Player Matchup

Horus
Horus
BigBewtyTransQT
Horus
Level 48
God Stats
5W - 0L
1,824 SR
Queue Stats
44W - 17L
1,782 Elo+
Party 2
Bellona
Bellona
Crack__Demon
Bellona
Level 115
God Stats
4W - 3L
1,500 SR
Queue Stats
320W - 247L
1,616 Elo+
Party 2
Chiron
Chiron
FutanariRubyRose
Chiron
Level 147
God Stats
5W - 2L
1,500 SR
Queue Stats
327W - 217L
1,745 Elo+
Party 2
Terra
Terra
GamerGirlWattson
Terra
Level 43
God Stats
1W - 3L
1,207 SR
Queue Stats
111W - 52L
1,775 Elo+
Party 2
Amaterasu
Amaterasu
SmokeInMyShed
Amaterasu
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
220W - 146L
1,655 Elo+
Party 2
Team Averages
Level 103
1,506 SR
1,714 Elo+

VS

Team Averages
Level 69
1,752 SR
1,660 Elo+
Hercules
Hercules
GOLDINURFACE
Hercules
Level 125
God Stats
6W - 5L
1,528 SR
Queue Stats
194W - 194L
1,573 Elo+
Party 1
Medusa
Medusa
LouizianAnimal
Medusa
Level 75
God Stats
2W - 5L
1,867 SR
Queue Stats
7W - 6L
1,895 Elo+
Party 1
Geb
Geb
MoistCactuss
Geb
Level 8
God Stats
9W - 8L
1,720 SR
Queue Stats
18W - 17L
1,649 Elo+
Party 1
King Arthur
King Arthur
Shadoscorpion
King Arthur
Level 49
God Stats
5W - 9L
1,751 SR
Queue Stats
254W - 237L
1,567 Elo+
Party 1
Thoth
Thoth
beepbeep29
Thoth
Level 90
God Stats
3W - 1L
1,894 SR
Queue Stats
94W - 92L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 3
4,526
503
1,663
4,482
2,391
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Boots

Boots

+6%
Movement Speed

Bellona
Crack__Demon
Bellona
11
3 / 0 / 1
5,978
664
4,361
6,790
4,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 2
5,371
597
2,623
2,074
624
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
3 / 0 / 2
5,556
617
3,134
4,402
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
SmokeInMyShed
Amaterasu
9
1 / 0 / 3
5,295
588
1,425
4,350
2,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GOLDINURFACE
Hercules
4
0 / 1 / 0
3,558
395
74
1,941
526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 0
4,404
489
1,365
4,037
819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 1 / 0
3,752
417
590
4,479
1,764
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Shadoscorpion
King Arthur
7
0 / 2 / 0
4,350
483
2,464
6,105
3,754
Thoth
8
0 / 3 / 0
4,752
528
3,047
4,427
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
9
Kills
0
0
Deaths
9
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
Bellona
Crack__Demon
Bellona
3
0
1
3.5
W
1
0
2
2
L
Hercules
GOLDINURFACE
Hercules
0
1
0
0
W
3
0
2
4
L
0
2
0
0
L
0
1
0
0
L
King Arthur
Shadoscorpion
King Arthur
0
2
0
0
W
Amaterasu
SmokeInMyShed
Amaterasu
1
0
3
2.5
L
Thoth
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,206
Damage
7,540
22,098
Taken
20,989
11,431
Mitigated
7,945
11,129
Healing
2,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,663
504
363
1,455
4,482
2,391
166
881
3,538
0
9,996
W
Bellona
Crack__Demon
Bellona
4,361
1,883
0
4,394
6,790
4,077
0
53
6,737
0
33,901
W
2,623
1,251
308
1,568
2,074
624
370
180
1,894
0
34,072
L
Hercules
GOLDINURFACE
Hercules
74
74
0
460
1,941
526
0
472
1,427
0
8,371
W
3,134
725
496
1,386
4,402
1,703
0
1,097
3,107
24,369
0
L
1,365
611
0
876
4,037
819
0
299
3,700
0
19,678
L
590
33
0
0
4,479
1,764
0
316
4,157
8,147
0
L
King Arthur
Shadoscorpion
King Arthur
2,464
668
0
500
6,105
3,754
0
0
6,105
0
19,457
W
Amaterasu
SmokeInMyShed
Amaterasu
1,425
533
0
1,159
4,350
2,636
0
1,076
3,185
0
27,602
L
Thoth
3,047
150
0
788
4,427
1,082
0
1,803
2,466
24,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,726
Gold Earned
20,816
277
Minions Killed
163
0
Camps Cleared
0
867,363
Distance Traveled
667,198
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
4,526
503
17
2
0
153,312
0
W
Bellona
5,978
664
85
9
0
178,716
1
W
Chiron
5,371
597
69
8
0
155,691
2
L
Hercules
3,558
395
16
2
0
53,565
1
W
Terra
5,556
617
50
6
0
186,511
4
L
Medusa
4,404
489
45
5
0
160,338
6
L
Geb
3,752
417
17
2
0
178,436
0
L
King Arthur
4,350
483
36
4
0
119,802
0
W
Amaterasu
5,295
588
56
6
0
193,133
1
L
Thoth
4,752
528
49
5
0
155,057
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role