Player Matchup

Hera
Hera
BIGP209
Hera
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 56L
1,529 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CaltropsGoBrrrr
Tsukuyomi
Level 160
God Stats
25W - 9L
1,679 SR
Queue Stats
121W - 53L
1,768 Elo+
Party 1
Sobek
Sobek
HealAndPeel
Sobek
Level 100
God Stats
12W - 1L
1,712 SR
Queue Stats
251W - 150L
1,711 Elo+
Party 1
Sun Wukong
Sun Wukong
Shinzizu
Sun Wukong
Level 154
God Stats
1W - 1L
1,413 SR
Queue Stats
102W - 53L
1,680 Elo+
Party 1
Anhur
Anhur
SlateBiscuit
Anhur
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 100L
1,556 Elo+
Party 1
Team Averages
Level 133
1,561 SR
1,649 Elo+

VS

Team Averages
Level 86
1,483 SR
1,478 Elo+
Pele
Pele
CanadianBacon45
Pele
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 126L
1,365 Elo+
Solo
Terra
Terra
CrypticRC
Terra
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,346 Elo+
Solo
Baron Samedi
Baron Samedi
Nailgunner
Baron Samedi
Level 43
God Stats
3W - 4L
1,416 SR
Queue Stats
53W - 40L
1,519 Elo+
Solo
Jing Wei
Jing Wei
RTurner2018
Jing Wei
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,661 Elo+
Solo
Nu Wa
Nu Wa
daibingjie
Nu Wa
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
BIGP209
Hera
18
5 / 2 / 20
11,094
1,009
21,130
6,780
2,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
CaltropsGoBrrrr
Tsukuyomi
19
11 / 0 / 21
12,463
1,133
36,813
10,801
5,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 0 / 21
10,736
976
11,502
18,509
18,247
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Shinzizu
Sun Wukong
18
7 / 0 / 19
11,535
1,049
18,005
12,329
5,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
11 / 1 / 14
12,196
1,109
16,704
12,082
4,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

319

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 12 / 2
9,414
856
12,915
29,616
11,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
CrypticRC
Terra
16
0 / 4 / 3
10,337
940
9,097
32,181
43,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
Nailgunner
Baron Samedi
13
0 / 3 / 0
8,556
778
2,117
3,696
1,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
RTurner2018
Jing Wei
15
0 / 9 / 2
9,160
833
9,459
26,445
9,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
15
3 / 8 / 0
10,017
911
15,572
15,928
5,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
10
36
Kills
3
3
Deaths
36
95
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hera
BIGP209
Hera
5
2
20
7.5
W
Tsukuyomi
CaltropsGoBrrrr
Tsukuyomi
11
0
21
21.5
L
0
12
2
0.08
L
Terra
CrypticRC
Terra
0
4
3
0.38
W
2
0
21
12.5
L
Baron Samedi
Nailgunner
Baron Samedi
0
3
0
0
L
Jing Wei
RTurner2018
Jing Wei
0
9
2
0.11
W
Sun Wukong
Shinzizu
Sun Wukong
7
0
19
16.5
W
11
1
14
18
L
Nu Wa
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,154
Damage
49,160
60,501
Taken
107,866
36,673
Mitigated
70,829
17,401
Healing
8,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
BIGP209
Hera
21,130
2,333
0
251
6,780
2,367
0
3,537
3,013
40,499
0
W
Tsukuyomi
CaltropsGoBrrrr
Tsukuyomi
36,813
10,664
0
4,486
10,801
5,564
0
3,613
6,926
0
79,700
L
12,915
2,011
0
1,294
29,616
11,355
0
11,094
18,196
0
38,281
L
Terra
CrypticRC
Terra
9,097
996
1,364
3,003
32,181
43,403
0
10,151
21,622
18,034
0
W
11,502
614
1,400
4,460
18,509
18,247
0
6,034
12,098
26,104
0
L
Baron Samedi
Nailgunner
Baron Samedi
2,117
113
477
342
3,696
1,225
0
1,083
2,541
10,200
0
L
Jing Wei
RTurner2018
Jing Wei
9,459
6,074
0
1,107
26,445
9,585
0
3,977
22,314
0
27,181
W
Sun Wukong
Shinzizu
Sun Wukong
18,005
3,704
0
3,426
12,329
5,591
0
6,456
5,691
0
35,121
W
16,704
9,347
0
3,378
12,082
4,904
0
5,892
5,987
0
32,820
L
Nu Wa
15,572
2,976
0
548
15,928
5,261
0
5,192
10,561
30,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,024
Gold Earned
47,484
245
Minions Killed
164
11
Camps Cleared
5
1,209,030
Distance Traveled
895,935
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,094
1,009
58
5
0
237,254
0
W
Tsukuyomi
12,463
1,133
76
7
5
266,279
0
L
Pele
9,414
856
55
5
0
224,635
2
L
Terra
10,337
940
27
2
1
233,081
0
W
Sobek
10,736
976
27
2
0
234,084
4
L
Baron Samedi
8,556
778
10
1
0
68,055
0
L
Jing Wei
9,160
833
37
3
2
204,076
0
W
Sun Wukong
11,535
1,049
36
3
4
251,582
0
W
Anhur
12,196
1,109
48
4
2
219,831
0
L
Nu Wa
10,017
911
35
3
2
166,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role