Player Matchup

Bacchus
Bacchus
DKNIDKNI
Bacchus
Level 28
God Stats
9W - 16L
1,453 SR
Queue Stats
383W - 425L
1,565 Elo+
Party 1
Anubis
Anubis
Flagaboy
Anubis
Level 28
God Stats
3W - 4L
1,739 SR
Queue Stats
324W - 352L
1,623 Elo+
Party 1
Fenrir
Fenrir
The F Bomb 1
Fenrir
Level 19
God Stats
10W - 14L
1,429 SR
Queue Stats
221W - 271L
1,547 Elo+
Party 1
Ymir
Ymir
XxWiShM4sTeRxX
Ymir
Level 17
God Stats
51W - 52L
1,678 SR
Queue Stats
244W - 315L
1,506 Elo+
Party 1
Apollo
Apollo
slayer_of_puss44
Apollo
Level 10
God Stats
7W - 9L
1,538 SR
Queue Stats
174W - 204L
1,463 Elo+
Party 1
Team Averages
Level 20
1,568 SR
1,541 Elo+

VS

Team Averages
Level 17
1,478 SR
1,497 Elo+
Mulan
Mulan
AFKayy
Mulan
Level 26
God Stats
7W - 5L
1,473 SR
Queue Stats
24W - 21L
1,591 Elo+
Solo
Ullr
Ullr
Darkened_night56
Ullr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,572 Elo+
Solo
Ra
Ra
Robertazo0987
Ra
Level 15
God Stats
9W - 13L
1,392 SR
Queue Stats
39W - 50L
1,470 Elo+
Solo
Nemesis
Nemesis
ThunderGecko8
Nemesis
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 102L
1,342 Elo+
Solo
Bellona
Bellona
julio_A619
Bellona
Level 28
God Stats
8W - 11L
1,527 SR
Queue Stats
121W - 143L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DKNIDKNI
Bacchus
15
2 / 2 / 13
10,269
513
6,973
14,032
17,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Flagaboy
Anubis
17
6 / 5 / 9
10,842
542
16,789
14,968
9,406
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
16
7 / 3 / 5
10,232
512
10,217
15,531
7,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 6 / 8
9,649
482
7,176
15,501
18,314
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
8 / 2 / 6
10,023
501
7,398
10,450
4,259
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AFKayy
Mulan
16
11 / 7 / 3
10,780
539
18,996
22,538
20,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
2 / 3 / 0
8,156
408
6,976
8,583
2,709
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 5 / 2
8,698
435
12,679
10,530
4,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
13
0 / 5 / 2
8,041
402
2,217
13,553
4,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
julio_A619
Bellona
14
2 / 7 / 5
8,926
446
12,338
19,805
12,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
25
Kills
16
18
Deaths
27
41
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mulan
AFKayy
Mulan
11
7
3
1.79
W
Bacchus
DKNIDKNI
Bacchus
2
2
13
4.25
L
2
3
0
0.67
W
Anubis
Flagaboy
Anubis
6
5
9
2.1
L
1
5
2
0.4
W
Fenrir
7
3
5
3.17
L
Nemesis
0
5
2
0.2
W
2
6
8
1
L
Bellona
julio_A619
Bellona
2
7
5
0.64
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,553
Damage
53,206
70,482
Taken
75,009
57,148
Mitigated
43,752
17,125
Healing
17,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
AFKayy
Mulan
18,996
6,210
0
4,182
22,538
20,103
21
10,770
11,593
0
51,215
W
Bacchus
DKNIDKNI
Bacchus
6,973
1,086
0
1,341
14,032
17,956
933
3,364
10,668
24,202
0
L
6,976
3,065
0
1,834
8,583
2,709
696
2,787
5,796
0
36,716
W
Anubis
Flagaboy
Anubis
16,789
816
0
6,391
14,968
9,406
1,549
5,346
9,622
74,442
0
L
12,679
622
458
1,310
10,530
4,427
706
6,194
4,286
55,626
0
W
Fenrir
10,217
2,215
0
4,824
15,531
7,213
0
625
14,906
0
49,911
L
Nemesis
2,217
568
0
3,439
13,553
4,204
0
4,895
8,658
0
45,322
W
7,176
1,228
0
3,123
15,501
18,314
973
2,066
13,435
38,639
0
L
Bellona
julio_A619
Bellona
12,338
4,030
0
6,466
19,805
12,309
442
5,917
13,738
0
49,506
W
7,398
4,894
0
1,446
10,450
4,259
2,047
1,278
9,172
0
47,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,015
Gold Earned
44,601
389
Minions Killed
356
0
Camps Cleared
0
1,723,387
Distance Traveled
1,678,893
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,780
539
63
3
0
311,455
0
W
Bacchus
10,269
513
29
1
0
424,859
1
L
Ullr
8,156
408
60
3
0
222,013
0
W
Anubis
10,842
542
122
6
0
265,191
1
L
Ra
8,698
435
73
4
0
386,946
0
W
Fenrir
10,232
512
72
4
0
361,004
0
L
Nemesis
8,041
402
73
4
0
381,198
0
W
Ymir
9,649
482
77
4
0
329,301
0
L
Bellona
8,926
446
87
4
0
377,281
2
W
Apollo
10,023
501
89
4
0
343,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role