Player Matchup

Artemis
Artemis
 
Artemis
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Lioncole
Chang'e
Level 78
God Stats
5W - 3L
1,405 SR
Queue Stats
10W - 12L
1,424 Elo+
Solo
Neith
Neith
kevychevyindy
Neith
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 10L
1,467 Elo+
Party 2
Team Averages
Level 60
1,468 SR
1,464 Elo+

VS

Team Averages
Level 62
1,575 SR
1,507 Elo+
Zhong Kui
Zhong Kui
ImTheOceanMan
Zhong Kui
Level 24
God Stats
8W - 0L
1,651 SR
Queue Stats
31W - 16L
1,577 Elo+
Party 1
Cthulhu
Cthulhu
Soulandmaka2213
Cthulhu
Level 65
God Stats
13W - 9L
1,664 SR
Queue Stats
92W - 92L
1,452 Elo+
Solo
Anhur
Anhur
spikefulwarri048
Anhur
Level 97
God Stats
26W - 47L
1,408 SR
Queue Stats
380W - 403L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
0 / 6 / 3
6,116
612
5,368
7,590
2,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Lioncole
Chang'e
11
3 / 4 / 1
7,137
714
4,998
8,827
2,638
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
1 / 2 / 3
6,579
658
4,321
5,036
1,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ImTheOceanMan
Zhong Kui
11
5 / 2 / 6
8,177
818
5,688
7,723
5,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 1 / 7
7,273
727
7,747
9,495
4,065
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
4 / 1 / 7
8,002
800
3,836
5,584
1,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
4
Kills
12
12
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
6
3
0.25
W
Zhong Kui
ImTheOceanMan
Zhong Kui
5
2
6
4
L
Chang'e
Lioncole
Chang'e
3
4
1
0.88
W
3
1
7
6.5
L
1
2
3
1.25
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,687
Damage
17,271
21,453
Taken
22,802
6,515
Mitigated
11,770
5,322
Healing
9,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,368
1,660
237
169
7,590
2,290
0
4,932
2,658
0
17,115
W
Zhong Kui
ImTheOceanMan
Zhong Kui
5,688
676
1,026
3,955
7,723
5,955
874
2,130
5,593
17,829
0
L
Chang'e
Lioncole
Chang'e
4,998
182
1,426
2,709
8,827
2,638
0
5,464
3,363
23,304
0
W
7,747
158
0
2,905
9,495
4,065
0
1,705
7,790
28,875
0
L
4,321
1,192
0
781
5,036
1,587
0
3,091
1,945
0
15,231
W
3,836
805
752
737
5,584
1,750
216
1,207
4,377
0
19,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,832
Gold Earned
23,452
88
Minions Killed
97
0
Camps Cleared
0
488,657
Distance Traveled
536,880
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,116
612
25
3
0
144,722
1
W
Zhong Kui
8,177
818
35
4
0
156,322
0
L
Chang'e
7,137
714
47
5
0
161,338
1
W
Cthulhu
7,273
727
34
3
0
191,862
1
L
Neith
6,579
658
16
2
0
182,597
2
W
Anhur
8,002
800
28
3
0
188,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role