Player Matchup

Ares
Ares
Dicta_Fames_
Ares
Level 26
God Stats
5W - 2L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
TheFinalStitch
Kukulkan
Level 126
God Stats
1W - 1L
1,294 SR
Queue Stats
131W - 138L
1,548 Elo+
Party 2
Chiron
Chiron
mallardman217
Chiron
Level 56
God Stats
3W - 2L
1,500 SR
Queue Stats
78W - 74L
1,538 Elo+
Party 2
Team Averages
Level 69
1,431 SR
1,529 Elo+

VS

Team Averages
Level 48
1,403 SR
1,293 Elo+
Cerberus
Cerberus
OBasssam
Cerberus
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,190 Elo+
Party 1
Izanami
Izanami
OZERO_5
Izanami
Level 23
God Stats
1W - 6L
1,420 SR
Queue Stats
1W - 6L
1,190 Elo+
Party 1
Cthulhu
Cthulhu
TalalMinaj1
Cthulhu
Level 47
God Stats
4W - 5L
1,290 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 15
11,182
621
5,353
16,488
13,491
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
18
12 / 1 / 8
14,217
790
21,277
9,973
3,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
10 / 5 / 11
13,897
772
15,641
13,132
6,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
OBasssam
Cerberus
14
3 / 7 / 7
11,410
634
8,399
18,164
17,875
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
OZERO_5
Izanami
16
7 / 9 / 5
13,042
725
12,618
14,970
5,533
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
TalalMinaj1
Cthulhu
15
3 / 6 / 9
11,523
640
9,951
17,309
17,960
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
34
22
Kills
13
14
Deaths
22
34
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
8
15
0.94
L
Cerberus
OBasssam
Cerberus
3
7
7
0.93
L
Izanami
OZERO_5
Izanami
7
9
5
1.06
L
Cthulhu
TalalMinaj1
Cthulhu
3
6
9
1.25
W
Kukulkan
12
1
8
16
W
10
5
11
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,271
Damage
30,968
39,593
Taken
50,443
23,621
Mitigated
41,368
6,278
Healing
4,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,353
28
0
206
16,488
13,491
123
7,405
9,083
21,594
0
L
Cerberus
OBasssam
Cerberus
8,399
460
0
2,404
18,164
17,875
245
10,628
7,034
26,168
0
L
Izanami
OZERO_5
Izanami
12,618
8,868
0
745
14,970
5,533
1,151
7,913
6,861
0
49,473
L
Cthulhu
TalalMinaj1
Cthulhu
9,951
353
679
402
17,309
17,960
78
7,629
9,303
49,099
0
W
Kukulkan
21,277
1,446
0
986
9,973
3,750
933
6,153
3,820
73,186
0
W
15,641
9,424
1,177
3,909
13,132
6,380
1,600
5,142
7,990
0
50,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,296
Gold Earned
35,975
189
Minions Killed
176
0
Camps Cleared
0
859,407
Distance Traveled
850,328
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,182
621
19
1
0
305,671
0
L
Cerberus
11,410
634
46
3
0
282,607
2
L
Izanami
13,042
725
68
4
0
268,058
0
L
Cthulhu
11,523
640
62
3
0
299,663
3
W
Kukulkan
14,217
790
106
6
0
300,433
2
W
Chiron
13,897
772
64
4
0
253,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role