Player Matchup

Jing Wei
Jing Wei
Janaaalll
Jing Wei
Level 14
God Stats
7W - 4L
1,391 SR
Queue Stats
17W - 10L
1,354 Elo+
Party 1
Cthulhu
Cthulhu
Lightedgz
Cthulhu
Level 20
God Stats
5W - 0L
1,500 SR
Queue Stats
29W - 14L
1,354 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SadBoisKC
Tsukuyomi
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
ScuffedBoba
Nemesis
Level 12
God Stats
14W - 9L
1,208 SR
Queue Stats
14W - 9L
1,256 Elo+
Party 1
Chaac
Chaac
xFutureSeekerx
Chaac
Level 14
God Stats
3W - 3L
1,379 SR
Queue Stats
31W - 14L
1,354 Elo+
Party 1
Team Averages
Level 14
1,396 SR
1,364 Elo+

VS

Team Averages
Level 10
1,291 SR
1,367 Elo+
Kuzenbo
Kuzenbo
Furanshisku
Kuzenbo
Level 4
God Stats
2W - 12L
1,203 SR
Queue Stats
8W - 28L
1,220 Elo+
Solo
Hachiman
Hachiman
TheHooligan93
Hachiman
Level 5
God Stats
3W - 3L
1,293 SR
Queue Stats
31W - 26L
1,434 Elo+
Party 2
Anubis
Anubis
death1055555
Anubis
Level 8
God Stats
1W - 2L
1,307 SR
Queue Stats
2W - 3L
1,421 Elo+
Solo
Kukulkan
Kukulkan
jadley13
Kukulkan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyr
Tyr
samwisecraft
Tyr
Level 13
God Stats
4W - 5L
1,151 SR
Queue Stats
96W - 75L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Janaaalll
Jing Wei
18
5 / 1 / 19
11,042
1,004
13,234
9,590
4,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Lightedgz
Cthulhu
18
8 / 0 / 24
12,352
1,123
24,508
15,147
16,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
SadBoisKC
Tsukuyomi
18
10 / 3 / 17
11,824
1,075
18,901
13,678
6,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
ScuffedBoba
Nemesis
18
6 / 4 / 20
10,916
992
7,974
10,817
4,758
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
9 / 1 / 20
12,081
1,098
16,024
12,520
15,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

284

VS

Team 2 Tickets

29

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Furanshisku
Kuzenbo
15
0 / 13 / 5
9,333
848
9,002
25,545
29,735
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
TheHooligan93
Hachiman
16
3 / 7 / 5
10,934
994
9,843
17,838
6,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
14
0 / 7 / 3
8,744
795
1,075
8,891
3,668
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
jadley13
Kukulkan
16
3 / 6 / 4
10,807
982
21,047
13,964
5,650
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 5 / 5
10,554
959
9,079
18,855
19,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
31
38
Kills
9
9
Deaths
38
100
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Furanshisku
Kuzenbo
0
13
5
0.19
W
Jing Wei
Janaaalll
Jing Wei
5
1
19
14.5
W
Cthulhu
Lightedgz
Cthulhu
8
0
24
20
W
Tsukuyomi
SadBoisKC
Tsukuyomi
10
3
17
6.17
W
Nemesis
ScuffedBoba
Nemesis
6
4
20
4
L
Hachiman
TheHooligan93
Hachiman
3
7
5
0.79
L
Anubis
0
7
3
0.21
L
Kukulkan
jadley13
Kukulkan
3
6
4
0.83
L
3
5
5
1.1
W
9
1
20
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,641
Damage
50,046
61,752
Taken
85,093
47,605
Mitigated
65,595
15,494
Healing
5,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Furanshisku
Kuzenbo
9,002
2,015
0
520
25,545
29,735
0
4,876
20,277
19,554
0
W
Jing Wei
Janaaalll
Jing Wei
13,234
10,527
0
2,376
9,590
4,787
0
5,408
4,107
0
24,047
W
Cthulhu
Lightedgz
Cthulhu
24,508
1,678
815
3,659
15,147
16,187
0
9,514
5,550
44,105
0
W
Tsukuyomi
SadBoisKC
Tsukuyomi
18,901
5,700
0
3,977
13,678
6,101
0
4,895
7,306
0
34,021
W
Nemesis
ScuffedBoba
Nemesis
7,974
4,980
159
954
10,817
4,758
0
4,341
5,820
0
14,190
L
Hachiman
TheHooligan93
Hachiman
9,843
7,946
0
2,043
17,838
6,738
0
4,791
12,822
0
20,523
L
Anubis
1,075
90
0
648
8,891
3,668
0
3,507
5,259
6,311
0
L
Kukulkan
jadley13
Kukulkan
21,047
2,354
0
0
13,964
5,650
0
6,023
7,741
59,621
0
L
9,079
1,230
0
2,465
18,855
19,804
0
4,837
13,643
0
19,114
W
16,024
3,443
0
3,554
12,520
15,772
0
6,966
5,082
297
34,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,215
Gold Earned
50,372
192
Minions Killed
162
5
Camps Cleared
3
1,060,168
Distance Traveled
750,649
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,333
848
13
1
0
137,790
2
W
Jing Wei
11,042
1,004
36
3
1
219,331
1
W
Cthulhu
12,352
1,123
62
6
1
232,610
0
W
Tsukuyomi
11,824
1,075
29
3
1
186,720
2
W
Nemesis
10,916
992
9
1
0
201,882
1
L
Hachiman
10,934
994
31
3
2
166,628
0
L
Anubis
8,744
795
9
1
0
74,986
1
L
Kukulkan
10,807
982
85
8
0
160,130
0
L
Tyr
10,554
959
24
2
1
211,115
0
W
Chaac
12,081
1,098
56
5
2
219,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role