Player Matchup

Anubis
Anubis
Lockstrike
Anubis
Level 14
God Stats
10W - 9L
1,500 SR
Queue Stats
69W - 69L
1,508 Elo+
Solo
Yemoja
Yemoja
MayonakaMidna
Yemoja
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,315 Elo+
Solo
Cu Chulainn
Cu Chulainn
Smitooth
Cu Chulainn
Level 29
God Stats
20W - 15L
1,547 SR
Queue Stats
87W - 115L
1,424 Elo+
Solo
Apollo
Apollo
mszimsz1
Apollo
Level 15
God Stats
18W - 21L
1,290 SR
Queue Stats
74W - 86L
1,413 Elo+
Solo
Nemesis
Nemesis
oddyuyu
Nemesis
Level 3
God Stats
5W - 6L
1,500 SR
Queue Stats
21W - 14L
1,254 Elo+
Solo
Team Averages
Level 13
1,467 SR
1,383 Elo+

VS

Team Averages
Level 18
1,494 SR
1,414 Elo+
Nu Wa
Nu Wa
Enymstr
Nu Wa
Level 29
God Stats
6W - 6L
1,472 SR
Queue Stats
114W - 136L
1,399 Elo+
Solo
Bacchus
Bacchus
Flying_Gecko999
Bacchus
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 34L
1,313 Elo+
Party 1
Apollo
Apollo
ItsMeWellShadowZ
Apollo
Level 18
God Stats
4W - 1L
1,740 SR
Queue Stats
23W - 10L
1,643 Elo+
Solo
Nemesis
Nemesis
Krampie
Nemesis
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 72L
1,359 Elo+
Party 1
Bellona
Bellona
wolfiehunter100
Bellona
Level 7
God Stats
3W - 5L
1,258 SR
Queue Stats
7W - 11L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Lockstrike
Anubis
18
9 / 4 / 6
11,458
546
19,598
17,107
11,129
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 3 / 12
9,835
468
7,082
14,359
14,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
Smitooth
Cu Chulainn
15
1 / 7 / 3
8,861
422
7,794
20,640
15,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
mszimsz1
Apollo
7
0 / 3 / 0
6,555
312
948
5,809
1,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
oddyuyu
Nemesis
19
6 / 3 / 7
11,512
548
12,980
17,948
8,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Enymstr
Nu Wa
14
3 / 8 / 5
9,910
472
8,804
11,800
3,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 0 / 5
9,808
467
2,738
7,963
10,217
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
10 / 3 / 8
13,445
640
34,834
24,523
10,310
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Krampie
Nemesis
18
6 / 5 / 6
11,859
565
9,482
18,318
7,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 3 / 5
9,038
430
3,785
11,800
8,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
49
19
Kills
20
20
Deaths
19
28
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Enymstr
Nu Wa
3
8
5
0.69
W
1
0
5
3.5
W
10
3
8
4.67
W
Nemesis
Krampie
Nemesis
6
5
6
1.8
L
Anubis
Lockstrike
Anubis
9
4
6
3
L
3
3
12
3
L
Cu Chulainn
Smitooth
Cu Chulainn
1
7
3
0.36
L
Apollo
mszimsz1
Apollo
0
3
0
0
L
Nemesis
oddyuyu
Nemesis
6
3
7
3.17
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,402
Damage
59,643
75,863
Taken
74,404
50,812
Mitigated
38,978
23,980
Healing
22,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Enymstr
Nu Wa
8,804
681
0
868
11,800
3,386
372
5,748
5,952
38,153
0
W
2,738
237
0
827
7,963
10,217
0
2,680
5,191
15,628
0
W
34,834
23,516
0
14,868
24,523
10,310
3,257
6,630
17,643
0
138,706
W
Nemesis
Krampie
Nemesis
9,482
4,153
0
5,861
18,318
7,023
0
6,484
11,734
0
68,034
L
Anubis
Lockstrike
Anubis
19,598
1,931
0
9,282
17,107
11,129
0
2,517
14,249
80,567
0
L
7,082
1,191
1,574
1,695
14,359
14,760
0
3,325
10,667
19,557
0
L
Cu Chulainn
Smitooth
Cu Chulainn
7,794
1,316
0
3,600
20,640
15,606
645
2,915
17,464
0
36,644
L
Apollo
mszimsz1
Apollo
948
677
0
1,795
5,809
1,215
0
1,319
4,364
0
14,509
L
Nemesis
oddyuyu
Nemesis
12,980
7,239
0
6,034
17,948
8,102
160
490
17,277
0
91,934
W
3,785
672
0
550
11,800
8,042
688
5,138
6,662
16
42,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,221
Gold Earned
54,060
408
Minions Killed
459
0
Camps Cleared
0
1,709,194
Distance Traveled
1,964,940
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,910
472
55
3
0
326,288
7
W
Bacchus
9,808
467
18
1
0
403,798
0
W
Apollo
13,445
640
196
9
0
391,482
2
W
Nemesis
11,859
565
113
5
0
415,360
1
L
Anubis
11,458
546
137
7
0
335,563
3
L
Yemoja
9,835
468
25
1
0
423,888
6
L
Cu Chulainn
8,861
422
75
4
0
359,928
1
L
Apollo
6,555
312
29
1
0
143,863
3
L
Nemesis
11,512
548
142
7
0
445,952
4
W
Bellona
9,038
430
77
4
0
428,012
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role