3
6
1.33
W
Ra
7
3
7
3.5
L
6
5
0
1.2
W
Ullr
9
1
6
12
W
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,221
Damage
28,143
32,529
Taken
25,083
23,521
Mitigated
10,451
4,764
Healing
5,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,985
1,345
183
1,956
12,681
11,543
0
4,790
7,563
0
16,954
L
3,194
270
0
1,007
10,160
8,556
0
4,759
5,155
7,967
0
W
Ra
11,496
1,468
1,909
2,602
7,167
2,387
236
2,807
4,244
28,837
0
L
5,042
448
802
816
9,688
3,422
0
4,416
5,100
21,128
0
W
Ullr
13,467
7,710
0
516
8,876
3,661
771
2,221
6,589
0
45,251
W
3,180
307
0
0
9,040
4,403
74
2,909
5,958
11,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,303
Gold Earned
25,911
74
Minions Killed
129
0
Camps Cleared
0
526,355
Distance Traveled
549,615
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,160
651
21
2
0
166,927
5
L
Ganesha
7,727
702
4
0
0
188,074
1
W
Ra
8,911
810
37
3
0
184,350
1
L
Ra
8,416
765
49
4
0
171,354
0
W
Ullr
9,898
900
76
7
0
171,399
1
W
Ymir
7,102
646
16
1
0
193,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role