Player Matchup

Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
CravenMirror236
Sylvanus
Level 17
God Stats
42W - 9L
1,867 SR
Queue Stats
465W - 139L
2,038 Elo+
Party 2
Pele
Pele
FatalEmpire18
Pele
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 48L
1,466 Elo+
Party 2
Team Averages
Level 77
1,622 SR
1,668 Elo+

VS

Team Averages
Level 55
1,389 SR
1,382 Elo+
Arachne
Arachne
PENGU_204
Arachne
Level 29
God Stats
0W - 1L
1,252 SR
Queue Stats
1W - 4L
1,378 Elo+
Party 1
Neith
Neith
SHADQW363
Neith
Level 110
God Stats
60W - 51L
1,453 SR
Queue Stats
249W - 285L
1,379 Elo+
Solo
Yemoja
Yemoja
m1ggy_smallzz_
Yemoja
Level 27
God Stats
0W - 1L
1,463 SR
Queue Stats
49W - 60L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
7 / 3 / 10
9,878
823
14,672
7,436
3,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
13
5 / 0 / 12
9,467
789
7,390
10,359
11,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 3 / 10
9,144
762
7,900
12,924
5,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
PENGU_204
Arachne
10
0 / 3 / 2
6,937
578
3,363
9,620
3,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
SHADQW363
Neith
11
3 / 7 / 0
8,062
672
10,186
12,659
3,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 7 / 2
7,775
648
5,975
12,145
6,959
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
17
Kills
5
6
Deaths
17
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
7
3
10
4
W
Sylvanus
5
0
12
11
W
5
3
10
3.33
L
Arachne
PENGU_204
Arachne
0
3
2
0.33
L
Neith
SHADQW363
Neith
3
7
0
0.43
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,962
Damage
19,524
30,719
Taken
34,424
21,029
Mitigated
13,982
11,192
Healing
3,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
14,672
360
0
137
7,436
3,193
1,301
1,448
5,988
41,500
0
W
Sylvanus
7,390
1,723
2,151
4,330
10,359
11,952
896
2,696
7,663
23,225
5,432
W
7,900
2,481
0
4,574
12,924
5,884
762
1,924
11,000
0
47,400
L
Arachne
PENGU_204
Arachne
3,363
2,711
0
614
9,620
3,126
0
5,064
4,300
0
9,517
L
Neith
SHADQW363
Neith
10,186
3,918
0
1,149
12,659
3,897
404
9,432
2,844
0
35,452
L
5,975
747
1,323
631
12,145
6,959
0
6,267
5,576
17,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,489
Gold Earned
22,774
181
Minions Killed
94
0
Camps Cleared
0
596,619
Distance Traveled
625,605
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,878
823
84
7
0
182,656
1
W
Sylvanus
9,467
789
44
4
0
194,475
4
W
Pele
9,144
762
53
4
0
219,488
1
L
Arachne
6,937
578
15
1
0
259,836
0
L
Neith
8,062
672
66
6
0
185,460
1
L
Yemoja
7,775
648
13
1
0
180,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role