Player Matchup

Chaac
Chaac
Silver V
MrKampaa
Chaac
Silver V
Level 89
God Stats
55W - 47L
1,468 SR
Queue Stats
726W - 799L
515 MMR
Solo
Anubis
Anubis
Bronze III
Rayzen075
Anubis
Bronze III
Level 48
God Stats
8W - 2L
1,700 SR
Queue Stats
87W - 81L
770 MMR
Solo
Pele
Pele
Silver II
luizkaisa
Pele
Silver II
Level 84
God Stats
6W - 7L
1,413 SR
Queue Stats
29W - 34L
1,098 MMR
Party 1
Bacchus
Bacchus
Silver II
rpgseann
Bacchus
Silver II
Level 127
God Stats
30W - 21L
1,718 SR
Queue Stats
1,180W - 1,177L
1,035 MMR
Solo
Medusa
Medusa
Silver I
zLuluPDra GC
Medusa
Silver I
Level 109
God Stats
1W - 1L
1,285 SR
Queue Stats
48W - 47L
1,137 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,517 SR
911 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 74
1,432 SR
912 MMR
Cernunnos
Cernunnos
Bronze III
Captain-Doofy-SF
Cernunnos
Bronze III
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,264 MMR
Party 2
Jormungandr
Jormungandr
Bronze III
Flarestack
Jormungandr
Bronze III
Level 87
God Stats
53W - 66L
1,376 SR
Queue Stats
82W - 122L
104 MMR
Solo
Fenrir
Fenrir
Silver III
Nuergal
Fenrir
Silver III
Level 109
God Stats
20W - 18L
1,500 SR
Queue Stats
342W - 335L
783 MMR
Solo
Hel
Hel
Silver III
StaticTennis
Hel
Silver III
Level 69
God Stats
0W - 2L
1,443 SR
Queue Stats
9W - 19L
1,172 MMR
Party 2
Agni
Agni
Silver III
cambeck722
Agni
Silver III
Level 63
God Stats
0W - 3L
1,341 SR
Queue Stats
32W - 39L
1,235 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MrKampaa
Chaac
18
6 / 1 / 5
11,641
582
7,493
15,327
12,029
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
Rayzen075
Anubis
18
5 / 0 / 3
11,276
564
7,448
7,979
4,764
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
19
8 / 2 / 6
11,780
589
12,686
14,821
5,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
rpgseann
Bacchus
16
2 / 0 / 9
10,026
501
5,659
13,810
15,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
18
5 / 3 / 10
10,810
541
14,507
13,601
5,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ArachneCthulhuTsukuyomiSetHera

VS

Bans
DanzaburouBellonaNemesisScyllaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
13
1 / 6 / 1
8,241
412
8,970
15,011
5,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Flarestack
Jormungandr
14
0 / 6 / 0
8,347
417
9,668
13,336
14,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Nuergal
Fenrir
14
1 / 6 / 4
8,581
429
8,445
15,233
5,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
0 / 4 / 1
7,156
358
4,607
11,030
8,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
4 / 5 / 0
10,671
534
9,138
9,931
3,177
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
26
Kills
6
6
Deaths
27
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
1
6
1
0.25
L
Jormungandr
Flarestack
Jormungandr
0
6
0
0
W
Chaac
MrKampaa
Chaac
6
1
5
8.5
L
Fenrir
Nuergal
Fenrir
1
6
4
0.5
W
Anubis
Rayzen075
Anubis
5
0
3
6.5
L
0
4
1
0.13
L
4
5
0
0.8
W
Pele
8
2
6
5.5
W
Bacchus
rpgseann
Bacchus
2
0
9
6.5
W
Medusa
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,793
Damage
40,828
65,538
Taken
64,541
42,805
Mitigated
36,956
29,941
Healing
15,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
8,970
4,058
241
2,418
15,011
5,146
256
3,321
11,690
0
45,292
L
Jormungandr
Flarestack
Jormungandr
9,668
1,375
0
1,728
13,336
14,819
288
1,137
12,199
50,264
0
W
Chaac
MrKampaa
Chaac
7,493
2,303
0
5,276
15,327
12,029
820
8,277
6,199
148
66,170
L
Fenrir
Nuergal
Fenrir
8,445
1,628
0
1,788
15,233
5,618
0
2,238
12,995
0
52,913
W
Anubis
Rayzen075
Anubis
7,448
42
0
5,644
7,979
4,764
276
2,856
4,927
81,194
0
L
4,607
561
3,067
4,578
11,030
8,196
104
3,287
7,743
28,038
0
L
9,138
468
0
1,434
9,931
3,177
0
3,163
6,768
64,947
0
W
Pele
12,686
2,700
0
9,164
14,821
5,674
709
3,601
11,013
0
90,270
W
Bacchus
rpgseann
Bacchus
5,659
1,109
603
4,966
13,810
15,167
134
4,442
9,163
25,036
0
W
Medusa
14,507
6,198
0
4,288
13,601
5,171
1,663
3,072
10,441
0
85,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,533
Gold Earned
42,996
587
Minions Killed
440
0
Camps Cleared
0
1,778,943
Distance Traveled
1,650,493
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,241
412
95
5
0
321,077
0
L
Jormungandr
8,347
417
91
5
0
302,675
3
W
Chaac
11,641
582
145
7
0
322,543
10
L
Fenrir
8,581
429
75
4
0
370,032
2
W
Anubis
11,276
564
138
7
0
377,704
3
L
Hel
7,156
358
45
2
0
316,142
5
L
Agni
10,671
534
134
7
0
340,567
5
W
Pele
11,780
589
140
7
0
407,830
0
W
Bacchus
10,026
501
40
2
0
342,692
3
W
Medusa
10,810
541
124
6
0
328,174
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role