Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Baw135
Thanatos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 16L
1,665 Elo+
Party 3
Chang'e
Chang'e
Lucky Pork Chop
Chang'e
Level 78
God Stats
0W - 2L
1,244 SR
Queue Stats
5W - 8L
1,607 Elo+
Solo
Ymir
Ymir
Nullify417x
Ymir
Level 154
God Stats
33W - 24L
1,629 SR
Queue Stats
1,186W - 1,015L
1,643 Elo+
Solo
Fenrir
Fenrir
TheVeRnKr117
Fenrir
Level 143
God Stats
3W - 1L
1,730 SR
Queue Stats
28W - 22L
1,653 Elo+
Party 3
Team Averages
Level 133
1,521 SR
1,614 Elo+

VS

Team Averages
Level 142
1,611 SR
1,631 Elo+
Fenrir
Fenrir
CnayR
Fenrir
Level 157
God Stats
16W - 10L
1,846 SR
Queue Stats
216W - 135L
1,695 Elo+
Party 2
King Arthur
King Arthur
DEBO GSC
King Arthur
Level 160
God Stats
2W - 0L
1,675 SR
Queue Stats
18W - 18L
1,640 Elo+
Party 2
Janus
Janus
IReadSteiner
Janus
Level 159
God Stats
27W - 36L
1,863 SR
Queue Stats
634W - 441L
1,704 Elo+
Party 2
Ymir
Ymir
TyBlue14
Ymir
Level 105
God Stats
6W - 8L
1,406 SR
Queue Stats
363W - 321L
1,584 Elo+
Party 1
Medusa
Medusa
moist boiy
Medusa
Level 128
God Stats
9W - 7L
1,267 SR
Queue Stats
317W - 312L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
0 / 1 / 1
5,818
529
1,931
5,900
2,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
Baw135
Thanatos
10
1 / 1 / 0
5,805
528
2,087
5,644
1,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 0
5,656
514
2,553
6,579
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 2 / 0
6,219
565
3,504
6,780
4,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
8
0 / 2 / 0
5,205
473
2,421
4,987
1,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CnayR
Fenrir
12
6 / 0 / 1
6,968
633
6,132
6,414
2,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
DEBO GSC
King Arthur
11
0 / 1 / 1
6,033
548
2,100
5,515
3,318
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 0 / 3
6,154
559
2,640
4,459
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
10
1 / 0 / 2
5,360
487
1,974
4,170
1,542
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
moist boiy
Medusa
10
1 / 1 / 2
6,371
579
3,042
3,359
901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
8
8
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
1
1
0.5
L
Thanatos
Baw135
Thanatos
1
1
0
1
W
Fenrir
CnayR
Fenrir
6
0
1
6.5
W
King Arthur
DEBO GSC
King Arthur
0
1
1
0.5
W
0
0
3
1.5
L
0
2
0
0
L
1
2
0
0.5
L
Fenrir
0
2
0
0
W
Ymir
1
0
2
2
W
Medusa
moist boiy
Medusa
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,496
Damage
15,888
29,890
Taken
23,917
11,801
Mitigated
9,835
11,950
Healing
11,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
1,931
806
0
730
5,900
2,120
0
850
5,050
0
40,508
L
Thanatos
Baw135
Thanatos
2,087
587
0
4,259
5,644
1,700
0
696
4,846
0
29,490
W
Fenrir
CnayR
Fenrir
6,132
2,552
0
4,403
6,414
2,714
0
850
5,482
0
39,247
W
King Arthur
DEBO GSC
King Arthur
2,100
322
0
2,250
5,515
3,318
0
3,232
2,011
0
28,378
W
2,640
353
0
1,113
4,459
1,360
0
1,368
2,987
39,621
0
L
2,553
79
353
2,058
6,579
1,816
0
1,490
4,913
34,779
0
L
3,504
517
0
2,890
6,780
4,485
0
0
6,780
35,890
0
L
Fenrir
2,421
629
0
1,660
4,987
1,680
0
1,274
3,687
0
10,893
W
Ymir
1,974
345
242
2,499
4,170
1,542
0
125
4,021
20,990
0
W
Medusa
moist boiy
Medusa
3,042
823
0
810
3,359
901
0
0
3,359
0
32,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,703
Gold Earned
30,886
324
Minions Killed
328
0
Camps Cleared
0
1,048,555
Distance Traveled
1,091,702
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,818
529
89
8
0
190,424
1
L
Thanatos
5,805
528
75
7
0
226,353
0
W
Fenrir
6,968
633
86
8
0
245,614
2
W
King Arthur
6,033
548
58
5
0
203,508
0
W
Janus
6,154
559
80
7
0
228,499
4
L
Chang'e
5,656
514
68
6
0
209,227
2
L
Ymir
6,219
565
73
7
0
187,401
2
L
Fenrir
5,205
473
19
2
0
235,150
3
W
Ymir
5,360
487
37
3
0
215,799
4
W
Medusa
6,371
579
67
6
0
198,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role