Player Matchup

Jing Wei
Jing Wei
Chanric
Jing Wei
Level 3
God Stats
3W - 1L
1,667 SR
Queue Stats
13W - 6L
1,869 Elo+
Party 2
Cerberus
Cerberus
IChameleonI
Cerberus
Level 64
God Stats
3W - 3L
1,633 SR
Queue Stats
11W - 6L
1,742 Elo+
Party 2
Scylla
Scylla
IShyyI
Scylla
Level 139
God Stats
2W - 0L
1,807 SR
Queue Stats
31W - 16L
1,709 Elo+
Party 2
Zeus
Zeus
Lordmajeh
Zeus
Level 18
God Stats
2W - 1L
1,755 SR
Queue Stats
30W - 13L
1,737 Elo+
Party 2
Chaac
Chaac
xGoofyx
Chaac
Level 13
God Stats
2W - 0L
1,755 SR
Queue Stats
31W - 17L
1,692 Elo+
Party 2
Team Averages
Level 47
1,723 SR
1,750 Elo+

VS

Team Averages
Level 16
1,479 SR
1,499 Elo+
Fenrir
Fenrir
Haplothesinner
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 23L
1,536 Elo+
Party 1
Xbalanque
Xbalanque
Loosenfoamy
Xbalanque
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
82W - 71L
1,470 Elo+
Party 1
Poseidon
Poseidon
Panderous
Poseidon
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 54L
1,513 Elo+
Party 1
Anubis
Anubis
ProfXaviersLegs
Anubis
Level 14
God Stats
5W - 11L
1,393 SR
Queue Stats
61W - 71L
1,478 Elo+
Party 1
Ares
Ares
mynd09
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Chanric
Jing Wei
18
6 / 4 / 24
11,760
980
10,499
8,480
3,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
IChameleonI
Cerberus
18
3 / 4 / 29
11,854
988
10,794
22,212
18,205
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
IShyyI
Scylla
20
17 / 0 / 21
15,454
1,288
31,710
8,703
3,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
19
11 / 0 / 21
13,388
1,116
21,745
4,196
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
xGoofyx
Chaac
19
4 / 3 / 27
12,004
1,000
12,173
15,057
18,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

199

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 14 / 8
10,883
907
10,016
21,315
9,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
Loosenfoamy
Xbalanque
17
4 / 7 / 7
11,479
957
14,534
15,596
5,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Panderous
Poseidon
17
2 / 4 / 8
11,299
942
14,594
11,172
5,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
2 / 8 / 9
11,091
924
7,365
15,045
6,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
mynd09
Ares
17
0 / 8 / 10
11,322
944
6,839
27,499
30,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
53
41
Kills
11
11
Deaths
41
122
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Chanric
Jing Wei
6
4
24
4.5
L
3
14
8
0.5
W
Cerberus
IChameleonI
Cerberus
3
4
29
4.38
W
Scylla
IShyyI
Scylla
17
0
21
27.5
L
Xbalanque
Loosenfoamy
Xbalanque
4
7
7
1.07
W
Zeus
11
0
21
21.5
L
Poseidon
Panderous
Poseidon
2
4
8
1.5
L
2
8
9
0.81
L
Ares
mynd09
Ares
0
8
10
0.63
W
Chaac
xGoofyx
Chaac
4
3
27
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,921
Damage
53,348
58,648
Taken
90,627
45,184
Mitigated
56,333
12,211
Healing
6,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Chanric
Jing Wei
10,499
8,107
0
1,019
8,480
3,024
0
4,001
4,479
0
18,937
L
10,016
2,997
0
473
21,315
9,259
0
13,120
7,812
0
13,867
W
Cerberus
IChameleonI
Cerberus
10,794
456
871
2,723
22,212
18,205
0
10,090
12,122
22,074
0
W
Scylla
IShyyI
Scylla
31,710
1,320
582
3,081
8,703
3,672
0
3,812
4,891
70,817
0
L
Xbalanque
Loosenfoamy
Xbalanque
14,534
9,994
0
708
15,596
5,655
0
12,165
3,191
0
37,915
W
Zeus
21,745
2,074
0
0
4,196
1,827
0
2,409
1,787
50,924
0
L
Poseidon
Panderous
Poseidon
14,594
1,468
1,873
997
11,172
5,098
0
9,171
1,794
65,724
0
L
7,365
205
0
1,760
15,045
6,308
0
11,590
3,228
27,805
0
L
Ares
mynd09
Ares
6,839
223
0
940
27,499
30,013
0
17,455
9,480
12,272
0
W
Chaac
xGoofyx
Chaac
12,173
857
0
3,935
15,057
18,456
0
8,486
6,571
171
23,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,460
Gold Earned
56,074
250
Minions Killed
231
5
Camps Cleared
11
1,145,044
Distance Traveled
1,063,811
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,760
980
17
1
1
225,201
0
L
Fenrir
10,883
907
8
1
0
226,417
0
W
Cerberus
11,854
988
22
2
0
207,949
1
W
Scylla
15,454
1,288
112
9
2
244,125
0
L
Xbalanque
11,479
957
50
4
0
214,945
0
W
Zeus
13,388
1,116
82
7
1
234,363
0
L
Poseidon
11,299
942
127
11
5
206,091
0
L
Anubis
11,091
924
45
4
5
193,995
0
L
Ares
11,322
944
1
0
1
222,363
0
W
Chaac
12,004
1,000
17
1
1
233,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role