Player Matchup

Bacchus
Bacchus
CostlyBacon
Bacchus
Level 77
God Stats
3W - 5L
1,936 SR
Queue Stats
16W - 21L
1,587 Elo+
Party 1
Anhur
Anhur
Ohhey1234
Anhur
Level 89
God Stats
10W - 5L
1,650 SR
Queue Stats
75W - 55L
1,557 Elo+
Party 1
Fenrir
Fenrir
RoloDemon
Fenrir
Level 109
God Stats
5W - 8L
1,442 SR
Queue Stats
28W - 22L
1,500 Elo+
Solo
Cthulhu
Cthulhu
noruke
Cthulhu
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 65L
1,583 Elo+
Party 1
Raijin
Raijin
zourok1
Raijin
Level 44
God Stats
28W - 20L
1,599 SR
Queue Stats
507W - 412L
1,544 Elo+
Party 1
Team Averages
Level 76
1,625 SR
1,554 Elo+

VS

Team Averages
Level 89
1,500 SR
1,513 Elo+
Fafnir
Fafnir
ArmGrand
Fafnir
Level 118
God Stats
4W - 8L
1,500 SR
Queue Stats
192W - 154L
1,553 Elo+
Solo
Eset
Eset
Coldhockeyboy20
Eset
Level 69
God Stats
8W - 4L
1,500 SR
Queue Stats
303W - 304L
1,514 Elo+
Party 2
Anhur
Anhur
Cveline
Anhur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
DemonTeddy
Mulan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
snakeekans
Danzaburou
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CostlyBacon
Bacchus
8
0 / 2 / 9
5,474
547
2,565
4,918
2,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Ohhey1234
Anhur
11
10 / 1 / 2
6,770
677
7,223
6,256
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
RoloDemon
Fenrir
9
0 / 2 / 6
5,371
537
3,626
8,243
2,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
noruke
Cthulhu
10
5 / 1 / 2
6,276
628
6,653
6,691
5,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
zourok1
Raijin
11
1 / 1 / 1
6,110
611
2,510
5,795
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ArmGrand
Fafnir
9
2 / 2 / 2
5,745
575
4,620
7,203
4,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 1 / 0
6,063
606
2,175
4,803
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
Cveline
Anhur
9
2 / 4 / 0
5,352
535
1,673
5,866
986
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
9
1 / 5 / 1
5,643
564
4,573
8,513
4,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
snakeekans
Danzaburou
8
0 / 4 / 2
5,073
507
3,519
8,869
2,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
16
Kills
7
7
Deaths
16
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fafnir
ArmGrand
Fafnir
2
2
2
1.5
L
2
1
0
2
W
Bacchus
CostlyBacon
Bacchus
0
2
9
2.25
L
Anhur
Cveline
Anhur
2
4
0
0.5
L
Mulan
1
5
1
0.3
W
Anhur
Ohhey1234
Anhur
10
1
2
11
W
Fenrir
RoloDemon
Fenrir
0
2
6
1.5
W
Cthulhu
noruke
Cthulhu
5
1
2
6
L
Danzaburou
snakeekans
Danzaburou
0
4
2
0.25
W
Raijin
zourok1
Raijin
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,577
Damage
16,560
31,903
Taken
35,254
13,339
Mitigated
13,336
10,768
Healing
10,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
ArmGrand
Fafnir
4,620
493
0
2,315
7,203
4,071
0
1,598
5,545
12,394
0
L
2,175
179
0
1,809
4,803
1,249
0
921
3,812
36,565
0
W
Bacchus
CostlyBacon
Bacchus
2,565
299
0
924
4,918
2,070
360
1,231
3,662
9,226
0
L
Anhur
Cveline
Anhur
1,673
1,114
0
1,570
5,866
986
626
1,491
4,323
0
17,874
L
Mulan
4,573
1,000
0
2,378
8,513
4,562
381
4,215
3,948
0
23,295
W
Anhur
Ohhey1234
Anhur
7,223
3,766
0
3,136
6,256
1,651
891
1,668
4,588
0
26,339
W
Fenrir
RoloDemon
Fenrir
3,626
1,011
0
3,895
8,243
2,611
0
998
7,165
287
24,915
W
Cthulhu
noruke
Cthulhu
6,653
1,337
0
843
6,691
5,281
350
797
5,860
25,513
0
L
Danzaburou
snakeekans
Danzaburou
3,519
1,088
0
2,442
8,869
2,468
96
3,074
5,678
0
20,962
W
Raijin
zourok1
Raijin
2,510
231
0
1,970
5,795
1,726
0
1,900
3,833
35,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,001
Gold Earned
27,876
241
Minions Killed
245
0
Camps Cleared
0
999,377
Distance Traveled
946,081
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,745
575
16
2
0
207,109
2
L
Eset
6,063
606
89
9
0
190,707
3
W
Bacchus
5,474
547
15
2
0
212,753
3
L
Anhur
5,352
535
37
4
0
180,166
0
L
Mulan
5,643
564
54
5
0
175,160
2
W
Anhur
6,770
677
43
4
0
185,180
0
W
Fenrir
5,371
537
54
5
0
204,512
4
W
Cthulhu
6,276
628
41
4
0
210,074
2
L
Danzaburou
5,073
507
49
5
0
192,939
1
W
Raijin
6,110
611
88
9
0
186,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role