Player Matchup

Xing Tian
Xing Tian
Dys2Nice
Xing Tian
Level 67
God Stats
5W - 7L
1,500 SR
Queue Stats
98W - 122L
1,188 Elo+
Party 2
Bellona
Bellona
LDN_Finesse_Kid
Bellona
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 66L
1,386 Elo+
Solo
Apollo
Apollo
LORD_WAVY12
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Freya
Freya
darkaplhawolf23
Freya
Level 29
God Stats
9W - 12L
1,196 SR
Queue Stats
63W - 104L
1,213 Elo+
Party 2
Danzaburou
Danzaburou
jive215
Danzaburou
Level 69
God Stats
21W - 21L
1,515 SR
Queue Stats
324W - 337L
1,270 Elo+
Party 2
Team Averages
Level 42
1,442 SR
1,312 Elo+

VS

Team Averages
Level 69
1,447 SR
1,345 Elo+
Ganesha
Ganesha
Da Peppa
Ganesha
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 93L
1,296 Elo+
Party 1
Ra
Ra
Ddraiga
Ra
Level 63
God Stats
11W - 15L
1,463 SR
Queue Stats
216W - 270L
1,350 Elo+
Party 1
Bastet
Bastet
Hostis Sol
Bastet
Level 66
God Stats
7W - 7L
1,500 SR
Queue Stats
206W - 261L
1,273 Elo+
Party 1
Sun Wukong
Sun Wukong
LALife824
Sun Wukong
Level 103
God Stats
8W - 8L
1,562 SR
Queue Stats
59W - 57L
1,437 Elo+
Solo
Izanami
Izanami
XxGIANTmeanxX
Izanami
Level 69
God Stats
116W - 90L
1,211 SR
Queue Stats
302W - 341L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dys2Nice
Xing Tian
12
0 / 4 / 4
7,552
378
6,149
16,460
9,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
2 / 4 / 1
9,908
495
9,236
16,714
12,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Apollo
12
0 / 2 / 0
7,423
371
866
5,004
1,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

14
2 / 6 / 3
8,191
410
5,780
15,803
6,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
jive215
Danzaburou
13
1 / 4 / 3
8,652
433
5,883
13,417
4,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Da Peppa
Ganesha
14
0 / 2 / 10
10,107
505
4,879
11,901
13,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
7 / 1 / 9
11,789
589
13,639
10,425
5,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Hostis Sol
Bastet
16
5 / 0 / 5
10,382
519
4,964
11,828
4,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
LALife824
Sun Wukong
18
6 / 0 / 7
11,541
577
14,298
11,630
11,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
14
2 / 3 / 5
9,141
457
6,937
10,597
4,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
5
Kills
20
20
Deaths
6
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Da Peppa
Ganesha
0
2
10
2.5
W
7
1
9
11.5
L
Xing Tian
Dys2Nice
Xing Tian
0
4
4
0.5
W
Bastet
Hostis Sol
Bastet
5
0
5
7.5
W
Sun Wukong
LALife824
Sun Wukong
6
0
7
9.5
L
2
4
1
0.63
L
Apollo
0
2
0
0
W
Izanami
2
3
5
1.5
L
2
6
3
0.58
L
Danzaburou
jive215
Danzaburou
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,914
Damage
44,717
67,398
Taken
56,381
35,040
Mitigated
39,270
15,777
Healing
25,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Da Peppa
Ganesha
4,879
499
0
2,236
11,901
13,476
572
2,881
9,020
22,107
0
W
13,639
1,642
3,571
5,189
10,425
5,711
2,496
2,510
7,840
90,335
0
L
Xing Tian
Dys2Nice
Xing Tian
6,149
635
0
1,580
16,460
9,780
0
4,333
12,077
32,812
0
W
Bastet
Hostis Sol
Bastet
4,964
1,843
0
6,275
11,828
4,413
617
1,866
9,937
0
63,865
W
Sun Wukong
LALife824
Sun Wukong
14,298
2,527
0
4,220
11,630
11,119
546
1,714
9,366
0
72,965
L
9,236
3,799
0
3,293
16,714
12,962
886
3,833
12,331
0
62,415
L
Apollo
866
768
0
270
5,004
1,507
0
1,519
3,485
0
26,671
W
Izanami
6,937
4,919
390
3,314
10,597
4,551
3,186
2,958
7,614
0
65,559
L
5,780
1,858
0
6,001
15,803
6,103
0
6,081
9,647
36,851
0
L
Danzaburou
jive215
Danzaburou
5,883
2,124
0
4,633
13,417
4,688
93
2,752
10,540
0
52,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,726
Gold Earned
52,960
364
Minions Killed
550
0
Camps Cleared
0
1,635,535
Distance Traveled
1,882,927
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,107
505
4
0
0
338,219
4
W
Ra
11,789
589
162
8
0
398,857
1
L
Xing Tian
7,552
378
22
1
0
360,026
4
W
Bastet
10,382
519
106
5
0
441,424
3
W
Sun Wukong
11,541
577
137
7
0
386,953
2
L
Bellona
9,908
495
130
7
0
351,762
0
L
Apollo
7,423
371
69
3
0
287,014
1
W
Izanami
9,141
457
141
7
0
317,474
3
L
Freya
8,191
410
56
3
0
312,093
10
L
Danzaburou
8,652
433
87
4
0
324,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role