Player Matchup

Persephone
Persephone
FrontJoker29756
Persephone
Level 82
God Stats
1W - 0L
1,778 SR
Queue Stats
6W - 1L
1,324 Elo+
Party 2
Sylvanus
Sylvanus
ODillTheNoeticO
Sylvanus
Level 128
God Stats
16W - 21L
1,365 SR
Queue Stats
696W - 790L
1,333 Elo+
Solo
Danzaburou
Danzaburou
akbloodmane
Danzaburou
Level 129
God Stats
5W - 0L
1,415 SR
Queue Stats
6W - 2L
1,744 Elo+
Party 2
Team Averages
Level 113
1,519 SR
1,467 Elo+

VS

Team Averages
Level 56
1,492 SR
1,368 Elo+
Merlin
Merlin
GamingBluePanda
Merlin
Level 58
God Stats
4W - 1L
1,477 SR
Queue Stats
16W - 14L
1,555 Elo+
Party 1
Ne Zha
Ne Zha
Lm Godz
Ne Zha
Level 45
God Stats
0W - 4L
1,500 SR
Queue Stats
15W - 19L
1,295 Elo+
Party 1
Osiris
Osiris
Minisere
Osiris
Level 65
God Stats
4W - 4L
1,500 SR
Queue Stats
87W - 103L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
FrontJoker29756
Persephone
20
11 / 9 / 10
16,975
772
32,144
22,678
9,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sylvanus
18
3 / 8 / 14
14,925
678
11,799
22,071
23,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
akbloodmane
Danzaburou
18
7 / 8 / 11
15,537
706
19,773
21,330
9,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 7 / 8
15,959
725
24,053
25,376
7,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Lm Godz
Ne Zha
20
11 / 6 / 9
16,768
762
14,988
21,949
11,593
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Osiris
Minisere
Osiris
17
2 / 8 / 11
13,583
617
13,623
24,377
21,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
52
21
Kills
24
25
Deaths
21
35
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Persephone
FrontJoker29756
Persephone
11
9
10
1.78
L
11
7
8
2.14
L
Ne Zha
Lm Godz
Ne Zha
11
6
9
2.58
L
Osiris
Minisere
Osiris
2
8
11
0.94
W
Sylvanus
3
8
14
1.25
W
Danzaburou
akbloodmane
Danzaburou
7
8
11
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,716
Damage
52,664
66,079
Taken
71,702
42,500
Mitigated
40,761
23,765
Healing
17,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
FrontJoker29756
Persephone
32,144
2,922
189
5,898
22,678
9,068
1,624
7,049
15,183
88,751
0
L
24,053
434
202
4,946
25,376
7,524
54
17,071
7,710
82,989
0
L
Ne Zha
Lm Godz
Ne Zha
14,988
4,570
849
7,748
21,949
11,593
702
11,405
10,229
0
83,951
L
Osiris
Minisere
Osiris
13,623
3,368
1,412
2,120
24,377
21,644
390
13,906
10,019
0
50,627
W
Sylvanus
11,799
1,754
3,642
7,658
22,071
23,761
280
8,408
13,140
34,006
5,035
W
Danzaburou
akbloodmane
Danzaburou
19,773
9,268
0
6,378
21,330
9,671
1,306
7,497
13,390
0
58,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,437
Gold Earned
46,310
206
Minions Killed
268
0
Camps Cleared
0
1,012,609
Distance Traveled
1,072,118
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
16,975
772
98
4
0
349,149
1
L
Merlin
15,959
725
121
6
0
357,318
4
L
Ne Zha
16,768
762
90
4
0
330,835
1
L
Osiris
13,583
617
57
3
0
383,965
4
W
Sylvanus
14,925
678
46
2
0
317,970
0
W
Danzaburou
15,537
706
62
3
0
345,490
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role