Player Matchup

Horus
Horus
AkumA-_-Hunter
Horus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 20L
1,713 Elo+
Party 2
Danzaburou
Danzaburou
DANtruckYOU2
Danzaburou
Level 157
God Stats
3W - 1L
1,843 SR
Queue Stats
53W - 22L
1,713 Elo+
Party 2
Janus
Janus
Kingchance23
Janus
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 17L
1,713 Elo+
Party 2
Team Averages
Level 129
1,614 SR
1,713 Elo+

VS

Team Averages
Level 78
1,491 SR
1,539 Elo+
Kumbhakarna
Kumbhakarna
JACHUA
Kumbhakarna
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,621 Elo+
Party 1
Thanatos
Thanatos
inakicd
Thanatos
Level 94
God Stats
17W - 13L
1,320 SR
Queue Stats
165W - 210L
1,375 Elo+
Solo
Izanami
Izanami
tonybeast827
Izanami
Level 54
God Stats
5W - 7L
1,653 SR
Queue Stats
11W - 14L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 13
10,909
642
9,997
15,486
11,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
DANtruckYOU2
Danzaburou
17
11 / 3 / 8
14,082
828
17,011
12,317
3,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
7 / 4 / 10
12,932
761
16,506
12,577
3,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
JACHUA
Kumbhakarna
13
0 / 6 / 9
9,837
579
5,420
19,334
13,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
inakicd
Thanatos
12
0 / 8 / 7
9,748
573
5,840
14,174
6,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
tonybeast827
Izanami
16
11 / 7 / 0
12,544
738
16,662
16,229
6,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
21
Kills
11
11
Deaths
21
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
4
13
2.38
W
Danzaburou
DANtruckYOU2
Danzaburou
11
3
8
5
L
Kumbhakarna
JACHUA
Kumbhakarna
0
6
9
0.75
W
7
4
10
3
L
Thanatos
inakicd
Thanatos
0
8
7
0.44
L
Izanami
tonybeast827
Izanami
11
7
0
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,514
Damage
27,922
40,380
Taken
49,737
18,610
Mitigated
26,434
8,205
Healing
12,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,997
5,590
1,221
2,705
15,486
11,302
33
3,354
12,132
0
20,639
W
Danzaburou
DANtruckYOU2
Danzaburou
17,011
6,741
0
1,845
12,317
3,981
1,581
539
11,778
0
62,192
L
Kumbhakarna
JACHUA
Kumbhakarna
5,420
690
357
2,045
19,334
13,921
184
6,792
12,234
24,235
0
W
16,506
2,733
0
2,434
12,577
3,327
445
1,589
10,988
71,881
0
L
Thanatos
inakicd
Thanatos
5,840
1,169
0
6,168
14,174
6,420
220
4,962
8,968
0
23,429
L
Izanami
tonybeast827
Izanami
16,662
13,468
297
3,525
16,229
6,093
1,600
4,058
11,993
0
67,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,923
Gold Earned
32,129
187
Minions Killed
171
0
Camps Cleared
0
844,530
Distance Traveled
776,910
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,909
642
25
1
0
288,535
2
W
Danzaburou
14,082
828
69
4
0
288,948
4
L
Kumbhakarna
9,837
579
22
1
0
267,154
1
W
Janus
12,932
761
93
5
0
267,047
0
L
Thanatos
9,748
573
27
2
0
272,389
6
L
Izanami
12,544
738
122
7
0
237,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role