Player Matchup

Aphrodite
Aphrodite
HomerYaDigg
Aphrodite
Level 8
God Stats
2W - 1L
1,518 SR
Queue Stats
2W - 1L
1,754 Elo+
Party 2
The Morrigan
The Morrigan
Im2dandy4andy
The Morrigan
Level 129
God Stats
10W - 7L
1,617 SR
Queue Stats
232W - 208L
1,606 Elo+
Party 2
Hercules
Hercules
ImBurntToast
Hercules
Level 108
God Stats
4W - 12L
1,500 SR
Queue Stats
375W - 413L
1,369 Elo+
Party 2
Medusa
Medusa
XxFreakxOutxX
Medusa
Level 91
God Stats
35W - 22L
1,447 SR
Queue Stats
394W - 393L
1,423 Elo+
Party 2
Zhong Kui
Zhong Kui
xGlassCityxPROx
Zhong Kui
Level 121
God Stats
1W - 3L
1,530 SR
Queue Stats
783W - 736L
1,544 Elo+
Party 2
Team Averages
Level 91
1,522 SR
1,539 Elo+

VS

Team Averages
Level 60
1,518 SR
1,436 Elo+
Ullr
Ullr
Itz Shrillz
Ullr
Level 79
God Stats
1W - 3L
1,193 SR
Queue Stats
59W - 84L
1,444 Elo+
Party 3
Nemesis
Nemesis
Kapanoo
Nemesis
Level 46
God Stats
41W - 41L
1,499 SR
Queue Stats
51W - 56L
1,418 Elo+
Party 3
Agni
Agni
ViolentPK
Agni
Level 100
God Stats
1W - 1L
1,832 SR
Queue Stats
58W - 62L
1,442 Elo+
Party 3
Jormungandr
Jormungandr
VioletRoseBush
Jormungandr
Level 17
God Stats
14W - 10L
1,602 SR
Queue Stats
178W - 231L
1,377 Elo+
Party 1
Freya
Freya
deathtohumanz
Freya
Level 56
God Stats
10W - 9L
1,464 SR
Queue Stats
160W - 184L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HomerYaDigg
Aphrodite
13
1 / 2 / 4
8,787
418
1,065
10,694
4,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Im2dandy4andy
The Morrigan
19
8 / 3 / 14
12,366
589
19,031
13,566
5,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
ImBurntToast
Hercules
15
5 / 0 / 10
9,701
462
5,470
16,024
10,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
17 / 3 / 6
12,729
606
21,763
20,859
8,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
xGlassCityxPROx
Zhong Kui
17
5 / 3 / 9
11,268
537
14,119
18,933
13,237
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
8,606
410
8,020
17,213
6,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Kapanoo
Nemesis
12
4 / 6 / 3
8,780
418
5,050
15,866
8,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
13
1 / 8 / 6
8,983
428
11,580
12,692
5,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
VioletRoseBush
Jormungandr
13
1 / 7 / 1
9,105
434
5,589
17,254
16,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 9 / 1
11,184
533
14,212
17,640
9,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
25
36
Kills
11
11
Deaths
36
43
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
HomerYaDigg
Aphrodite
1
2
4
1.5
W
The Morrigan
Im2dandy4andy
The Morrigan
8
3
14
5
W
Hercules
ImBurntToast
Hercules
5
0
10
10
L
1
6
3
0.42
L
Nemesis
Kapanoo
Nemesis
4
6
3
0.92
L
Agni
1
8
6
0.5
L
Jormungandr
VioletRoseBush
Jormungandr
1
7
1
0.21
W
17
3
6
6.67
L
4
9
1
0.5
W
Zhong Kui
xGlassCityxPROx
Zhong Kui
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,448
Damage
44,451
80,076
Taken
80,665
42,158
Mitigated
45,817
43,070
Healing
17,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
HomerYaDigg
Aphrodite
1,065
105
6,060
6,601
10,694
4,537
401
4,390
6,304
13,663
0
W
The Morrigan
Im2dandy4andy
The Morrigan
19,031
5,287
0
4,576
13,566
5,331
643
4,782
8,784
92,630
5,700
W
Hercules
ImBurntToast
Hercules
5,470
1,380
1,016
6,904
16,024
10,745
665
6,062
9,962
0
32,001
L
8,020
3,945
26
5,256
17,213
6,538
658
7,279
9,759
0
37,461
L
Nemesis
Kapanoo
Nemesis
5,050
1,363
395
3,788
15,866
8,368
0
7,473
8,349
0
37,738
L
Agni
11,580
781
294
1,407
12,692
5,257
0
4,706
7,961
51,744
0
L
Jormungandr
VioletRoseBush
Jormungandr
5,589
2,095
0
580
17,254
16,546
0
4,407
12,747
39,903
0
W
21,763
12,732
0
10,899
20,859
8,308
2,357
11,989
8,870
0
86,975
L
14,212
5,080
231
5,091
17,640
9,108
1,262
7,166
10,452
57,349
4,621
W
Zhong Kui
xGlassCityxPROx
Zhong Kui
14,119
1,013
0
7,014
18,933
13,237
1,689
9,567
9,366
63,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,851
Gold Earned
46,658
455
Minions Killed
360
0
Camps Cleared
0
1,936,055
Distance Traveled
1,763,904
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,787
418
34
2
0
355,041
0
W
The Morrigan
12,366
589
152
7
0
421,661
2
W
Hercules
9,701
462
42
2
0
411,375
1
L
Ullr
8,606
410
56
3
0
335,606
1
L
Nemesis
8,780
418
58
3
0
418,197
2
L
Agni
8,983
428
88
4
0
360,065
5
L
Jormungandr
9,105
434
66
3
0
296,364
0
W
Medusa
12,729
606
125
6
0
360,547
0
L
Freya
11,184
533
92
4
0
353,672
0
W
Zhong Kui
11,268
537
102
5
0
387,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role