Player Matchup

Janus
Janus
Adalar
Janus
Level 53
God Stats
1W - 0L
1,797 SR
Queue Stats
11W - 2L
1,917 Elo+
Party 1
Neith
Neith
TJD18
Neith
Level 5
God Stats
7W - 1L
2,047 SR
Queue Stats
11W - 2L
1,917 Elo+
Party 1
Vamana
Vamana
Vizje
Vamana
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 1L
1,917 Elo+
Party 1
Team Averages
Level 27
1,781 SR
1,917 Elo+

VS

Team Averages
Level 44
1,470 SR
1,465 Elo+
Neith
Neith
AKingFish
Neith
Level 21
God Stats
1W - 7L
1,290 SR
Queue Stats
15W - 22L
1,382 Elo+
Party 2
Nu Wa
Nu Wa
Aixza
Nu Wa
Level 86
God Stats
5W - 8L
1,505 SR
Queue Stats
36W - 48L
1,522 Elo+
Party 2
Hercules
Hercules
RonDonShawn
Hercules
Level 25
God Stats
11W - 13L
1,615 SR
Queue Stats
41W - 56L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Adalar
Janus
12
4 / 2 / 9
9,036
753
8,179
5,536
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
TJD18
Neith
11
3 / 1 / 6
8,419
702
4,782
5,378
1,891
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vamana
Vizje
Vamana
13
8 / 2 / 7
9,586
799
10,916
14,339
13,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AKingFish
Neith
10
1 / 5 / 4
7,997
666
4,301
8,434
2,619
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nu Wa
Aixza
Nu Wa
10
2 / 5 / 2
8,104
675
5,573
8,632
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
RonDonShawn
Hercules
11
2 / 5 / 2
8,197
683
5,117
10,993
4,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
15
Kills
5
5
Deaths
15
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
AKingFish
Neith
1
5
4
0.6
W
Janus
Adalar
Janus
4
2
9
4.25
L
Nu Wa
Aixza
Nu Wa
2
5
2
0.6
L
Hercules
RonDonShawn
Hercules
2
5
2
0.6
W
Neith
TJD18
Neith
3
1
6
6
W
Vamana
Vizje
Vamana
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,877
Damage
14,991
25,253
Taken
28,059
16,976
Mitigated
9,741
5,856
Healing
2,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AKingFish
Neith
4,301
1,834
0
721
8,434
2,619
0
2,827
5,292
0
24,540
W
Janus
Adalar
Janus
8,179
202
0
778
5,536
1,554
313
627
4,871
31,626
0
L
Nu Wa
Aixza
Nu Wa
5,573
996
0
672
8,632
2,584
142
3,130
5,085
15,556
0
L
Hercules
RonDonShawn
Hercules
5,117
2,328
0
1,540
10,993
4,538
0
2,504
8,142
0
25,744
W
Neith
TJD18
Neith
4,782
593
0
1,131
5,378
1,891
2,230
1,161
4,055
0
21,521
W
Vamana
Vizje
Vamana
10,916
3,424
0
3,947
14,339
13,531
296
3,295
10,722
2,451
28,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,041
Gold Earned
24,298
125
Minions Killed
103
0
Camps Cleared
0
646,157
Distance Traveled
622,079
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,997
666
51
4
0
181,865
0
W
Janus
9,036
753
53
4
0
217,243
0
L
Nu Wa
8,104
675
20
2
0
208,295
1
L
Hercules
8,197
683
32
3
0
231,919
2
W
Neith
8,419
702
41
3
0
190,721
1
W
Vamana
9,586
799
31
3
0
238,193
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role