Player Matchup

Hades
Hades
AKDCBMS
Hades
Level 11
God Stats
26W - 26L
1,428 SR
Queue Stats
57W - 85L
1,491 Elo+
Solo
Aphrodite
Aphrodite
CoolwhipChicken
Aphrodite
Level 29
God Stats
4W - 7L
1,411 SR
Queue Stats
27W - 31L
1,531 Elo+
Party 2
Sol
Sol
MrFreshDood
Sol
Level 24
God Stats
23W - 16L
1,637 SR
Queue Stats
61W - 53L
1,603 Elo+
Party 2
Kukulkan
Kukulkan
Pterick
Kukulkan
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 32L
1,162 Elo+
Solo
Amaterasu
Amaterasu
juparu
Amaterasu
Level 6
God Stats
3W - 2L
1,511 SR
Queue Stats
8W - 17L
1,375 Elo+
Solo
Team Averages
Level 15
1,497 SR
1,433 Elo+

VS

Team Averages
Level 16
1,452 SR
1,407 Elo+
Nemesis
Nemesis
S0LMaverick
Nemesis
Level 24
God Stats
5W - 0L
1,692 SR
Queue Stats
12W - 6L
1,572 Elo+
Party 1
Achilles
Achilles
SOLWest
Achilles
Level 20
God Stats
11W - 15L
1,379 SR
Queue Stats
12W - 15L
1,393 Elo+
Party 1
Cthulhu
Cthulhu
TheDragonMan1
Cthulhu
Level 5
God Stats
1W - 1L
1,222 SR
Queue Stats
2W - 5L
1,220 Elo+
Solo
Kukulkan
Kukulkan
apolctetején
Kukulkan
Level 26
God Stats
107W - 90L
1,492 SR
Queue Stats
111W - 98L
1,461 Elo+
Solo
Janus
Janus
我曾言心以致寰
Janus
Level 6
God Stats
7W - 4L
1,473 SR
Queue Stats
87W - 66L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AKDCBMS
Hades
20
2 / 2 / 5
13,997
875
14,148
25,247
19,108
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
CoolwhipChicken
Aphrodite
20
3 / 5 / 14
14,885
930
13,200
28,804
23,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
16 / 8 / 3
18,336
1,146
50,665
30,839
12,312
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
Pterick
Kukulkan
20
0 / 10 / 12
13,597
850
11,639
19,047
7,983
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
juparu
Amaterasu
20
1 / 11 / 8
13,421
839
12,026
32,932
29,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
S0LMaverick
Nemesis
20
11 / 5 / 15
16,544
1,034
37,648
26,474
10,790
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
SOLWest
Achilles
20
11 / 2 / 18
16,617
1,039
20,503
24,427
19,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
19
1 / 7 / 12
13,666
854
11,085
26,838
12,064
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kukulkan
apolctetején
Kukulkan
20
7 / 2 / 16
16,025
1,002
29,708
16,356
11,652
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
6 / 6 / 16
15,132
946
30,274
16,926
6,538
Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
113
22
Kills
36
36
Deaths
22
42
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Hades
AKDCBMS
Hades
2
2
5
2.25
L
Aphrodite
CoolwhipChicken
Aphrodite
3
5
14
2
L
16
8
3
2.19
L
Kukulkan
Pterick
Kukulkan
0
10
12
0.6
W
Nemesis
S0LMaverick
Nemesis
11
5
15
3.7
W
Achilles
SOLWest
Achilles
11
2
18
10
W
Cthulhu
1
7
12
1
W
Kukulkan
apolctetején
Kukulkan
7
2
16
7.5
L
Amaterasu
juparu
Amaterasu
1
11
8
0.45
W
6
6
16
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,678
Damage
129,218
136,869
Taken
111,021
92,532
Mitigated
60,085
39,747
Healing
18,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
AKDCBMS
Hades
14,148
2,939
144
2,687
25,247
19,108
0
12,737
12,510
42,662
0
L
Aphrodite
CoolwhipChicken
Aphrodite
13,200
1,416
10,188
12,072
28,804
23,828
0
15,736
13,068
34,111
0
L
50,665
25,248
0
12,085
30,839
12,312
0
16,215
14,624
80,580
0
L
Kukulkan
Pterick
Kukulkan
11,639
2,480
0
0
19,047
7,983
0
10,183
8,864
34,471
0
W
Nemesis
S0LMaverick
Nemesis
37,648
22,317
0
6,881
26,474
10,790
0
21,646
4,479
0
45,134
W
Achilles
SOLWest
Achilles
20,503
5,695
0
688
24,427
19,041
0
20,930
3,194
0
31,009
W
Cthulhu
11,085
343
1,406
1,354
26,838
12,064
0
21,575
5,093
25,255
0
W
Kukulkan
apolctetején
Kukulkan
29,708
4,834
2,364
1,412
16,356
11,652
0
13,429
2,902
70,158
0
L
Amaterasu
juparu
Amaterasu
12,026
5,572
0
2,571
32,932
29,301
0
16,196
16,736
0
19,245
W
30,274
1,563
1,494
2,456
16,926
6,538
0
12,072
4,751
69,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,236
Gold Earned
77,984
240
Minions Killed
266
10
Camps Cleared
4
1,367,111
Distance Traveled
1,570,625
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
13,997
875
71
4
0
273,039
0
L
Aphrodite
14,885
930
60
4
0
310,408
0
L
Sol
18,336
1,146
52
3
5
273,467
2
L
Kukulkan
13,597
850
38
2
4
213,014
2
W
Nemesis
16,544
1,034
14
1
0
329,666
0
W
Achilles
16,617
1,039
25
2
0
322,680
0
W
Cthulhu
13,666
854
17
1
0
307,346
0
W
Kukulkan
16,025
1,002
110
7
3
325,762
1
L
Amaterasu
13,421
839
19
1
1
297,183
0
W
Janus
15,132
946
100
6
1
285,171
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role