Player Matchup

Cerberus
Cerberus
A-ramThegameMan
Cerberus
Level 25
God Stats
5W - 6L
1,500 SR
Queue Stats
177W - 202L
1,442 Elo+
Solo
Izanami
Izanami
IZANAMI BUTT
Izanami
Level 17
God Stats
14W - 8L
1,500 SR
Queue Stats
61W - 56L
1,500 Elo+
Solo
Chronos
Chronos
N_A_Z_115
Chronos
Level 27
God Stats
10W - 3L
1,483 SR
Queue Stats
73W - 48L
1,859 Elo+
Solo
Thanatos
Thanatos
Snowwolf95
Thanatos
Level 21
God Stats
1W - 3L
1,155 SR
Queue Stats
8W - 13L
1,462 Elo+
Solo
Discordia
Discordia
Sora Souffle
Discordia
Level 28
God Stats
2W - 0L
1,709 SR
Queue Stats
32W - 27L
1,442 Elo+
Solo
Team Averages
Level 24
1,469 SR
1,541 Elo+

VS

Team Averages
Level 14
1,469 SR
1,559 Elo+
Geb
Geb
Ak1ra M4do
Geb
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Odin
Odin
Honest Pelican
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,731 Elo+
Solo
Cthulhu
Cthulhu
Plashher
Cthulhu
Level 28
God Stats
43W - 37L
1,540 SR
Queue Stats
727W - 786L
1,483 Elo+
Solo
Heimdallr
Heimdallr
Tarlaks Wit
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,557 Elo+
Party 1
Ra
Ra
iiKSMOKE
Ra
Level 28
God Stats
1W - 6L
1,308 SR
Queue Stats
8W - 8L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
1 / 0 / 4
6,315
526
1,939
5,627
2,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
IZANAMI BUTT
Izanami
11
4 / 0 / 1
6,554
546
6,965
5,190
1,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
N_A_Z_115
Chronos
13
7 / 1 / 0
7,678
640
7,226
7,352
2,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Snowwolf95
Thanatos
10
2 / 1 / 1
5,835
486
2,336
4,165
1,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Sora Souffle
Discordia
8
1 / 1 / 1
5,211
434
1,971
4,487
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,256
438
2,661
7,499
2,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 8 / 1
4,870
406
1,945
7,919
2,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Plashher
Cthulhu
11
2 / 2 / 0
6,506
542
5,531
6,924
3,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
Tarlaks Wit
Heimdallr
8
0 / 2 / 0
5,086
424
4,402
6,123
1,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 2 / 1
5,914
493
1,594
6,037
2,434
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
15
Kills
3
3
Deaths
15
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
1
0
4
3
L
0
1
0
0
L
0
8
1
0.06
W
Izanami
IZANAMI BUTT
Izanami
4
0
1
4.5
W
Chronos
N_A_Z_115
Chronos
7
1
0
7
L
Cthulhu
Plashher
Cthulhu
2
2
0
1
W
Thanatos
Snowwolf95
Thanatos
2
1
1
2.5
W
Discordia
Sora Souffle
Discordia
1
1
1
1.5
L
Heimdallr
Tarlaks Wit
Heimdallr
0
2
0
0
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,437
Damage
16,133
26,821
Taken
34,502
9,773
Mitigated
12,865
13,994
Healing
8,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
1,939
139
0
3,280
5,627
2,867
124
1,395
4,232
7,279
0
L
2,661
209
328
2,138
7,499
2,522
31
904
6,595
14,340
0
L
1,945
1,205
0
262
7,919
2,468
301
2,824
5,095
0
13,115
W
Izanami
IZANAMI BUTT
Izanami
6,965
5,297
0
3,490
5,190
1,555
715
1,266
3,924
0
51,637
W
Chronos
N_A_Z_115
Chronos
7,226
2,958
0
4,585
7,352
2,692
0
1,825
5,427
50,520
0
L
Cthulhu
Plashher
Cthulhu
5,531
103
72
2,290
6,924
3,685
105
2,872
4,052
22,923
0
W
Thanatos
Snowwolf95
Thanatos
2,336
46
0
2,639
4,165
1,392
659
1,980
1,985
0
13,314
W
Discordia
Sora Souffle
Discordia
1,971
315
0
0
4,487
1,267
905
2,845
1,467
20,335
0
L
Heimdallr
Tarlaks Wit
Heimdallr
4,402
2,062
0
1,255
6,123
1,756
250
994
5,129
0
31,287
L
1,594
380
76
2,222
6,037
2,434
0
3,542
2,495
30,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,593
Gold Earned
27,632
290
Minions Killed
223
0
Camps Cleared
0
1,071,243
Distance Traveled
1,108,680
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,315
526
16
1
0
219,409
0
L
Geb
5,256
438
22
2
0
238,368
2
L
Odin
4,870
406
25
2
0
226,273
0
W
Izanami
6,554
546
100
8
0
188,700
0
W
Chronos
7,678
640
102
9
0
224,807
6
L
Cthulhu
6,506
542
49
4
0
213,299
1
W
Thanatos
5,835
486
24
2
0
222,316
1
W
Discordia
5,211
434
48
4
0
216,011
1
L
Heimdallr
5,086
424
67
6
0
213,983
0
L
Ra
5,914
493
60
5
0
216,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role