Player Matchup

Jormungandr
Jormungandr
Gold I
Circulitos
Jormungandr
Gold I
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 66L
1,788 MMR
Solo
Sobek
Sobek
Platinum V
KngNox
Sobek
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Platinum I
MatuNn
Da Ji
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold II
SaoFen
Scylla
Gold II
Level 105
God Stats
5W - 4L
1,512 SR
Queue Stats
186W - 198L
1,780 MMR
Solo
Heimdallr
Heimdallr
Platinum III
VosSosMiMujerR
Heimdallr
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,502 SR
1,614 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,508 SR
1,623 MMR
Ne Zha
Ne Zha
Gold I
AIainn
Ne Zha
Gold I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tyr
Tyr
Gold III
NicoPereyra
Tyr
Gold III
Level 75
God Stats
3W - 1L
1,500 SR
Queue Stats
151W - 124L
1,661 MMR
Solo
Ao Kuang
Ao Kuang
Platinum II
Tamerlanz
Ao Kuang
Platinum II
Level 128
God Stats
3W - 3L
1,540 SR
Queue Stats
53W - 53L
1,952 MMR
Party 1
Sol
Sol
Gold V
XxxJuanXtremxxX
Sol
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Rama
Rama
Platinum I
zDiabético
Rama
Platinum I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Circulitos
Jormungandr
7
0 / 0 / 1
3,931
655
2,739
3,432
1,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
KngNox
Sobek
2
1 / 1 / 0
3,211
535
475
1,961
708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
MatuNn
Da Ji
7
2 / 2 / 1
4,039
673
2,846
3,939
1,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
SaoFen
Scylla
6
0 / 2 / 1
3,335
556
1,491
2,442
483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
VosSosMiMujerR
Heimdallr
7
2 / 1 / 1
4,320
720
2,970
3,465
933
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
SetDanzaburouPersephoneTsukuyomiApollo

VS

Bans
NemesisAnhurJanusCu ChulainnNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AIainn
Ne Zha
6
0 / 1 / 1
3,776
629
972
3,839
1,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

7
0 / 1 / 0
4,041
674
1,881
5,038
1,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ao Kuang
Tamerlanz
Ao Kuang
6
2 / 2 / 2
4,146
691
1,866
3,819
927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 0 / 1
4,481
747
2,183
3,485
534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
3 / 1 / 0
4,116
686
2,387
3,909
1,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
5
Kills
6
6
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AIainn
Ne Zha
0
1
1
0.5
L
Jormungandr
Circulitos
Jormungandr
0
0
1
0.5
L
Sobek
KngNox
Sobek
1
1
0
1
L
Da Ji
MatuNn
Da Ji
2
2
1
1.25
W
0
1
0
0
L
Scylla
SaoFen
Scylla
0
2
1
0.25
W
Ao Kuang
Tamerlanz
Ao Kuang
2
2
2
1.5
L
Heimdallr
VosSosMiMujerR
Heimdallr
2
1
1
2.5
W
1
0
1
1.5
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,521
Damage
9,289
15,239
Taken
20,090
4,361
Mitigated
5,159
5,837
Healing
9,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AIainn
Ne Zha
972
150
0
892
3,839
1,059
0
406
3,393
0
10,600
L
Jormungandr
Circulitos
Jormungandr
2,739
1,656
0
1,726
3,432
1,178
0
0
3,432
19,082
0
L
Sobek
KngNox
Sobek
475
125
0
1,124
1,961
708
0
1,033
928
2,391
0
L
Da Ji
MatuNn
Da Ji
2,846
1,056
0
1,336
3,939
1,059
0
1,331
2,608
0
14,925
W
1,881
634
0
2,485
5,038
1,621
0
2,739
2,299
0
18,935
L
Scylla
SaoFen
Scylla
1,491
372
0
393
2,442
483
0
0
2,442
11,443
0
W
Ao Kuang
Tamerlanz
Ao Kuang
1,866
579
0
1,372
3,819
927
0
57
3,762
12,250
0
L
Heimdallr
VosSosMiMujerR
Heimdallr
2,970
2,042
0
1,258
3,465
933
0
1,685
1,780
0
16,217
W
2,183
1,414
0
2,862
3,485
534
1,319
119
3,366
25,640
0
W
2,387
1,867
0
2,146
3,909
1,018
0
1,200
2,565
0
15,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,836
Gold Earned
20,560
139
Minions Killed
194
0
Camps Cleared
0
500,655
Distance Traveled
561,466
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
3,776
629
23
4
0
122,969
1
L
Jormungandr
3,931
655
52
9
0
107,038
1
L
Sobek
3,211
535
1
0
0
53,753
1
L
Da Ji
4,039
673
28
5
0
111,746
2
W
Tyr
4,041
674
51
9
0
124,708
0
L
Scylla
3,335
556
12
2
0
106,092
1
W
Ao Kuang
4,146
691
31
5
0
111,221
3
L
Heimdallr
4,320
720
46
8
0
122,026
1
W
Sol
4,481
747
50
8
0
98,725
2
W
Rama
4,116
686
39
7
0
103,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role