Player Matchup

Arachne
Arachne
Azura21
Arachne
Level 85
God Stats
15W - 10L
1,605 SR
Queue Stats
195W - 192L
1,550 Elo+
Party 1
Cthulhu
Cthulhu
Rebootman
Cthulhu
Level 85
God Stats
5W - 5L
1,226 SR
Queue Stats
278W - 277L
1,513 Elo+
Party 1
Bellona
Bellona
TrixSadistik
Bellona
Level 25
God Stats
11W - 20L
1,260 SR
Queue Stats
280W - 295L
1,318 Elo+
Party 2
Merlin
Merlin
mkab
Merlin
Level 60
God Stats
7W - 6L
1,500 SR
Queue Stats
266W - 239L
1,528 Elo+
Solo
Sylvanus
Sylvanus
xjokestarx
Sylvanus
Level 65
God Stats
9W - 9L
1,195 SR
Queue Stats
206W - 220L
1,484 Elo+
Party 2
Team Averages
Level 64
1,357 SR
1,478 Elo+

VS

Team Averages
Level 83
1,617 SR
1,542 Elo+
Hel
Hel
JenBohson
Hel
Level 97
God Stats
4W - 3L
1,539 SR
Queue Stats
210W - 208L
1,543 Elo+
Party 3
Bacchus
Bacchus
KingRank
Bacchus
Level 117
God Stats
1W - 1L
1,767 SR
Queue Stats
27W - 27L
1,622 Elo+
Solo
Tyr
Tyr
Ranvica99
Tyr
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 67L
1,430 Elo+
Solo
Tsukuyomi
Tsukuyomi
SquirtSmite
Tsukuyomi
Level 13
God Stats
14W - 8L
1,778 SR
Queue Stats
19W - 15L
1,615 Elo+
Party 3
Hachiman
Hachiman
chatarsis
Hachiman
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Azura21
Arachne
15
11 / 7 / 5
9,890
618
14,735
13,233
6,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Rebootman
Cthulhu
15
6 / 3 / 6
9,365
585
13,574
14,281
13,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
TrixSadistik
Bellona
11
1 / 5 / 2
7,039
440
4,049
14,039
11,622
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
mkab
Merlin
16
1 / 1 / 4
9,161
573
3,850
6,953
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
xjokestarx
Sylvanus
13
2 / 3 / 1
7,526
470
7,382
10,397
4,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 4
8,554
535
5,317
5,856
2,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
KingRank
Bacchus
12
4 / 2 / 4
7,561
473
8,996
10,867
7,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 7 / 1
8,018
501
7,212
19,355
12,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tsukuyomi
SquirtSmite
Tsukuyomi
14
8 / 5 / 6
9,127
570
10,132
11,573
4,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
chatarsis
Hachiman
14
1 / 4 / 4
8,068
504
9,576
13,564
4,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
38
21
Kills
19
19
Deaths
21
18
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Arachne
Azura21
Arachne
11
7
5
1.93
L
4
3
4
2
L
Bacchus
KingRank
Bacchus
4
2
4
3
L
2
7
1
0.36
W
Cthulhu
Rebootman
Cthulhu
6
3
6
3
L
Tsukuyomi
SquirtSmite
Tsukuyomi
8
5
6
2.2
W
Bellona
TrixSadistik
Bellona
1
5
2
0.4
L
Hachiman
chatarsis
Hachiman
1
4
4
0.75
W
Merlin
mkab
Merlin
1
1
4
3
W
Sylvanus
xjokestarx
Sylvanus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,590
Damage
41,233
58,903
Taken
61,215
38,229
Mitigated
32,174
20,129
Healing
21,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Azura21
Arachne
14,735
10,171
0
3,752
13,233
6,796
0
3,255
9,920
0
48,525
L
5,317
774
186
1,285
5,856
2,270
0
852
5,004
49,589
0
L
Bacchus
KingRank
Bacchus
8,996
862
222
2,905
10,867
7,966
0
5,256
5,249
24,713
0
L
7,212
2,081
0
7,344
19,355
12,912
0
10,367
8,238
0
36,436
W
Cthulhu
Rebootman
Cthulhu
13,574
2,079
326
6,574
14,281
13,133
76
1,259
13,014
50,462
0
L
Tsukuyomi
SquirtSmite
Tsukuyomi
10,132
3,744
0
2,627
11,573
4,604
0
2,669
8,811
0
48,063
W
Bellona
TrixSadistik
Bellona
4,049
1,044
0
1,802
14,039
11,622
0
3,655
10,314
0
18,279
L
Hachiman
chatarsis
Hachiman
9,576
4,938
0
6,902
13,564
4,422
1,110
4,087
9,107
0
50,996
W
Merlin
mkab
Merlin
3,850
259
0
2,068
6,953
2,249
0
1,899
4,970
72,091
0
W
Sylvanus
xjokestarx
Sylvanus
7,382
1,561
1,632
3,975
10,397
4,429
112
3,985
6,372
49,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,981
Gold Earned
41,328
431
Minions Killed
414
0
Camps Cleared
0
1,451,987
Distance Traveled
1,458,179
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,890
618
65
4
0
314,596
3
L
Hel
8,554
535
116
7
0
276,869
1
L
Bacchus
7,561
473
33
2
0
314,826
6
L
Tyr
8,018
501
79
5
0
261,698
5
W
Cthulhu
9,365
585
93
6
0
303,637
2
L
Tsukuyomi
9,127
570
85
5
0
347,068
2
W
Bellona
7,039
440
34
2
0
284,000
1
L
Hachiman
8,068
504
101
6
0
257,718
5
W
Merlin
9,161
573
145
9
0
312,905
1
W
Sylvanus
7,526
470
94
6
0
236,849
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role