Player Matchup

Janus
Janus
IcyCrizzlo23
Janus
Level 145
God Stats
31W - 43L
1,447 SR
Queue Stats
394W - 423L
1,546 Elo+
Party 1
Chang'e
Chang'e
Noctd
Chang'e
Level 124
God Stats
15W - 2L
1,933 SR
Queue Stats
69W - 93L
1,600 Elo+
Party 1
Osiris
Osiris
Seanbigfacts
Osiris
Level 126
God Stats
7W - 2L
1,820 SR
Queue Stats
56W - 48L
1,630 Elo+
Party 1
Geb
Geb
VirtchooV2
Geb
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
174W - 189L
1,577 Elo+
Party 1
Cerberus
Cerberus
XShadowhawksX
Cerberus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 113
1,640 SR
1,571 Elo+

VS

Team Averages
Level 64
1,607 SR
1,589 Elo+
Medusa
Medusa
BlvckestHeart
Medusa
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 21L
1,636 Elo+
Party 2
Persephone
Persephone
GunSaint__
Persephone
Level 46
God Stats
1W - 1L
1,694 SR
Queue Stats
30W - 26L
1,569 Elo+
Party 2
Khepri
Khepri
ITzRynz
Khepri
Level 57
God Stats
2W - 3L
1,721 SR
Queue Stats
78W - 77L
1,561 Elo+
Party 2
Zhong Kui
Zhong Kui
a ghetto monke
Zhong Kui
Level 16
God Stats
9W - 5L
1,500 SR
Queue Stats
170W - 133L
1,623 Elo+
Party 3
Mercury
Mercury
a ghetto squid
Mercury
Level 113
God Stats
16W - 13L
1,619 SR
Queue Stats
193W - 164L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 3
9,601
565
10,075
8,589
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Noctd
Chang'e
15
4 / 3 / 2
9,040
532
8,431
11,047
4,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
15
4 / 1 / 2
8,998
529
7,686
13,498
7,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
9 / 2 / 4
9,693
570
9,174
14,194
6,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
XShadowhawksX
Cerberus
14
2 / 3 / 10
8,276
487
7,364
11,027
8,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 1
8,104
477
4,590
11,420
2,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Persephone
GunSaint__
Persephone
14
2 / 5 / 1
8,219
483
4,267
8,421
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
ITzRynz
Khepri
13
2 / 4 / 2
8,138
479
6,747
15,207
5,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
a ghetto monke
Zhong Kui
14
2 / 4 / 0
8,104
477
6,709
11,168
8,304
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 4 / 1
8,898
523
5,134
12,543
5,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
24
Kills
10
10
Deaths
24
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
L
Persephone
GunSaint__
Persephone
2
5
1
0.5
L
Khepri
ITzRynz
Khepri
2
4
2
0.75
W
5
1
3
6.5
W
Chang'e
Noctd
Chang'e
4
3
2
1.67
W
Osiris
4
1
2
5
W
9
2
4
5.5
W
Cerberus
XShadowhawksX
Cerberus
2
3
10
2.33
L
Zhong Kui
a ghetto monke
Zhong Kui
2
4
0
0.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,730
Damage
27,447
58,355
Taken
58,759
29,453
Mitigated
24,675
21,484
Healing
13,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,590
2,088
0
2,268
11,420
2,918
0
8,416
2,572
0
48,019
L
Persephone
GunSaint__
Persephone
4,267
77
0
1,801
8,421
2,837
0
7,179
826
35,289
0
L
Khepri
ITzRynz
Khepri
6,747
511
215
4,148
15,207
5,548
0
11,707
2,856
32,078
0
W
10,075
486
108
3,257
8,589
2,834
946
3,093
5,496
61,967
0
W
Chang'e
Noctd
Chang'e
8,431
421
530
4,106
11,047
4,112
450
4,030
6,611
45,673
0
W
Osiris
7,686
3,490
0
5,481
13,498
7,578
1,170
5,445
8,053
0
53,773
W
9,174
1,936
0
4,457
14,194
6,704
0
1,414
12,742
52,517
0
W
Cerberus
XShadowhawksX
Cerberus
7,364
468
1,153
2,392
11,027
8,225
484
3,290
7,730
41,793
0
L
Zhong Kui
a ghetto monke
Zhong Kui
6,709
777
0
4,593
11,168
8,304
0
1,634
9,534
36,552
0
L
5,134
1,648
0
460
12,543
5,068
0
4,491
7,927
0
77,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,608
Gold Earned
41,463
489
Minions Killed
430
0
Camps Cleared
0
1,690,173
Distance Traveled
1,546,288
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,104
477
89
5
0
269,765
2
L
Persephone
8,219
483
76
4
0
317,508
2
L
Khepri
8,138
479
58
3
0
335,011
1
W
Janus
9,601
565
132
8
0
334,384
1
W
Chang'e
9,040
532
88
5
0
316,063
3
W
Osiris
8,998
529
99
6
0
350,790
2
W
Geb
9,693
570
96
6
0
356,988
2
W
Cerberus
8,276
487
74
4
0
331,948
2
L
Zhong Kui
8,104
477
81
5
0
249,344
3
L
Mercury
8,898
523
126
7
0
374,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role