Player Matchup

Cerberus
Cerberus
Platinum V
Bloodyloki
Cerberus
Platinum V
Level 136
God Stats
21W - 11L
1,747 SR
Queue Stats
109W - 108L
1,801 MMR
Party 3
Rama
Rama
Gold I
HesShadow
Rama
Gold I
Level 89
God Stats
6W - 0L
1,797 SR
Queue Stats
87W - 55L
1,777 MMR
Party 4
Susano
Susano
Gold II
SinRL
Susano
Gold II
Level 139
God Stats
56W - 38L
1,754 SR
Queue Stats
101W - 74L
1,776 MMR
Party 4
Chang'e
Chang'e
Platinum V
YouHadUlt
Chang'e
Platinum V
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 13L
1,801 MMR
Party 3
Nu Wa
Nu Wa
Gold I
Zamastzu
Nu Wa
Gold I
Level 104
God Stats
16W - 7L
1,911 SR
Queue Stats
396W - 388L
1,771 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 102
1,742 SR
1,785 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 132
1,509 SR
1,789 MMR
King Arthur
King Arthur
Platinum IV
ClapMyCheecks
King Arthur
Platinum IV
Level 129
God Stats
18W - 25L
1,499 SR
Queue Stats
318W - 318L
1,785 MMR
Party 2
Thanatos
Thanatos
Gold I
NooBwarriorZ
Thanatos
Gold I
Level 114
God Stats
26W - 16L
1,710 SR
Queue Stats
65W - 57L
1,810 MMR
Party 1
Scylla
Scylla
Platinum IV
ShUfIExBoArD
Scylla
Platinum IV
Level 140
God Stats
0W - 6L
1,140 SR
Queue Stats
463W - 461L
1,813 MMR
Party 2
Neith
Neith
Gold IV
Watchpoints
Neith
Gold IV
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 48L
1,770 MMR
Solo
Ymir
Ymir
Gold I
jason_james10
Ymir
Gold I
Level 120
God Stats
8W - 5L
1,698 SR
Queue Stats
61W - 55L
1,767 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bloodyloki
Cerberus
11
1 / 2 / 6
7,059
504
2,501
9,136
3,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
15
3 / 0 / 1
8,602
614
6,693
9,098
3,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
SinRL
Susano
13
3 / 1 / 3
7,672
548
3,636
8,530
2,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
YouHadUlt
Chang'e
14
3 / 1 / 1
7,998
571
7,630
8,498
7,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nu Wa
Zamastzu
Nu Wa
13
2 / 1 / 7
7,952
568
8,369
4,770
1,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
DanzaburouSetCthulhuApolloTsukuyomi

VS

Bans
Cu ChulainnChernobogCupidIzanamiHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ClapMyCheecks
King Arthur
12
1 / 2 / 1
7,067
505
4,059
9,900
7,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
NooBwarriorZ
Thanatos
11
0 / 2 / 3
6,725
480
4,356
8,905
4,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
14
4 / 1 / 0
7,802
557
4,569
4,937
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 0
7,485
535
4,540
7,684
2,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 4 / 4
5,902
422
2,680
11,297
4,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
12
Kills
5
5
Deaths
12
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bloodyloki
Cerberus
1
2
6
2
L
King Arthur
ClapMyCheecks
King Arthur
1
2
1
0.75
W
Rama
3
0
1
3.5
L
Thanatos
NooBwarriorZ
Thanatos
0
2
3
0.75
L
Scylla
4
1
0
4
W
Susano
SinRL
Susano
3
1
3
4.5
L
0
3
0
0
W
Chang'e
YouHadUlt
Chang'e
3
1
1
3.5
W
Nu Wa
Zamastzu
Nu Wa
2
1
7
5.5
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,829
Damage
20,204
40,032
Taken
42,723
17,901
Mitigated
19,897
20,756
Healing
16,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bloodyloki
Cerberus
2,501
0
0
2,370
9,136
3,406
61
2,572
6,468
17,799
0
L
King Arthur
ClapMyCheecks
King Arthur
4,059
483
0
3,097
9,900
7,315
0
5,633
3,744
0
40,932
W
Rama
6,693
5,899
0
7,667
9,098
3,096
2,235
488
8,610
0
67,694
L
Thanatos
NooBwarriorZ
Thanatos
4,356
1,199
0
7,411
8,905
4,654
0
2,638
6,070
0
45,195
L
Scylla
4,569
456
0
2,011
4,937
1,299
0
2,004
2,781
54,203
0
W
Susano
SinRL
Susano
3,636
877
0
4,222
8,530
2,736
44
1,727
6,671
0
43,136
L
4,540
2,660
0
1,781
7,684
2,309
0
650
6,927
0
54,876
W
Chang'e
YouHadUlt
Chang'e
7,630
450
318
5,002
8,498
7,228
41
180
8,318
51,423
0
W
Nu Wa
Zamastzu
Nu Wa
8,369
2,455
0
1,177
4,770
1,435
302
1,900
2,716
46,079
0
L
2,680
328
0
2,121
11,297
4,320
0
6,279
4,701
15,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,283
Gold Earned
34,981
437
Minions Killed
433
0
Camps Cleared
0
1,389,450
Distance Traveled
1,386,771
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,059
504
24
2
0
285,362
3
L
King Arthur
7,067
505
79
6
0
297,264
2
W
Rama
8,602
614
128
9
0
245,213
3
L
Thanatos
6,725
480
89
6
0
285,861
6
L
Scylla
7,802
557
131
9
0
261,976
5
W
Susano
7,672
548
98
7
0
320,459
5
L
Neith
7,485
535
113
8
0
259,088
5
W
Chang'e
7,998
571
94
7
0
273,078
0
W
Nu Wa
7,952
568
93
7
0
265,338
5
L
Ymir
5,902
422
21
2
0
282,582
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role