Player Matchup

Olorun
Olorun
Egi22
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Jing Wei
Jing Wei
GloomyRin
Jing Wei
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 18L
1,410 Elo+
Party 2
Hun Batz
Hun Batz
MagnumDog
Hun Batz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 28L
1,571 Elo+
Solo
Erlang Shen
Erlang Shen
NeedTwo
Erlang Shen
Level 29
God Stats
11W - 7L
1,852 SR
Queue Stats
231W - 201L
1,673 Elo+
Solo
Athena
Athena
StarLily47
Athena
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
26W - 17L
1,410 Elo+
Party 2
Team Averages
Level 21
1,570 SR
1,513 Elo+

VS

Team Averages
Level 28
1,574 SR
1,544 Elo+
Ymir
Ymir
MrKelley977
Ymir
Level 29
God Stats
4W - 8L
1,500 SR
Queue Stats
15W - 16L
1,500 Elo+
Party 1
Chaac
Chaac
Nitroblasta
Chaac
Level 27
God Stats
2W - 1L
1,821 SR
Queue Stats
27W - 35L
1,375 Elo+
Solo
Anhur
Anhur
TLC21
Anhur
Level 27
God Stats
4W - 2L
1,753 SR
Queue Stats
82W - 76L
1,680 Elo+
Solo
Kali
Kali
bigballs53
Kali
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
15W - 16L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
nicholas2
Nu Wa
Level 29
God Stats
13W - 14L
1,296 SR
Queue Stats
342W - 278L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Egi22
Olorun
12
1 / 6 / 1
7,118
445
2,527
11,166
3,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
GloomyRin
Jing Wei
13
3 / 3 / 2
7,539
471
7,384
7,658
1,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
MagnumDog
Hun Batz
17
13 / 0 / 1
10,344
647
14,261
12,503
5,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Erlang Shen
NeedTwo
Erlang Shen
15
3 / 0 / 7
8,862
554
6,312
5,289
3,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Athena
StarLily47
Athena
12
2 / 2 / 7
7,218
451
5,179
11,345
3,849
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,464
404
2,067
10,892
4,442
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 7 / 0
6,361
398
4,846
11,562
10,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
TLC21
Anhur
11
4 / 4 / 2
6,904
432
9,305
8,850
2,576
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 0
6,106
382
1,750
8,938
4,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
nicholas2
Nu Wa
15
6 / 3 / 1
8,788
549
12,366
6,820
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
22
Kills
11
11
Deaths
22
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Olorun
Egi22
Olorun
1
6
1
0.25
W
Jing Wei
GloomyRin
Jing Wei
3
3
2
1.33
W
Hun Batz
MagnumDog
Hun Batz
13
0
1
13.5
L
1
3
2
0.67
W
Erlang Shen
NeedTwo
Erlang Shen
3
0
7
6.5
L
0
7
0
0
W
Athena
StarLily47
Athena
2
2
7
2.75
L
Anhur
TLC21
Anhur
4
4
2
1.25
L
0
5
0
0
L
Nu Wa
nicholas2
Nu Wa
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,663
Damage
30,334
47,961
Taken
47,062
18,224
Mitigated
24,389
12,199
Healing
10,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Egi22
Olorun
2,527
721
0
3,761
11,166
3,272
1,180
5,714
5,096
45,158
0
W
Jing Wei
GloomyRin
Jing Wei
7,384
5,926
0
960
7,658
1,841
195
1,091
6,487
0
32,335
W
Hun Batz
MagnumDog
Hun Batz
14,261
5,343
0
3,150
12,503
5,563
0
2,121
9,863
0
70,820
L
2,067
563
0
750
10,892
4,442
79
2,718
8,174
21,291
0
W
Erlang Shen
NeedTwo
Erlang Shen
6,312
3,449
0
1,231
5,289
3,699
0
1,778
3,279
0
61,200
L
4,846
1,442
0
2,759
11,562
10,265
246
302
11,260
0
23,275
W
Athena
StarLily47
Athena
5,179
984
437
2,660
11,345
3,849
208
2,921
8,312
21,951
0
L
Anhur
TLC21
Anhur
9,305
5,021
0
3,469
8,850
2,576
773
2,060
6,790
0
35,931
L
1,750
877
0
2,050
8,938
4,799
0
994
7,944
0
35,279
L
Nu Wa
nicholas2
Nu Wa
12,366
2,291
0
1,366
6,820
2,307
13
1,632
5,188
56,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,081
Gold Earned
34,623
400
Minions Killed
318
0
Camps Cleared
0
1,508,348
Distance Traveled
1,329,109
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,118
445
83
5
0
220,254
3
W
Jing Wei
7,539
471
53
3
0
269,856
3
W
Hun Batz
10,344
647
123
8
0
323,321
3
L
Ymir
6,464
404
26
2
0
263,012
0
W
Erlang Shen
8,862
554
108
7
0
360,008
0
L
Chaac
6,361
398
50
3
0
243,687
3
W
Athena
7,218
451
33
2
0
334,909
8
L
Anhur
6,904
432
78
5
0
262,658
3
L
Kali
6,106
382
59
4
0
281,173
0
L
Nu Wa
8,788
549
105
7
0
278,579
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role