Player Matchup

Scylla
Scylla
Platinum V
 
Scylla
Platinum V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
HaWAiiAnMONSTER
Tsukuyomi
Platinum IV
Level 154
God Stats
4W - 3L
1,677 SR
Queue Stats
107W - 98L
1,807 MMR
Party 1
Athena
Athena
Gold II
Mr-Boreas
Athena
Gold II
Level 158
God Stats
4W - 10L
1,512 SR
Queue Stats
510W - 539L
1,669 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Theregulargamer9
Sun Wukong
Gold IV
Level 118
God Stats
5W - 8L
1,474 SR
Queue Stats
201W - 201L
1,690 MMR
Solo
Hachiman
Hachiman
Gold II
ZionCut
Hachiman
Gold II
Level 129
God Stats
23W - 27L
1,606 SR
Queue Stats
446W - 452L
1,538 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 142
1,554 SR
1,641 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 112
1,771 SR
1,681 MMR
Cupid
Cupid
Gold I
Iandchops
Cupid
Gold I
Level 58
God Stats
30W - 19L
1,723 SR
Queue Stats
58W - 56L
1,773 MMR
Party 3
Vamana
Vamana
Gold IV
RFW_iS_R4MB0
Vamana
Gold IV
Level 128
God Stats
2W - 3L
1,780 SR
Queue Stats
81W - 83L
1,540 MMR
Party 2
Poseidon
Poseidon
Gold II
Sickmany YOLO
Poseidon
Gold II
Level 148
God Stats
6W - 3L
1,802 SR
Queue Stats
144W - 128L
1,661 MMR
Solo
Arachne
Arachne
Platinum III
SimplyDarkrai-
Arachne
Platinum III
Level 160
God Stats
11W - 5L
1,861 SR
Queue Stats
139W - 122L
1,860 MMR
Party 2
Horus
Horus
Gold III
iSweat-_-r6
Horus
Gold III
Level 64
God Stats
3W - 2L
1,688 SR
Queue Stats
76W - 83L
1,569 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
5 / 3 / 4
12,665
551
16,196
13,861
5,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
HaWAiiAnMONSTER
Tsukuyomi
16
2 / 6 / 6
10,338
449
9,930
17,922
7,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Athena
Mr-Boreas
Athena
14
0 / 6 / 9
9,302
404
6,659
23,497
21,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Theregulargamer9
Sun Wukong
17
4 / 6 / 3
10,701
465
13,765
22,312
17,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
ZionCut
Hachiman
17
3 / 5 / 3
10,821
470
8,887
15,623
5,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
DanzaburouSetCu ChulainnNemesisApollo

VS

Bans
BellonaKumbhakarnaPersephoneHeimdallrNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Iandchops
Cupid
20
4 / 1 / 3
14,893
648
10,661
13,373
5,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
20
8 / 1 / 7
13,870
603
18,455
21,395
15,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Sickmany YOLO
Poseidon
20
8 / 4 / 7
14,732
641
22,547
13,042
5,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
4 / 3 / 4
14,794
643
19,247
26,307
11,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 5 / 8
11,329
493
4,304
19,645
20,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
55
14
Kills
26
26
Deaths
14
25
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
3
4
2.33
L
Tsukuyomi
HaWAiiAnMONSTER
Tsukuyomi
2
6
6
0.83
W
Cupid
Iandchops
Cupid
4
1
3
5.5
L
Athena
Mr-Boreas
Athena
0
6
9
0.75
W
Vamana
8
1
7
11.5
W
Poseidon
Sickmany YOLO
Poseidon
8
4
7
2.88
W
4
3
4
2
L
Sun Wukong
Theregulargamer9
Sun Wukong
4
6
3
0.92
L
Hachiman
ZionCut
Hachiman
3
5
3
0.9
W
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,437
Damage
75,214
93,215
Taken
93,762
56,774
Mitigated
58,909
18,415
Healing
37,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
16,196
1,227
0
1,514
13,861
5,594
117
4,483
9,082
99,841
0
L
Tsukuyomi
HaWAiiAnMONSTER
Tsukuyomi
9,930
3,676
0
4,323
17,922
7,597
0
3,368
14,454
0
71,221
W
Cupid
Iandchops
Cupid
10,661
6,161
420
8,838
13,373
5,821
5,107
1,921
11,412
0
110,931
L
Athena
Mr-Boreas
Athena
6,659
1,176
0
1,460
23,497
21,052
0
5,254
17,963
23,741
0
W
Vamana
18,455
9,491
0
7,155
21,395
15,737
0
6,736
14,522
0
118,575
W
Poseidon
Sickmany YOLO
Poseidon
22,547
2,180
0
461
13,042
5,523
1,472
5,066
7,816
123,072
0
W
19,247
10,899
0
17,434
26,307
11,710
5,867
5,880
20,220
0
119,941
L
Sun Wukong
Theregulargamer9
Sun Wukong
13,765
2,328
0
5,496
22,312
17,097
0
5,599
16,552
0
61,136
L
Hachiman
ZionCut
Hachiman
8,887
5,038
0
5,622
15,623
5,434
0
2,856
12,617
0
70,758
W
4,304
2,164
569
2,706
19,645
20,118
0
6,013
13,394
0
24,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,827
Gold Earned
69,618
593
Minions Killed
756
0
Camps Cleared
0
2,143,023
Distance Traveled
2,196,760
35
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,665
551
195
8
0
426,436
11
L
Tsukuyomi
10,338
449
126
5
0
472,164
7
W
Cupid
14,893
648
188
8
0
392,021
8
L
Athena
9,302
404
48
2
0
431,096
2
W
Vamana
13,870
603
141
6
0
501,525
5
W
Poseidon
14,732
641
189
8
0
438,922
2
W
Arachne
14,794
643
202
9
0
447,644
0
L
Sun Wukong
10,701
465
123
5
0
413,223
12
L
Hachiman
10,821
470
101
4
0
400,104
3
W
Horus
11,329
493
36
2
0
416,648
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role