Player Matchup

Thanatos
Thanatos
Gold III
Decaying_Senpai
Thanatos
Gold III
Level 139
God Stats
53W - 47L
1,609 SR
Queue Stats
198W - 200L
1,406 MMR
Solo
Aphrodite
Aphrodite
Gold III
EnderKing2004
Aphrodite
Gold III
Level 120
God Stats
14W - 2L
1,922 SR
Queue Stats
63W - 58L
1,421 MMR
Solo
Tyr
Tyr
Silver II
Kwagummi
Tyr
Silver II
Level 160
God Stats
3W - 5L
1,500 SR
Queue Stats
161W - 167L
1,414 MMR
Solo
Artio
Artio
Silver III
Lara Cross
Artio
Silver III
Level 105
God Stats
7W - 5L
1,441 SR
Queue Stats
31W - 53L
1,411 MMR
Solo
Chiron
Chiron
Gold IV
numbers0138CABG
Chiron
Gold IV
Level 117
God Stats
55W - 55L
1,268 SR
Queue Stats
404W - 402L
1,419 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,548 SR
1,414 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,502 SR
1,429 MMR
Olorun
Olorun
Gold IV
 
Olorun
Gold IV
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold IV
Icepackjones
Xing Tian
Gold IV
Level 137
God Stats
27W - 33L
1,384 SR
Queue Stats
189W - 200L
1,426 MMR
Solo
Ullr
Ullr
Bronze III
NeverSleepin
Ullr
Bronze III
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,412 MMR
Solo
Bacchus
Bacchus
Bronze III
ZX Myung
Bacchus
Bronze III
Level 63
God Stats
1W - 1L
1,486 SR
Queue Stats
2W - 6L
1,402 MMR
Solo
Ne Zha
Ne Zha
Silver I
Zap Nemesis
Ne Zha
Silver I
Level 121
God Stats
7W - 11L
1,641 SR
Queue Stats
41W - 64L
1,405 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
3 / 2 / 5
9,707
539
4,204
12,263
7,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
EnderKing2004
Aphrodite
17
6 / 0 / 4
10,699
594
14,121
11,034
5,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 1 / 2
10,008
556
10,338
13,923
11,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artio
15
1 / 0 / 8
9,640
536
4,496
11,239
7,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
4 / 0 / 4
10,129
563
9,395
10,895
3,888
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bans
SetDanzaburouScyllaCu ChulainnErlang Shen

VS

Bans
Nu WaSylvanusApolloKing ArthurCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
0 / 3 / 0
7,729
429
3,778
10,524
3,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
Icepackjones
Xing Tian
14
1 / 4 / 0
8,273
460
7,336
14,644
10,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 5 / 0
8,246
458
6,225
13,517
4,679
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bacchus
ZX Myung
Bacchus
11
0 / 4 / 0
7,067
393
6,099
11,204
7,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
15
1 / 3 / 1
8,735
485
5,424
12,993
4,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
19
Kills
3
3
Deaths
19
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
3
0
0
W
Thanatos
3
2
5
2.75
W
Aphrodite
EnderKing2004
Aphrodite
6
0
4
8
L
Xing Tian
Icepackjones
Xing Tian
1
4
0
0.25
W
5
1
2
6
W
Artio
1
0
8
5
L
1
5
0
0.2
L
Bacchus
ZX Myung
Bacchus
0
4
0
0
L
Ne Zha
1
3
1
0.5
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,554
Damage
28,862
59,354
Taken
62,882
36,586
Mitigated
30,216
40,511
Healing
13,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,778
2,025
153
4,702
10,524
3,561
0
2,494
7,897
59,568
0
W
Thanatos
4,204
1,347
0
9,034
12,263
7,588
909
1,475
10,766
0
69,088
W
Aphrodite
EnderKing2004
Aphrodite
14,121
938
5,112
8,597
11,034
5,183
191
2,216
8,768
74,704
0
L
Xing Tian
Icepackjones
Xing Tian
7,336
430
0
2,193
14,644
10,367
0
2,211
11,862
43,843
0
W
10,338
1,124
0
5,400
13,923
11,961
794
5,021
8,227
0
47,452
W
Artio
4,496
51
588
4,299
11,239
7,966
0
3,768
7,471
33,152
0
L
6,225
2,231
0
1,779
13,517
4,679
0
4,071
9,051
0
61,696
L
Bacchus
ZX Myung
Bacchus
6,099
261
0
1,248
11,204
7,008
0
5,571
5,456
18,436
0
L
Ne Zha
5,424
1,571
0
3,149
12,993
4,601
1,170
3,489
9,299
0
62,233
W
9,395
4,603
548
6,933
10,895
3,888
1,792
3,986
6,909
0
66,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,183
Gold Earned
40,050
537
Minions Killed
440
0
Camps Cleared
0
1,761,321
Distance Traveled
1,575,140
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,729
429
93
5
0
282,413
3
W
Thanatos
9,707
539
107
6
0
361,939
7
W
Aphrodite
10,699
594
138
8
0
357,558
8
L
Xing Tian
8,273
460
68
4
0
308,062
1
W
Tyr
10,008
556
100
6
0
321,481
0
W
Artio
9,640
536
76
4
0
385,108
2
L
Ullr
8,246
458
116
6
0
293,823
9
L
Bacchus
7,067
393
31
2
0
356,623
5
L
Ne Zha
8,735
485
132
7
0
334,219
4
W
Chiron
10,129
563
116
6
0
335,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role